#define DIALOG_FIRSTRUN_H
#include "rootdialog.qc"
CLASS(XonoticFirstRunDialog, XonoticRootDialog)
- METHOD(XonoticFirstRunDialog, fill, void(entity)); // to be overridden by user to fill the dialog with controls
+ METHOD(XonoticFirstRunDialog, fill, void(entity));
ATTRIB(XonoticFirstRunDialog, title, string, _("Welcome"))
ATTRIB(XonoticFirstRunDialog, color, vector, SKINCOLOR_DIALOG_FIRSTRUN)
ATTRIB(XonoticFirstRunDialog, intendedWidth, float, 0.7)
#define DIALOG_MONSTERTOOLS_H
#include "rootdialog.qc"
CLASS(XonoticMonsterToolsDialog, XonoticRootDialog)
- METHOD(XonoticMonsterToolsDialog, fill, void(entity)); // to be overridden by user to fill the dialog with controls
+ METHOD(XonoticMonsterToolsDialog, fill, void(entity));
ATTRIB(XonoticMonsterToolsDialog, title, string, _("Monster Tools"))
ATTRIB(XonoticMonsterToolsDialog, color, vector, SKINCOLOR_DIALOG_SANDBOXTOOLS)
ATTRIB(XonoticMonsterToolsDialog, intendedWidth, float, 0.8)
#define DIALOG_SANDBOXTOOLS_H
#include "rootdialog.qc"
CLASS(XonoticSandboxToolsDialog, XonoticRootDialog)
- METHOD(XonoticSandboxToolsDialog, fill, void(entity)); // to be overridden by user to fill the dialog with controls
- ATTRIB(XonoticSandboxToolsDialog, title, string, _("Sandbox Tools")) // ;)
+ METHOD(XonoticSandboxToolsDialog, fill, void(entity));
+ ATTRIB(XonoticSandboxToolsDialog, title, string, _("Sandbox Tools"))
ATTRIB(XonoticSandboxToolsDialog, color, vector, SKINCOLOR_DIALOG_SANDBOXTOOLS)
ATTRIB(XonoticSandboxToolsDialog, intendedWidth, float, 0.8)
ATTRIB(XonoticSandboxToolsDialog, rows, float, 16)
#define DIALOG_SETTINGS_USER_LANGUAGEWARNING_H
#include "dialog.qc"
CLASS(XonoticLanguageWarningDialog, XonoticDialog)
- METHOD(XonoticLanguageWarningDialog, fill, void(entity)); // to be overridden by user to fill the dialog with controls
+ METHOD(XonoticLanguageWarningDialog, fill, void(entity));
ATTRIB(XonoticLanguageWarningDialog, title, string, _("Warning"))
ATTRIB(XonoticLanguageWarningDialog, color, vector, SKINCOLOR_DIALOG_HUDCONFIRM)
ATTRIB(XonoticLanguageWarningDialog, intendedWidth, float, 0.6)
#define DIALOG_TEAMSELECT_H
#include "rootdialog.qc"
CLASS(XonoticTeamSelectDialog, XonoticRootDialog)
- METHOD(XonoticTeamSelectDialog, fill, void(entity)); // to be overridden by user to fill the dialog with controls
+ METHOD(XonoticTeamSelectDialog, fill, void(entity));
METHOD(XonoticTeamSelectDialog, showNotify, void(entity));
- ATTRIB(XonoticTeamSelectDialog, title, string, _("Team Selection")) // ;)
+ ATTRIB(XonoticTeamSelectDialog, title, string, _("Team Selection"))
ATTRIB(XonoticTeamSelectDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT)
ATTRIB(XonoticTeamSelectDialog, intendedWidth, float, 0.4)
ATTRIB(XonoticTeamSelectDialog, rows, float, 5)