server frame even if CanSend returned false (which was done just to see
when the CanSend blocking was occurring, since it was hard to tell)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7109
d7cf8633-e32d-0410-b094-
e92efae38249
if (!NetConn_CanSend(client->netconnection))
{
// send the datagram
- NetConn_SendUnreliableMessage (client->netconnection, &msg, sv.protocol, clientrate);
+ //NetConn_SendUnreliableMessage (client->netconnection, &msg, sv.protocol, clientrate);
return;
}
else if (host_client->spawned)