sfloat_t (*callback)(sfloat_state_t *, sfloat_t, sfloat_t))
{
vec3_soft_state_t state;
- sfloat_init(&state.state[0]);
- sfloat_init(&state.state[1]);
- sfloat_init(&state.state[2]);
if (!OPTS_FLAG(ARITHMETIC_EXCEPTIONS))
return;
+ sfloat_init(&state.state[0]);
+ sfloat_init(&state.state[1]);
+ sfloat_init(&state.state[2]);
+
vec3_soft_eval(&state, callback, a, b);
if (state.faults & VEC_COMP_X) sfloat_check(ctx, &state.state[0], "x");
if (state.faults & VEC_COMP_Y) sfloat_check(ctx, &state.state[1], "y");
}
static GMQCC_INLINE qcfloat_t vec3_mulvv(lex_ctx_t ctx, vec3_t a, vec3_t b) {
- vec3_soft_t sa = vec3_soft_convert(a);
- vec3_soft_t sb = vec3_soft_convert(b);
+ vec3_soft_t sa;
+ vec3_soft_t sb;
sfloat_state_t s[5];
sfloat_t r[5];
+ if (!OPTS_FLAG(ARITHMETIC_EXCEPTIONS))
+ goto end;
+
+ sa = vec3_soft_convert(a);
+ sb = vec3_soft_convert(b);
+
sfloat_init(&s[0]);
sfloat_init(&s[1]);
sfloat_init(&s[2]);
sfloat_check(ctx, &s[3], NULL);
sfloat_check(ctx, &s[4], NULL);
+end:
return (a.x * b.x + a.y * b.y + a.z * b.z);
}
static GMQCC_INLINE vec3_t vec3_mulvf(lex_ctx_t ctx, vec3_t a, qcfloat_t b) {
vec3_t out;
- vec3_soft_t sa = vec3_soft_convert(a);
+ vec3_soft_t sa;
sfloat_cast_t sb;
sfloat_state_t s[3];
+ if (!OPTS_FLAG(ARITHMETIC_EXCEPTIONS))
+ goto end;
+
+ sa = vec3_soft_convert(a);
sb.f = b;
sfloat_init(&s[0]);
sfloat_init(&s[1]);
sfloat_check(ctx, &s[1], "y");
sfloat_check(ctx, &s[2], "z");
+end:
out.x = a.x * b;
out.y = a.y * b;
out.z = a.z * b;
return (a.x || a.y || a.z);
}
-static GMQCC_INLINE vec3_t vec3_cross(vec3_t a, vec3_t b) {
- vec3_t out;
+static GMQCC_INLINE vec3_t vec3_cross(lex_ctx_t ctx, vec3_t a, vec3_t b) {
+ vec3_t out;
+ vec3_soft_t sa;
+ vec3_soft_t sb;
+ sfloat_t r[9];
+ sfloat_state_t s[9];
+
+ if (!OPTS_FLAG(ARITHMETIC_EXCEPTIONS))
+ goto end;
+
+ sfloat_init(&s[1]);
+ sfloat_init(&s[2]);
+ sfloat_init(&s[3]);
+ sfloat_init(&s[4]);
+ sfloat_init(&s[5]);
+ sfloat_init(&s[6]);
+ sfloat_init(&s[7]);
+ sfloat_init(&s[8]);
+
+ r[0] = sfloat_mul(&s[0], sa.y.s, sb.z.s);
+ r[1] = sfloat_mul(&s[1], sa.z.s, sb.y.s);
+ r[2] = sfloat_mul(&s[2], sa.z.s, sb.x.s);
+ r[3] = sfloat_mul(&s[3], sa.x.s, sb.z.s);
+ r[4] = sfloat_mul(&s[4], sa.x.s, sb.y.s);
+ r[5] = sfloat_mul(&s[5], sa.y.s, sb.x.s);
+ r[6] = sfloat_sub(&s[6], r[0], r[1]);
+ r[7] = sfloat_sub(&s[7], r[2], r[3]);
+ r[8] = sfloat_sub(&s[8], r[4], r[5]);
+
+ sfloat_check(ctx, &s[0], NULL);
+ sfloat_check(ctx, &s[1], NULL);
+ sfloat_check(ctx, &s[2], NULL);
+ sfloat_check(ctx, &s[3], NULL);
+ sfloat_check(ctx, &s[4], NULL);
+ sfloat_check(ctx, &s[5], NULL);
+ sfloat_check(ctx, &s[6], "x");
+ sfloat_check(ctx, &s[7], "y");
+ sfloat_check(ctx, &s[8], "z");
+
+end:
out.x = a.y * b.z - a.z * b.y;
out.y = a.z * b.x - a.x * b.z;
out.z = a.x * b.y - a.y * b.x;
static GMQCC_INLINE ast_expression *fold_op_cross(fold_t *fold, ast_value *a, ast_value *b) {
if (fold_can_2(a, b))
- return fold_constgen_vector(fold, vec3_cross(fold_immvalue_vector(a), fold_immvalue_vector(b)));
+ return fold_constgen_vector(fold, vec3_cross(fold_ctx(fold),
+ fold_immvalue_vector(a),
+ fold_immvalue_vector(b)));
return NULL;
}