const float STAT_VORE_EATEN = 54;\r
const float STAT_VORE_CANLEAVE = 55;\r
const float STAT_VORE_CANSWALLOW = 56;\r
+const float STAT_SBRING1_TYPE = 57;\r
+const float STAT_SBRING1_CLIP = 58;\r
+const float STAT_SBRING2_TYPE = 59;\r
+const float STAT_SBRING2_CLIP = 60;\r
const float CTF_STATE_ATTACK = 1;\r
const float CTF_STATE_DEFEND = 2;\r
const float CTF_STATE_COMMANDER = 3;\r
\r
-const float STAT_HUD = 57;\r
+const float STAT_HUD = 61;\r
const float HUD_NORMAL = 0;\r
\r
// moved that here so the client knows the max.\r
FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(stats_hit);\r
FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(stats_fired);\r
\r
+.float stat_sbring1_type, stat_sbring1_clip, stat_sbring2_type, stat_sbring2_clip;\r
+\r
.float stat_leadlimit;\r
\r
float radar_showennemies;\r
addstat(STAT_VORE_DIGESTING, AS_INT, stat_digesting);\r
addstat(STAT_VORE_EATEN, AS_INT, stat_eaten);\r
addstat(STAT_VORE_CANLEAVE, AS_INT, stat_canleave);\r
-\r
+ addstat(STAT_SBRING1_TYPE, AS_INT, stat_sbring1_type);\r
+ addstat(STAT_SBRING1_CLIP, AS_FLOAT, stat_sbring1_clip);\r
+ addstat(STAT_SBRING2_TYPE, AS_INT, stat_sbring2_type);\r
+ addstat(STAT_SBRING2_CLIP, AS_FLOAT, stat_sbring2_clip);\r
next_pingtime = time + 5;\r
InitializeEntity(self, cvar_changes_init, INITPRIO_CVARS);\r
\r