float scores_flags[MAX_SCORE];\r
string teamscores_label[MAX_SCORE];\r
float teamscores_flags[MAX_SCORE];\r
-.float scores[MAX_SCORE]; FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(scores);\r
-.float teamscores[MAX_TEAMSCORE]; FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(teamscores);\r
+.float scores[MAX_SCORE];\r
+.float teamscores[MAX_TEAMSCORE];\r
\r
#define IS_INCREASING(x) ( (x)&SFL_LOWER_IS_BETTER )\r
#define IS_DECREASING(x) ( !((x)&SFL_LOWER_IS_BETTER) )\r
\r
// to make entities have dots on the team radar\r
.float teamradar_icon;\r
-.float teamradar_times[MAX_TEAMRADAR_TIMES]; FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(teamradar_times);\r
+.float teamradar_times[MAX_TEAMRADAR_TIMES];\r
.float teamradar_time_index;\r
.vector teamradar_color;\r
#define MAX_BOT_PLACES 4
.float bot_places_count;
-.entity bot_places[MAX_BOT_PLACES]; FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(bot_places);
-.string bot_placenames[MAX_BOT_PLACES]; FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(bot_placenames);
+.entity bot_places[MAX_BOT_PLACES];
+.string bot_placenames[MAX_BOT_PLACES];
entity bot_getplace(string placename)
{
entity e;
.float stats_hit[WEP_MAXCOUNT]; // for hitscan bullets hit\r
.float stats_fired[WEP_MAXCOUNT]; // for hitscan bullets fired\r
\r
-FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(stats_hit);\r
-FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(stats_fired);\r
-\r
.float stat_sbring1_type, stat_sbring1_clip, stat_sbring2_type, stat_sbring2_clip;\r
\r
.float stat_leadlimit;\r
\r
..float current_ammo;\r
\r
-.float weapon_load[WEP_MAXCOUNT]; FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(weapon_load);\r
+.float weapon_load[WEP_MAXCOUNT];\r
.float clip_load;\r
.float old_clip_load;\r
.float clip_size;\r