map->sfy = mapstart->sfy;
pitch = map->glyphSize * FONT_CHARS_PER_LINE * bytesPerPixel;
- if (map->pic->tex == r_texture_notexture)
+// if (map->pic->tex == r_texture_notexture)
{
data = (unsigned char *)Mem_Alloc(font_mempool, (FONT_CHAR_LINES * map->glyphSize) * pitch);
if (!data)
map->glyphs[mapch].image = false;
}
- if (data)
+ if (map->pic->tex == r_texture_notexture)
{
int w = map->glyphSize * FONT_CHARS_PER_LINE;
int h = map->glyphSize * FONT_CHAR_LINES;