}
if (MUTATOR_CALLHOOK(ShowNames_Draw, this, a)) return;
a = M_ARGV(1, float);
- if (vdist(this.origin - view_origin, >=, max_shot_distance)) return;
- float dist = vlen(this.origin - view_origin);
+ float dist = -1; // dist will be calculated only when really needed to avoid wasting a vlen call
if (autocvar_hud_shownames_maxdistance)
{
- if (dist >= autocvar_hud_shownames_maxdistance) return;
- float f = autocvar_hud_shownames_maxdistance - autocvar_hud_shownames_mindistance;
- a *= (f - max(0, dist - autocvar_hud_shownames_mindistance)) / f;
+ float max_dist = max(autocvar_hud_shownames_maxdistance, max_shot_distance);
+ if (vdist(this.origin - view_origin, >=, max_dist))
+ return;
+ if (vdist(this.origin - view_origin, >=, autocvar_hud_shownames_mindistance))
+ {
+ float f = autocvar_hud_shownames_maxdistance - autocvar_hud_shownames_mindistance;
+ if (dist == -1)
+ dist = vlen(this.origin - view_origin);
+ a *= (f - max(0, dist - autocvar_hud_shownames_mindistance)) / f;
+ }
}
+ else if (vdist(this.origin - view_origin, >=, max_shot_distance))
+ return;
if (!a) return;
float resize = 1;
if (autocvar_hud_shownames_resize) // limit resize so its never smaller than 0.5... gets unreadable
{
- float f = autocvar_hud_shownames_maxdistance - autocvar_hud_shownames_mindistance;
- resize = 0.5 + 0.5 * (f - max(0, dist - autocvar_hud_shownames_mindistance)) / f;
+ if (vdist(this.origin - view_origin, >=, autocvar_hud_shownames_mindistance))
+ {
+ float f = autocvar_hud_shownames_maxdistance - autocvar_hud_shownames_mindistance;
+ if (dist == -1)
+ dist = vlen(this.origin - view_origin);
+ resize = 0.5 + 0.5 * (f - max(0, dist - autocvar_hud_shownames_mindistance)) / f;
+ }
}
// draw the sprite image
if (o.z >= 0)
setproperty(VF_ORIGIN, org);
setproperty(VF_ANGLES, ang);
+ vector width = '1 0 0' * cvar("vid_conwidth");
+ vector height = '0 1 0' * cvar("vid_conheight");
nearclip = '0 0 1' * (cvar("r_nearclip") * 1.125);
corner0 = cs_unproject('0 0 0' + nearclip);
- corner1 = cs_unproject('1 0 0' * cvar("vid_conwidth") + nearclip);
- corner2 = cs_unproject('0 1 0' * cvar("vid_conheight") + nearclip);
- corner3 = cs_unproject('1 0 0' * cvar("vid_conwidth") + '0 1 0' * cvar("vid_conheight") + nearclip);
+ corner1 = cs_unproject(width + nearclip);
+ corner2 = cs_unproject(height + nearclip);
+ corner3 = cs_unproject(width + height + nearclip);
o = WarpZone_FixNearClip(org, corner0, corner1, corner2, corner3);
if(o != '0 0 0')
setproperty(VF_ORIGIN, org + o);