- 4 new Nexuiz maps, including race.\r
\r
- Post-processing: Add a permenent cartoon effect to the menu, previously visible when having the Strength or Shield powerups. Instead, the effect is always visible now, but the cartoon lines are white instead of black while you own a powerup.\r
+\r
+- Post-processing: Much higher quality bloom, using r_viewfbo by default (looks similar to that in UT3 / GTA4).\r
+\r
+- Visuals: Cubemap reflections on several map textures. You'll commonly see them on metal surfaces, but also on some stone floors.\r
\r
- 0.7 BUG: Fix the world reporting leanangle again when shooting it\r
\r
-- 0.8: Add cubemap reflections for eX and trak5
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+- 0.8: Add cubemap reflections for eX and trak5\r
+\r
+- 0.7 | 0.8: Sound when someone is starting to swallow (like getting grabbed or something)
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