#!/bin/sh
+LF="
+"
+
+normalize()
+{
+ echo "$1" | sed 's/\.\(tga\|jpg\|png\)$//'
+}
+
+textures_used=
+# $1 = shader
+# $2 = texture
+# $3 = self | map | animmap | editorimage
use_texture()
{
- echo "$1 uses texture $2"
+ # does texture exist?
+ if [ "$3" != "self" ]; then
+ if \
+ [ -f "../$2.tga" ] || \
+ [ -f "../$2.jpg" ] || \
+ [ -f "../$2.png" ]; then
+ :
+ else
+ echo "(EE) shader $1 uses non-existing texture $2"
+ fi
+ fi
+ textures_used="$textures_used$LF$2"
+
+ # TODO verify shader -> texture name
}
parsing_shader=
-
parse_shaderstage()
{
while read L A1 A2 Aother; do
'$lightmap')
;;
*)
- use_texture "$parsing_shader" "$A1"
+ use_texture "$parsing_shader" "`normalize "$A1"`" map
;;
esac
;;
animmap)
for X in $A2 $Aother; do
- use_texture "$parsing_shader" "$X"
+ use_texture "$parsing_shader" "`normalize "$X"`" animmap
done
;;
'}')
parse_shader()
{
+ use_texture "$parsing_shader" "$parsing_shader" self
while read L A1; do
case "$L" in
qer_editorimage\ *)
- use_texture "$parsing_shader" "$A1"
+ use_texture "$parsing_shader" "$A1" editorimage
;;
'{')
parse_shaderstage
while read L; do
case "$L" in
textures/*)
- parsing_shader="$L"
+ parsing_shader="`normalize "$L"`"
+ if [ x"$L" != x"$parsing_shader" ]; then
+ echo "(WW) normalized shader name $L to $parsing_shader"
+ fi
;;
'{')
parse_shader
done
rm -f "$t"
-( cd ../textures; find */ -type f -not -name '*_norm.*' -not -name '*_glow.*' -not -name '*_gloss.*' -print ) | while IFS= read -r TEX; do
- TEX=${TEX%.*}
- # does it have a shader?
- if ! grep -Ei '^[[:space:]]*((animmap|map|qer_editorimage)[[:space:]]+)?"?textures/'"$TEX"'(\.tga)?"?[[:space:]]*(//.*)?$' *.shader >/dev/null; then
- echo "No shader defined using $TEX, please add one"
- fi
+textures_avail=`( cd ..; find textures/ -type f -not -name '*_norm.*' -not -name '*_glow.*' -not -name '*_gloss.*' ) | while IFS= read -r T; do normalize "$T"; done | sort -u`
+textures_used=`echo "${textures_used#$LF}" | sort -u`
+
+echo "$textures_used$LF$textures_used$LF$textures_avail" | sort | uniq -u | while IFS= read -r L; do
+ echo "(EE) texture $L is not referenced by any shader"
done