return;
}
- if (pr_global_struct->deathmatch)
+ if (pr_global_struct->deathmatch || !sv_player)
return;
sv_player->v->flags = (int)sv_player->v->flags ^ FL_GODMODE;
return;
}
- if (pr_global_struct->deathmatch)
+ if (pr_global_struct->deathmatch || !sv_player)
return;
sv_player->v->flags = (int)sv_player->v->flags ^ FL_NOTARGET;
return;
}
- if (pr_global_struct->deathmatch)
+ if (pr_global_struct->deathmatch || !sv_player)
return;
if (sv_player->v->movetype != MOVETYPE_NOCLIP)
return;
}
- if (pr_global_struct->deathmatch)
+ if (pr_global_struct->deathmatch || !sv_player)
return;
if (sv_player->v->movetype != MOVETYPE_FLY)
cls.demonum = -1; // stop demo loop in case this fails
- SCR_BeginLoadingPlaque ();
-
CL_Disconnect ();
Host_ShutdownServer(false);
key_dest = key_game; // remove console or menu
+ SCR_BeginLoadingPlaque ();
+
svs.serverflags = 0; // haven't completed an episode yet
strcpy (sv_spawnmap, Cmd_Argv(1));
return;
}
- if (host_client->name[0] && strcmp(host_client->name, "unconnected") )
- if (strcmp(host_client->name, newName) != 0)
- Con_Printf ("%s renamed to %s\n", host_client->name, newName);
- strcpy (host_client->name, newName);
- strcpy (host_client->old_name, newName);
- sv_player->v->netname = PR_SetString(host_client->name);
+ if (strcmp(host_client->name, newName) && host_client->name[0] && strcmp(host_client->name, "unconnected"))
+ SV_BroadcastPrintf("%s changed name to %s\n", host_client->name, newName);
+ strcpy(host_client->name, newName);
+ strcpy(host_client->old_name, newName);
+ if (sv_player)
+ sv_player->v->netname = PR_SetString(host_client->name);
+ //Con_Printf("Host_Name_f: host_client->edict->netname = %s, sv_player->netname = %s, host_client->name = %s\n", PR_GetString(host_client->edict->v->netname), PR_GetString(sv_player->v->netname), host_client->name);
// send notification to all clients
- MSG_WriteByte (&sv.reliable_datagram, svc_updatename);
- MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
- MSG_WriteString (&sv.reliable_datagram, host_client->name);
+ MSG_WriteByte(&sv.reliable_datagram, svc_updatename);
+ MSG_WriteByte(&sv.reliable_datagram, host_client - svs.clients);
+ MSG_WriteString(&sv.reliable_datagram, host_client->name);
}
void Host_Say(qboolean teamonly)
{
- client_t *client;
client_t *save;
int j;
const char *p1, *p2;
if (Cmd_Argc () < 2)
return;
+ save = host_client;
+
// turn on color set 1
if (!fromServer)
sprintf (text, "%c%s: ", 1, host_client->name);
else
sprintf (text, "%c<%s> ", 1, hostname.string);
- save = host_client;
-
p1 = Cmd_Args();
p2 = p1 + strlen(p1);
// remove trailing newlines
p1++;
if (p2[-1] == '"')
p2--;
- else
+ else if (fromServer)
Con_Printf("Host_Say: missing end quote\n");
+ else
+ SV_ClientPrintf("Host_Say: missing end quote\n");
}
while (p2 > p1 && (p2[-1] == '\n' || p2[-1] == '\r'))
p2--;
text[j++] = '\n';
text[j++] = 0;
- for (j = 0, client = svs.clients; j < svs.maxclients; j++, client++)
- {
- if (!client || !client->active || !client->spawned)
- continue;
- if (teamplay.integer && teamonly && client->edict->v->team != save->edict->v->team)
- continue;
- host_client = client;
- SV_ClientPrintf("%s", text);
- }
+ for (j = 0, host_client = svs.clients; j < svs.maxclients; j++, host_client++)
