Dynamic Farclip (no distance limits in huge maps)\r
Improved gl_flashblend (now renders a corona instead of an ugly blob)\r
DynamicLight coronas (more realism)\r
-Transparent statusbar (scr_conalpha) that does not block your view as much.\r
+Transparent statusbar (sbar_alpha) that does not block your view as much.\r
No 8bit texture uploads (fixes 'green' walls in the distance).\r
Fixed view blends (glquake was quite broken).\r
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Allow skin colormaps 14 and 15 (freaky :)\r
Longer chat messages.\r
No more 72fps limit, host_maxfps lets you decide.\r
+Support for more mouse buttons (mouse1-mouse16, mwheelup/mwheeldown are aliases to mouse4 and mouse5).\r
+Server browser for public (sv_public 1) darkplaces servers. \r
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Server features: (Note server only supports darkplaces clients)\r
More accurate movement and precise aiming.\r
No crash with the buggy 'teleport train' in shub's pit.\r
Allow skin colormaps 14 and 15 (freaky :)\r
sys_ticrate applies to listen (client) servers as well as dedicated.\r
+sv_public cvar to advertise to master server.\r
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Modding features:\r
HalfLife map support (place your HalfLife wads in quake/id1/textures/ or quake/MODDIR/textures/ as the maps need them)\r