switch(request)
{
case GC_REQUEST_HELP:
- print(" adminmsg - Send an admin message to a client directly\n");
+ print(" ^2adminmsg^7: Send an admin message to a client directly\n");
return;
case GC_REQUEST_COMMAND:
switch(request)
{
case GC_REQUEST_HELP:
- print(" allready - Restart the server and reset the players\n");
+ print(" ^2allready^7: Restart the server and reset the players\n");
return;
case GC_REQUEST_COMMAND:
switch(request)
{
case GC_REQUEST_HELP:
- print(" allspec - Force all players to spectate\n");
+ print(" ^2allspec^7: Force all players to spectate\n");
return;
case GC_REQUEST_COMMAND:
switch(request)
{
case GC_REQUEST_HELP:
- print(" anticheat - Create an anticheat report for a client\n");
+ print(" ^2anticheat^7: Create an anticheat report for a client\n");
return;
case GC_REQUEST_COMMAND:
switch(request)
{
case GC_REQUEST_HELP:
- print(" bbox - Print detailed information about world size\n");
+ print(" ^2bbox^7: Print detailed information about world size\n");
return;
case GC_REQUEST_COMMAND:
switch(request)
{
case GC_REQUEST_HELP:
- print(" bot_cmd - Control and send commands to bots\n");
+ print(" ^2bot_cmd^7: Control and send commands to bots\n");
return;
case GC_REQUEST_COMMAND:
switch(request)
{
case GC_REQUEST_HELP:
- print(" cointoss - Flip a virtual coin and give random result\n");
+ print(" ^2cointoss^7: Flip a virtual coin and give random result\n");
return;
case GC_REQUEST_COMMAND:
switch(request)
{
case GC_REQUEST_HELP:
- print(" cvar_changes - Prints a list of all changed server cvars\n");
+ print(" ^2cvar_changes^7: Prints a list of all changed server cvars\n");
return;
case GC_REQUEST_COMMAND:
switch(request)
{
case GC_REQUEST_HELP:
- print(" cvar_purechanges - Prints a list of all changed gameplay cvars\n");
+ print(" ^2cvar_purechanges^7: Prints a list of all changed gameplay cvars\n");
return;
case GC_REQUEST_COMMAND:
switch(request)
{
case GC_REQUEST_HELP:
- print(" database - Extra controls of the serverprogs database\n");
+ print(" ^2database^7: Extra controls of the serverprogs database\n");
return;
case GC_REQUEST_COMMAND:
switch(request)
{
case GC_REQUEST_HELP:
- print(" defer_clear - Clear all queued defer commands for client\n");
+ print(" ^2defer_clear^7: Clear all queued defer commands for client\n");
return;
case GC_REQUEST_COMMAND:
switch(request)
{
case GC_REQUEST_HELP:
- print(" defer_clear_all - Clear all queued defer commands for all clients\n");
+ print(" ^2defer_clear_all^7: Clear all queued defer commands for all clients\n");
return;
case GC_REQUEST_COMMAND:
switch(request)
{
case GC_REQUEST_HELP:
- print(" delrec - Delete race time record for a map\n");
+ print(" ^2delrec^7: Delete race time record for a map\n");
return;
case GC_REQUEST_COMMAND:
switch(request)
{
case GC_REQUEST_HELP:
- print(" effectindexdump - Dump list of effects from code and effectinfo.txt\n");
+ print(" ^2effectindexdump^7: Dump list of effects from code and effectinfo.txt\n");
return;
case GC_REQUEST_COMMAND:
switch(request)
{
case GC_REQUEST_HELP:
- print(" extendmatchtime - Increase the timelimit value incrementally\n");
+ print(" ^2extendmatchtime^7: Increase the timelimit value incrementally\n");
return;
case GC_REQUEST_COMMAND:
switch(request)
{
case GC_REQUEST_HELP:
- print(" find - Search through entities for matching classname\n");
+ print(" ^2find^7: Search through entities for matching classname\n");
return;
case GC_REQUEST_COMMAND:
switch(request)
{
case GC_REQUEST_HELP:
- print(" gametype - Simple command to change the active gametype\n");
+ print(" ^2gametype^7: Simple command to change the active gametype\n");
return;
case GC_REQUEST_COMMAND:
switch(request)
{
case GC_REQUEST_HELP:
- print(" gettaginfo - Get specific information about a weapon model\n");
+ print(" ^2gettaginfo^7: Get specific information about a weapon model\n");
return;
case GC_REQUEST_COMMAND:
switch(request)
{
case GC_REQUEST_HELP:
- print(" gotomap - Simple command to switch to another map\n");
+ print(" ^2gotomap^7: Simple command to switch to another map\n");
return;
case GC_REQUEST_COMMAND:
switch(request)
{
case GC_REQUEST_HELP:
- print(" ladder - Get information about top players if supported\n");
+ print(" ^2ladder^7: Get information about top players if supported\n");
return;
case GC_REQUEST_COMMAND:
switch(request)
{
case GC_REQUEST_HELP:
- print(" lockteams - Disable the ability for players to switch or enter teams\n");
+ print(" ^2lockteams^7: Disable the ability for players to switch or enter teams\n");
return;
case GC_REQUEST_COMMAND: