#ifndef WIN32
# include <unistd.h>
#endif
+#include <time.h>
#include "quakedef.h"
int con_linewidth;
cvar_t log_file = {0, "log_file",""};
cvar_t log_sync = {0, "log_sync","0"};
+char crt_log_file [MAX_OSPATH] = "";
qfile_t* logfile = NULL;
qbyte* logqueue = NULL;
size_t logq_ind = 0;
size_t logq_size = 0;
+void Log_ConPrint (const char *msg);
+
+/*
+====================
+Log_Timestamp
+====================
+*/
+const char* Log_Timestamp (const char *desc)
+{
+ static char timestamp [128];
+ time_t crt_time;
+ const struct tm *crt_tm;
+ char timestring [64];
+
+ // Build the time stamp (ex: "Wed Jun 30 21:49:08 1993");
+ time (&crt_time);
+ crt_tm = localtime (&crt_time);
+ strftime (timestring, sizeof (timestring), "%a %b %d %T %Y", crt_tm);
+
+ if (desc != NULL)
+ snprintf (timestamp, sizeof (timestamp), "====== %s (%s) ======\n", desc, timestring);
+ else
+ snprintf (timestamp, sizeof (timestamp), "====== %s ======\n", timestring);
+
+ return timestamp;
+}
+
+
/*
====================
Log_Init
{
Cvar_SetQuick (&log_file, "qconsole.log");
Cvar_SetValueQuick (&log_sync, 1);
+ unlink (va("%s/qconsole.log", fs_gamedir));
}
// Allocate a log queue
- logq_size = 256;
+ logq_size = 512;
logqueue = Mem_Alloc (tempmempool, logq_size);
logq_ind = 0;
}
+/*
+====================
+Log_Open
+====================
+*/
+void Log_Open (void)
+{
+ if (logfile != NULL || log_file.string[0] == '\0')
+ return;
+
+ logfile = FS_Open (log_file.string, "at", false);
+ if (logfile != NULL)
+ {
+ strlcpy (crt_log_file, log_file.string, sizeof (crt_log_file));
+ FS_Print (logfile, Log_Timestamp ("Log started"));
+ }
+}
+
+
+/*
+====================
+Log_Close
+====================
+*/
+void Log_Close (void)
+{
+ if (logfile == NULL)
+ return;
+
+ FS_Print (logfile, Log_Timestamp ("Log stopped"));
+ FS_Print (logfile, "\n");
+ FS_Close (logfile);
+
+ logfile = NULL;
+ crt_log_file[0] = '\0';
+}
+
+
/*
====================
Log_Start
*/
void Log_Start (void)
{
- if (log_file.string[0] != '\0')
- logfile = FS_Open (log_file.string, "wt", false);
+ Log_Open ();
// Dump the contents of the log queue into the log file and free it
if (logqueue != NULL)
*/
void Log_ConPrint (const char *msg)
{
- // Easy case: a log has been started
- if (logfile != NULL)
- {
- FS_Print (logfile, msg);
- if (log_sync.integer)
- FS_Flush (logfile);
- return;
- }
-
// Until the host is completely initialized, we maintain a log queue
// to store the messages, since the log can't be started before
if (logqueue != NULL)
}
memcpy (&logqueue[logq_ind], msg, len);
logq_ind += len;
+
+ return;
+ }
+
+ // Check if log_file has changed
+ if (strcmp (crt_log_file, log_file.string) != 0)
+ {
+ Log_Close ();
+ Log_Open ();
+ }
+
+ // If a log file is available
+ if (logfile != NULL)
+ {
+ FS_Print (logfile, msg);
+ if (log_sync.integer)
+ FS_Flush (logfile);
}
}