set g_balance_shotgun_secondary_alt_refire 1.2
set g_balance_shotgun_switchdelay_drop 0.2
set g_balance_shotgun_switchdelay_raise 0.2
-set g_balance_shotgun_weaponreplace "shockwave"
-set g_balance_shotgun_weaponstart 0
+set g_balance_shotgun_weaponreplace ""
+set g_balance_shotgun_weaponstart 1
set g_balance_shotgun_weaponstartoverride -1
set g_balance_shotgun_weaponthrowable 1
// }}}
set g_balance_crylink_secondary_animtime 0.2
set g_balance_crylink_secondary_bouncedamagefactor 0.5
set g_balance_crylink_secondary_bounces 0
-set g_balance_crylink_secondary_damage 50
-set g_balance_crylink_secondary_edgedamage 15
-set g_balance_crylink_secondary_force -400
+set g_balance_crylink_secondary_damage 12
+set g_balance_crylink_secondary_edgedamage 5
+set g_balance_crylink_secondary_force -200
set g_balance_crylink_secondary_joindelay 0
set g_balance_crylink_secondary_joinexplode 0
set g_balance_crylink_secondary_joinexplode_damage 0
set g_balance_crylink_secondary_linkexplode 1
set g_balance_crylink_secondary_middle_fadetime 5
set g_balance_crylink_secondary_middle_lifetime 5
-set g_balance_crylink_secondary_other_fadetime 5
-set g_balance_crylink_secondary_other_lifetime 5
-set g_balance_crylink_secondary_radius 70
-set g_balance_crylink_secondary_refire 0.8
-set g_balance_crylink_secondary_shots 1
-set g_balance_crylink_secondary_speed 3000
-set g_balance_crylink_secondary_spread 0
-set g_balance_crylink_secondary_spreadtype 1
+set g_balance_crylink_secondary_other_fadetime 2
+set g_balance_crylink_secondary_other_lifetime 2
+set g_balance_crylink_secondary_radius 100
+set g_balance_crylink_secondary_refire 0.65
+set g_balance_crylink_secondary_shots 7
+set g_balance_crylink_secondary_speed 7000
+set g_balance_crylink_secondary_spread 0.08
+set g_balance_crylink_secondary_spreadtype 0
set g_balance_crylink_switchdelay_drop 0.2
set g_balance_crylink_switchdelay_raise 0.2
set g_balance_crylink_weaponreplace ""
set g_balance_shockwave_switchdelay_drop 0.2
set g_balance_shockwave_switchdelay_raise 0.2
set g_balance_shockwave_weaponreplace ""
-set g_balance_shockwave_weaponstart 1
+set g_balance_shockwave_weaponstart 0
set g_balance_shockwave_weaponstartoverride -1
set g_balance_shockwave_weaponthrowable 0
// }}}
set g_balance_arc_burst_heat 5
set g_balance_arc_beam_maxangle 10
set g_balance_arc_beam_nonplayerdamage 80
-set g_balance_arc_beam_range 1250
+set g_balance_arc_beam_range 1500
set g_balance_arc_beam_refire 0.25
set g_balance_arc_beam_returnspeed 8
-set g_balance_arc_beam_tightness 0.5
+set g_balance_arc_beam_tightness 0.6
set g_balance_arc_bolt 1
set g_balance_arc_bolt_ammo 1
set g_balance_arc_bolt_damage 25
set g_balance_okmachinegun_primary_damage 25
set g_balance_okmachinegun_primary_force 5
set g_balance_okmachinegun_primary_refire 0.1
-set g_balance_okmachinegun_primary_solidpenetration 13.1
+set g_balance_okmachinegun_primary_solidpenetration 63
set g_balance_okmachinegun_primary_spread_add 0.012
set g_balance_okmachinegun_primary_spread_max 0.05
set g_balance_okmachinegun_primary_spread_min 0