seta hud_damage_pain_threshold_lower_health 50 "at which health we start lowering pain_threshold"\r
seta hud_damage_pain_threshold_pulsating_min 0.6 "minimum value when calculating the pulse: max(pulsating_min, fabs(sin(PI * time / period))"\r
seta hud_damage_pain_threshold_pulsating_period 0.8 "one pulse every X seconds"\r
+seta hud_powerup 0.5 "power of the sharpen effect when owning the shield or strength powerups"\r
\r
seta hud_stomach 0.65 "displays a splash on the screen when inside the stomach, value specifies alpha"\r
seta hud_stomach_color "0.75 1 0" "color of the stomach screen splash"\r
seta hud_postprocessing 1 "enables the ability for effects such as hud_damage_blur and hud_contents to apply a postprocessing method upon the screen - enabling this disables manual editing of the postprocess cvars"\r
seta hud_postprocessing_maxbluralpha 0.5 "maximum alpha which the blur postprocess can be"\r
seta hud_postprocessing_maxblurradius 10 "maximum radius which the blur postprocess can be"\r
-seta hud_postprocessing_maxsharpenalpha 0.75 "maximum alpha which the sharpen postprocess can be"\r
\r
seta hud_contents 1 "an improved version of gl_polyblend for liquids such as water/lava/slime, draw a filler when inside the liquid"\r
seta hud_contents_factor 1 "factor at which to multiply the current faded value."\r
cvar_set("r_glsl_postprocess_uservec1_enable", "0");\r
}\r
\r
- if(cvar("hud_postprocessing_maxsharpenalpha"))\r
+ if(cvar("hud_powerup"))\r
{\r
float sharpen_intensity;\r
if (getstatf(STAT_STRENGTH_FINISHED) - time > 0)\r
sharpen_intensity += (getstatf(STAT_STRENGTH_FINISHED) - time);\r
if (getstatf(STAT_INVINCIBLE_FINISHED) - time > 0)\r
sharpen_intensity += (getstatf(STAT_INVINCIBLE_FINISHED) - time);\r
- sharpen_intensity = bound(0, sharpen_intensity, 5); // powerup warning time is 5 seconds, so match it\r
+ sharpen_intensity = bound(0, sharpen_intensity, 5); // powerup warning time is 5 seconds, so fade the effect from there\r
\r
if(sharpen_intensity > 0)\r
{\r
- cvar_set("r_glsl_postprocess_uservec2", strcat("1 ", ftos(-sharpen_intensity * cvar("hud_postprocessing_maxsharpenalpha")), " 0 0"));\r
+ cvar_set("r_glsl_postprocess_uservec2", strcat("0 ", ftos(-sharpen_intensity * cvar("hud_powerup")), " 0 0"));\r
cvar_set("r_glsl_postprocess_uservec2_enable", "1");\r
}\r
else\r
cvar_set("r_glsl_postprocess_uservec1", "0 0 0 0");\r
cvar_set("r_glsl_postprocess_uservec1_enable", "0");\r
}\r
- if not(cvar("hud_postprocessing_maxsharpenalpha") && cvar("hud_postprocessing"))\r
+ if not(cvar("hud_powerup") && cvar("hud_postprocessing"))\r
{\r
// don't allow sharpen to get stuck on if we disable the cvar while powered up\r
cvar_set("r_glsl_postprocess_uservec2", "0 0 0 0");\r