"target" "door_weapon_blaster"
"targetname" "counter_weapon_blaster"
"count" "3"
-"message" "Door open"
+"message" "^7Door open"
{
brushDef
{
{
"classname" "trigger_once"
"sounds" "2"
-"message" "well done"
+"message" "^2Well done^7!"
{
brushDef
{
{
brushDef
{
-( 288 -2048 192 ) ( 288 -2304 192 ) ( 224 -2048 192 ) ( ( 0.015625 0 48 ) ( 0 0.015625 229 ) ) common/trigger 0 0 0
-( 288 -2048 192 ) ( 224 -2048 192 ) ( 288 -2048 0 ) ( ( 0.015625 0 27 ) ( 0 0.015625 0 ) ) common/trigger 0 0 0
-( 288 -2048 192 ) ( 288 -2048 0 ) ( 288 -2304 192 ) ( ( 0.015625 0 48 ) ( 0 0.015625 0 ) ) common/trigger 0 0 0
-( 224 -2304 0 ) ( 288 -2304 0 ) ( 224 -2048 0 ) ( ( 0.015625 0 48 ) ( 0 0.015625 27 ) ) common/trigger 0 0 0
-( 224 -2304 0 ) ( 224 -2304 192 ) ( 288 -2304 0 ) ( ( 0.015625 0 229 ) ( 0 0.015625 0 ) ) common/trigger 0 0 0
-( 224 -2304 0 ) ( 224 -2048 0 ) ( 224 -2304 192 ) ( ( 0.015625 0 208 ) ( 0 0.015625 0 ) ) common/trigger 0 0 0
+( 96 -2048 192 ) ( 96 -2304 192 ) ( 32 -2048 192 ) ( ( 0.015625 0 48 ) ( 0 0.015625 232 ) ) common/trigger 0 0 0
+( 96 -2048 192 ) ( 32 -2048 192 ) ( 96 -2048 0 ) ( ( 0.015625 0 24 ) ( 0 0.015625 0 ) ) common/trigger 0 0 0
+( 96 -2048 192 ) ( 96 -2048 0 ) ( 96 -2304 192 ) ( ( 0.015625 0 48 ) ( 0 0.015625 0 ) ) common/trigger 0 0 0
+( 32 -2304 0 ) ( 96 -2304 0 ) ( 32 -2048 0 ) ( ( 0.015625 0 48 ) ( 0 0.015625 24 ) ) common/trigger 0 0 0
+( 32 -2304 0 ) ( 32 -2304 192 ) ( 96 -2304 0 ) ( ( 0.015625 0 232 ) ( 0 0.015625 0 ) ) common/trigger 0 0 0
+( 32 -2304 0 ) ( 32 -2048 0 ) ( 32 -2304 192 ) ( ( 0.015625 0 208 ) ( 0 0.015625 0 ) ) common/trigger 0 0 0
}
}
}
}
{
"classname" "func_group"
-}
-{
-"classname" "func_group"
{
brushDef
{