{\r
if(self.stat_eaten)\r
{\r
- if(self.BUTTON_ATCK)\r
- setanim(self, self.anim_duckjump, FALSE, TRUE, FALSE); // looks good for players attempting to attack the stomach\r
+ if(self.BUTTON_ATCK || self.predator.digesting)\r
+ setanim(self, self.anim_pain2, FALSE, TRUE, FALSE); // looks good for prey attacking the stomach or being digested\r
else\r
- setanim(self, self.anim_jump, FALSE, TRUE, FALSE); // looks good for players idling inside the stomach\r
+ setanim(self, self.anim_jump, FALSE, TRUE, FALSE); // looks good for prey idling inside the stomach\r
}\r
else if (!(self.flags & FL_ONGROUND))\r
{\r