me.TD(me, 1, 0.3, e = makeXonoticButton("<<", '0 0 0'));
e.onClick = PlayerModelSelector_Prev_Click;
e.onClickEntity = pms;
- me.TD(me, me.rows - (me.currentRow + 3), 1.8, pms);
+ me.TD(me, me.rows - (me.currentRow + 2), 1.8, pms);
me.TD(me, 1, 0.3, e = makeXonoticButton(">>", '0 0 0'));
e.onClick = PlayerModelSelector_Next_Click;
e.onClickEntity = pms;
me.TR(me);
r = me.currentRow;
- m = me.rows - (r + 4);
+ m = me.rows - (r + 3);
n = 16 - !cvar("developer");
m = m / (n - 1);
for(i = 0; i < n; ++i)