else
return self.ammo_cells >= autocvar_g_balance_crylink_secondary_ammo;
}
+ else if (req == WR_RELOAD)
+ {
+ W_Crylink_Reload();
+ }
return TRUE;
};
#endif
else
w_deathtypestring = "%s took a close look at %s's Crylink"; // unchecked: SECONDARY
}
- else if (req == WR_RELOAD)
- {
- W_Crylink_Reload();
- }
return TRUE;
}
#endif
{
self.fireball_primarytime = time;
}
+ else if (req == WR_RELOAD)
+ {
+ W_Fireball_Reload();
+ }
return TRUE;
};
#endif
w_deathtypestring = "%s tasted %s's fireball";
}
}
- else if (req == WR_RELOAD)
- {
- W_Fireball_Reload();
- }
return TRUE;
}
#endif
else
return self.ammo_rockets >= autocvar_g_balance_grenadelauncher_secondary_ammo;
}
+ else if (req == WR_RELOAD)
+ {
+ W_GrenadeLauncher_Reload();
+ }
return TRUE;
};
#endif
else // unchecked: SECONDARY, BOUNCE
w_deathtypestring = "%s ate %s's grenade";
}
- else if (req == WR_RELOAD)
- {
- W_GrenadeLauncher_Reload();
- }
return TRUE;
}
#endif