]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
get rid of a LOT of warnings
authorRudolf Polzer <divverent@alientrap.org>
Wed, 27 Oct 2010 13:22:31 +0000 (15:22 +0200)
committerRudolf Polzer <divverent@alientrap.org>
Wed, 27 Oct 2010 13:22:31 +0000 (15:22 +0200)
qcsrc/client/hud.qc
qcsrc/client/hud.qh
qcsrc/client/miscfunctions.qc

index 735c5d692cc1c27e0f5ae4a77f939b45a1827fbd..05a5496c8a578f73058b76316337f5883320bb37 100644 (file)
@@ -1494,7 +1494,8 @@ float GetAmmoTypeForWep(float i)
 
 void HUD_Weapons(void)
 {
-       float f;
+       float f, screen_ar;
+       vector center;
 
        if(!autocvar_hud_panel_weapons && !autocvar__hud_configure)
                return;
@@ -1532,10 +1533,9 @@ void HUD_Weapons(void)
                if (cvar("hud_panel_weapons_timeout_effect") == 1)
                {
                        f *= f; // for a cooler movement
-                       vector center;
                        center_x = panel_pos_x + panel_size_x/2;
                        center_y = panel_pos_y + panel_size_y/2;
-                       float screen_ar = vid_conwidth/vid_conheight;
+                       screen_ar = vid_conwidth/vid_conheight;
                        if (center_x/center_y < screen_ar) //bottom left
                        {
                                if ((vid_conwidth - center_x)/center_y < screen_ar) //bottom
@@ -1565,10 +1565,9 @@ void HUD_Weapons(void)
                {
                        f *= f; // for a cooler movement
                        f = 1 - f;
-                       vector center;
                        center_x = panel_pos_x + panel_size_x/2;
                        center_y = panel_pos_y + panel_size_y/2;
-                       float screen_ar = vid_conwidth/vid_conheight;
+                       screen_ar = vid_conwidth/vid_conheight;
                        if (center_x/center_y < screen_ar) //bottom left
                        {
                                if ((vid_conwidth - center_x)/center_y < screen_ar) //bottom
index 5e9d59b6ef29e1c0853e81f2d0dddf56ef12148c..5e2a28200caf836982a3073cbe57761f9d153d46 100644 (file)
@@ -89,8 +89,6 @@ var float panel_accuracy_info_top;
 var float panel_accuracy_foreground_alpha;
 var float panel_accuracy_alreadyvoted_alpha;
 
-var string picpath;
-
 // Because calling lots of functions in QC apparently cuts fps in half on many machines:
 // ----------------------
 // MACRO HELL STARTS HERE
index 0978f362d73b2c8d74253074437ac0d92416657b..b37e209a569bbd74faa991ea2b75b35f21bc334a 100644 (file)
@@ -462,41 +462,45 @@ void drawpic_tiled(vector pos, string pic, vector sz, vector area, vector color,
 // drawpic wrapper to draw an image as large as possible with preserved aspect ratio into a box
 var float _drawpic_imgaspect;
 var float _drawpic_aspect;
+var vector _drawpic_imgsize;
+var vector _drawpic_sz;
+var vector _drawpic_oldsz;
+var string _drawpic_picpath;
 #define drawpic_aspect(pos,pic,mySize,color,alpha,drawflag)\
        do {\
-               vector imgsize;\
-               imgsize = drawgetimagesize(pic);\
-               _drawpic_imgaspect = imgsize_x/imgsize_y;\
-               vector oldsz, sz;\
-               oldsz = sz = mySize;\
-               _drawpic_aspect = sz_x/sz_y;\
+               _drawpic_imgsize = drawgetimagesize(pic);\
+               _drawpic_imgaspect = _drawpic_imgsize_x/_drawpic_imgsize_y;\
+               _drawpic_oldsz = _drawpic_sz = mySize;\
+               _drawpic_aspect = _drawpic_sz_x/_drawpic_sz_y;\
                if(_drawpic_aspect > _drawpic_imgaspect) {\
-                       sz_x = sz_y * _drawpic_imgaspect;\
-                       drawpic(pos + eX * (oldsz_x - sz_x) * 0.5, pic, sz, color, alpha, drawflag);\
+                       _drawpic_sz_x = _drawpic_sz_y * _drawpic_imgaspect;\
+                       drawpic(pos + eX * (_drawpic_oldsz_x - _drawpic_sz_x) * 0.5, pic, _drawpic_sz, color, alpha, drawflag);\
                } else {\
-                       sz_y = sz_x / _drawpic_imgaspect;\
-                       drawpic(pos + eY * (oldsz_y - sz_y) * 0.5, pic, sz, color, alpha, drawflag);\
+                       _drawpic_sz_y = _drawpic_sz_x / _drawpic_imgaspect;\
+                       drawpic(pos + eY * (_drawpic_oldsz_y - _drawpic_sz_y) * 0.5, pic, _drawpic_sz, color, alpha, drawflag);\
                }\
        } while(0)
 
 // draw HUD element with image from gfx/hud/hud_skin/foo.tga if it exists, otherwise gfx/hud/default/foo.tga
 #define drawpic_aspect_skin(pos,pic,sz,color,alpha,drawflag)\
        do{\
-               picpath = strcat(hud_skin_path, "/", pic);\
-               if(precache_pic(picpath) == "") {\
-                       picpath = strcat("gfx/hud/default/", pic);\
+               _drawpic_picpath = strcat(hud_skin_path, "/", pic);\
+               if(precache_pic(_drawpic_picpath) == "") {\
+                       _drawpic_picpath = strcat("gfx/hud/default/", pic);\
                }\
-               drawpic_aspect(pos, picpath, sz, color, alpha, drawflag);\
+               drawpic_aspect(pos, _drawpic_picpath, sz, color, alpha, drawflag);\
+               _drawpic_picpath = string_null;\
        } while(0)
 
 // draw HUD element with image from gfx/hud/hud_skin/foo.tga if it exists, otherwise gfx/hud/default/foo.tga
 #define drawpic_skin(pos,pic,sz,color,alpha,drawflag)\
        do{\
-               picpath = strcat(hud_skin_path, "/", pic);\
-               if(precache_pic(picpath) == "") {\
-                       picpath = strcat("gfx/hud/default/", pic);\
+               _drawpic_picpath = strcat(hud_skin_path, "/", pic);\
+               if(precache_pic(_drawpic_picpath) == "") {\
+                       _drawpic_picpath = strcat("gfx/hud/default/", pic);\
                }\
-               drawpic(pos, picpath, sz, color, alpha, drawflag);\
+               drawpic(pos, _drawpic_picpath, sz, color, alpha, drawflag);\
+               _drawpic_picpath = string_null;\
        } while(0)
 
 void drawpic_aspect_skin_expanding(vector position, string pic, vector scale, vector rgb, float alpha, float flag, float fadelerp)