--- /dev/null
+/*
+Copyright (C) 1996-1997 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+
+#include <sys/param.h>
+#include <sys/audioio.h>
+#include <sys/endian.h>
+#include <sys/ioctl.h>
+
+#include <fcntl.h>
+#include <paths.h>
+#include <unistd.h>
+
+#include "quakedef.h"
+
+
+static const int tryrates[] = {44100, 22051, 11025, 8000};
+
+static int audio_fd = -1;
+static qboolean snd_inited = false;
+
+// TODO: allocate them in SNDDMA_Init, with a size depending on
+// the sound format (enough for 0.5 sec of sound for instance)
+#define SND_BUFF_SIZE 65536
+static qbyte dma_buffer [SND_BUFF_SIZE];
+static qbyte writebuf [SND_BUFF_SIZE];
+
+
+qboolean SNDDMA_Init (void)
+{
+ unsigned int i;
+ const char *snddev = _PATH_SOUND;
+ audio_info_t info;
+
+ memset ((void*)shm, 0, sizeof (*shm));
+
+ // Open the audio device
+ audio_fd = open (snddev, O_WRONLY | O_NDELAY | O_NONBLOCK);
+ if (audio_fd < 0)
+ {
+ Con_Printf ("Can't open the sound device (%s)\n", snddev);
+ return false;
+ }
+
+ // Look for an appropriate sound format
+ // TODO: we should also test mono/stereo and bits
+ // TODO: support "-sndspeed", "-sndbits", "-sndmono" and "-sndstereo"
+ shm->channels = 2;
+ shm->samplebits = 16;
+ for (i = 0; i < sizeof (tryrates) / sizeof (tryrates[0]); i++)
+ {
+ shm->speed = tryrates[i];
+
+ AUDIO_INITINFO (&info);
+ info.play.sample_rate = shm->speed;
+ info.play.channels = shm->channels;
+ info.play.precision = shm->samplebits;
+// We only handle sound cards of the same endianess than the CPU
+#if BYTE_ORDER == BIG_ENDIAN
+ info.play.encoding = AUDIO_ENCODING_SLINEAR_BE;
+#else
+ info.play.encoding = AUDIO_ENCODING_SLINEAR_LE;
+#endif
+ if (ioctl (audio_fd, AUDIO_SETINFO, &info) == 0)
+ break;
+ }
+ if (i == sizeof (tryrates) / sizeof (tryrates[0]))
+ {
+ Con_Printf ("Can't select an appropriate sound output format\n");
+ close (audio_fd);
+ return false;
+ }
+
+ // Print some information
+ Con_Printf ("%d bit %s sound initialized (rate: %dHz)\n",
+ info.play.precision,
+ (info.play.channels == 2) ? "stereo" : "mono",
+ info.play.sample_rate);
+
+ shm->samples = sizeof (dma_buffer) / (shm->samplebits / 8);
+ shm->samplepos = 0;
+ shm->buffer = dma_buffer;
+
+ snd_inited = true;
+ return true;
+}
+
+int SNDDMA_GetDMAPos (void)
+{
+ audio_info_t info;
+
+ if (!snd_inited)
+ return 0;
+
+ if (ioctl (audio_fd, AUDIO_GETINFO, &info) < 0)
+ {
+ Con_Printf ("Error: can't get audio info\n");
+ SNDDMA_Shutdown ();
+ return 0;
+ }
+
+ return ((info.play.samples * shm->channels) % shm->samples);
+}
+
+void SNDDMA_Shutdown (void)
+{
+ if (snd_inited)
+ {
+ close (audio_fd);
+ audio_fd = -1;
+ snd_inited = false;
+ }
+}
+
+/*
+==============
+SNDDMA_Submit
+
+Send sound to device if buffer isn't really the dma buffer
+===============
+*/
+void SNDDMA_Submit (void)
+{
+ int bsize;
+ int bytes, b;
+ static int wbufp = 0;
+ unsigned char *p;
+ int idx;
+ int stop = paintedtime;
+
+ if (!snd_inited)
+ return;
+
+ if (paintedtime < wbufp)
+ wbufp = 0; // reset
+
+ bsize = shm->channels * (shm->samplebits / 8);
+ bytes = (paintedtime - wbufp) * bsize;
+
+ if (!bytes)
+ return;
+
+ if (bytes > sizeof (writebuf))
+ {
+ bytes = sizeof (writebuf);
+ stop = wbufp + bytes / bsize;
+ }
+
+ // Transfert the sound data from the circular dma_buffer to writebuf
+ // TODO: using 2 memcpys instead of this loop should be faster
+ p = writebuf;
+ idx = (wbufp*bsize) & (sizeof (dma_buffer) - 1);
+ for (b = bytes; b; b--)
+ {
+ *p++ = dma_buffer[idx];
+ idx = (idx + 1) & (sizeof (dma_buffer) - 1);
+ }
+
+ if (write (audio_fd, writebuf, bytes) < bytes)
+ Con_Printf ("audio can't keep up!\n");
+
+ wbufp = stop;
+}
+
+void *S_LockBuffer (void)
+{
+ return shm->buffer;
+}
+
+void S_UnlockBuffer (void)
+{
+}