FIELD_SCALAR(fld, loddistance1) \
FIELD_SCALAR(fld, lodmodel1) \
FIELD_SCALAR(fld, ltime) \
+ FIELD_SCALAR(fld, map) \
FIELD_SCALAR(fld, mdl) \
FIELD_SCALAR(fld, message2) \
FIELD_SCALAR(fld, message) \
FIELD_SCALAR(fld, spawnmob) \
FIELD_SCALAR(fld, speed) \
FIELD_SCALAR(fld, strength) \
+ FIELD_SCALAR(fld, style) \
FIELD_SCALAR(fld, target2) \
FIELD_SCALAR(fld, target3) \
FIELD_SCALAR(fld, target4) \
FIELD_VEC(fld, absmin) \
FIELD_VEC(fld, angles) \
FIELD_VEC(fld, avelocity) \
+ FIELD_VEC(fld, color) \
FIELD_VEC(fld, maxs) \
FIELD_VEC(fld, maxs) \
FIELD_VEC(fld, mins) \