]> git.rm.cloudns.org Git - xonotic/darkplaces.git/commitdiff
by default, skip start of the sound, don't delay (to match Quake)
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 4 Oct 2011 07:35:39 +0000 (07:35 +0000)
committerRudolf Polzer <divverent@xonotic.org>
Fri, 7 Oct 2011 21:05:52 +0000 (23:05 +0200)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11390 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=0a4988964ea439b249f995a6fdc60fb19d108ff3

snd_main.c

index f232e165f78d1cf04f801702d25dc44c53ed6d49..8f0ffedeea56a0c239bb9ca7a24639b3ef6b5db5 100644 (file)
@@ -242,7 +242,7 @@ static cvar_t snd_startloopingsounds = {0, "snd_startloopingsounds", "1", "wheth
 static cvar_t snd_startnonloopingsounds = {0, "snd_startnonloopingsounds", "1", "whether to start sounds that would not loop (you want this to be 1); existing sounds are not affected"};
 
 // randomization
-static cvar_t snd_identicalsoundrandomization_time = {0, "snd_identicalsoundrandomization_time", "-0.1", "how much seconds to randomly skip (positive) or delay (negative) sounds when multiple identical sounds are started on the same frame"};
+static cvar_t snd_identicalsoundrandomization_time = {0, "snd_identicalsoundrandomization_time", "0.1", "how much seconds to randomly skip (positive) or delay (negative) sounds when multiple identical sounds are started on the same frame"};
 static cvar_t snd_identicalsoundrandomization_tics = {0, "snd_identicalsoundrandomization_tics", "0", "if nonzero, how many tics to limit sound randomization as defined by snd_identicalsoundrandomization_time"};
 
 // Ambient sounds