'00ff80', # cyangreen
'00ff00', # green
'ff0000', # red
- '00aaff', # cyanblue2
+ '00aaff', # cyanblue1
'00ffff', # cyan
'80ff00', # yellowgreen
- '8000ff', # redmagenta
+ '8000ff', # bluemagenta
'ff00ff', # magenta
- 'ff0080', # bluemagenta
+ 'ff0080', # redmagenta
'0000ff', # blue
'ffff00', # yellow
- '0055ff', # cyanblue1
+ '0055ff', # cyanblue2
'ffaa00', # orange2
'000000' # unused
);
}
void XonoticColorButton_configureXonoticColorButton(entity me, float theGroup, float theColor, float theValue)
{
+ switch(theValue)
+ {
+ // rearrange 1..14 for rainbow order
+ case 1: theValue = 10; break;
+ case 2: theValue = 4; break;
+ case 3: theValue = 1; break;
+ case 4: theValue = 14; break;
+ case 5: theValue = 12; break;
+ case 6: theValue = 7; break;
+ case 7: theValue = 3; break;
+ case 8: theValue = 2; break;
+ case 9: theValue = 6; break;
+ case 10: theValue = 5; break;
+ case 11: theValue = 13; break;
+ case 12: theValue = 11; break;
+ case 13: theValue = 8; break;
+ case 14: theValue = 9; break;
+ default:
+ // no change
+ break;
+ }
me.cvarName = "_cl_color";
me.cvarValueFloat = theValue;
me.cvarPart = theColor;