--- /dev/null
+//TAG: soldier\r
+//affirmative sound/player/carni-lycan/player/affirmative 0\r
+attack sound/player/soldier/coms/attack 0\r
+//attacking sound/player/carni-lycan/player/attacking 0\r
+attackinfive sound/player/soldier/coms/attackinfive 0\r
+coverme sound/player/soldier/coms/coverme 0\r
+defend sound/player/soldier/coms/defend 0\r
+//defending sound/player/carni-lycan/player/defending 0\r
+//droppedflag sound/player/carni-lycan/player/droppedflag 0\r
+//flagcarriertakingdamage sound/player/carni-lycan/player/flagcarriertakingdamage 0\r
+freelance sound/player/soldier/coms/freelance 2\r
+//getflag sound/player/carni-lycan/player/getflag 0\r
+//incoming sound/player/soldier/coms/incoming 0\r
+meet sound/player/soldier/coms/meet 0\r
+needhelp sound/player/soldier/coms/needhelp 2\r
+//negative sound/player/carni-lycan/player/negative 0\r
+//onmyway sound/player/carni-lycan/player/onmyway 0\r
+//roaming sound/player/carni-lycan/player/roaming 0\r
+//seenenemy sound/player/carni-lycan/player/seenenemy 0\r
+seenflag sound/player/soldier/coms/seenflag 0\r
+taunt sound/player/soldier/coms/taunt 3\r
+teamshoot sound/player/soldier/coms/teamshoot 3\r
+death sound/player/soldier/player/death 3\r
+drown sound/player/soldier/player/drown 0\r
+//fall sound/player/carni-lycan/player/fall 0\r
+falling sound/player/soldier/player/falling 0\r
+gasp sound/player/soldier/player/gasp 0\r
+jump sound/player/soldier/player/jump 0\r
+pain25 sound/player/soldier/player/pain25 0\r
+pain50 sound/player/soldier/player/pain50 0\r
+pain75 sound/player/soldier/player/pain75 0\r
+pain100 sound/player/soldier/player/pain100 0\r