+ if (host_client && host_client->active && host_client->spawned && (!teamplay.integer || host_client->edict->v->team == save->edict->v->team))
+ SV_ClientPrintf("%s", text);
host_client = save;
Sys_Printf("%s", &text[1]);
void Host_Tell_f(void)
{
- client_t *client;
client_t *save;
int j;
const char *p1, *p2;
p1++;
if (p2[-1] == '"')
p2--;
+ else if (fromServer)
+ Con_Printf("Host_Tell: missing end quote\n");
else
- Con_Printf("Host_Say: missing end quote\n");
+ SV_ClientPrintf("Host_Tell: missing end quote\n");
}
while (p2 > p1 && (p2[-1] == '\n' || p2[-1] == '\r'))
p2--;
text[j++] = 0;
save = host_client;
- for (j = 0, client = svs.clients; j < svs.maxclients; j++, client++)
+ for (j = 0, host_client = svs.clients; j < svs.maxclients; j++, host_client++)
{
- if (!client->active || !client->spawned)
- continue;
- if (strcasecmp(client->name, Cmd_Argv(1)))
- continue;
- host_client = client;
- SV_ClientPrintf("%s", text);
- break;
+ if (host_client->active && host_client->spawned && !strcasecmp(host_client->name, Cmd_Argv(1)))
+ {
+ SV_ClientPrintf("%s", text);
+ break;
+ }
}
host_client = save;
}
return;
}
- if ((f = ED_FindFunction ("SV_ChangeTeam")) && (SV_ChangeTeam = (func_t)(f - pr_functions)))
+ if (sv_player && (f = ED_FindFunction ("SV_ChangeTeam")) && (SV_ChangeTeam = (func_t)(f - pr_functions)))
{
Con_DPrintf("Calling SV_ChangeTeam\n");
pr_global_struct->time = sv.time;
else
{
eval_t *val;
- if ((val = GETEDICTFIELDVALUE(sv_player, eval_clientcolors)))
- val->_float = playercolor;
+ if (sv_player)
+ {
+ if ((val = GETEDICTFIELDVALUE(sv_player, eval_clientcolors)))
+ val->_float = playercolor;
+ sv_player->v->team = bottom + 1;
+ }
host_client->colors = playercolor;
host_client->old_colors = playercolor;
- sv_player->v->team = bottom + 1;
// send notification to all clients
MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
return;
}
- if (sv_player->v->health <= 0)
+ if (!sv_player || sv_player->v->health <= 0)
{
SV_ClientPrintf ("Can't suicide -- already dead!\n");
return;
else
{
sv.paused ^= 1;
-
- if (sv.paused)
- {
- SV_BroadcastPrintf ("%s paused the game\n", PR_GetString(sv_player->v->netname));
- }
- else
- {
- SV_BroadcastPrintf ("%s unpaused the game\n", PR_GetString(sv_player->v->netname));
- }
-
- // send notification to all clients
+ SV_BroadcastPrintf ("%s %spaused the game\n", host_client->name, sv.paused ? "" : "un");
+ // send notification to all clients
MSG_WriteByte (&sv.reliable_datagram, svc_setpause);
MSG_WriteByte (&sv.reliable_datagram, sv.paused);
}
}
host_client->pmodel = i;
- if ((val = GETEDICTFIELDVALUE(sv_player, eval_pmodel)))
+ if (sv_player && (val = GETEDICTFIELDVALUE(sv_player, eval_pmodel)))
val->_float = i;
}
{
int i;
client_t *client;
- edict_t *ent;
func_t RestoreGame;
mfunction_t *f;
if (cmd_source == src_command)
{
- Con_Printf ("spawn is not valid from the console\n");
+ Con_Printf("spawn is not valid from the console\n");
return;
}
if (host_client->spawned)
{
- Con_Printf ("Spawn not valid -- already spawned\n");
+ Con_Printf("Spawn not valid -- already spawned\n");
+ return;
+ }
+
+ if (!sv_player)
+ {
+ Con_Printf("Host_Spawn: no edict??\n");
return;
}
// send all current names, colors, and frag counts
SZ_Clear (&host_client->message);
- ent = sv_player;
-
// run the entrance script
if (sv.loadgame)
{
}
else
{
+ // set up the edict
+ ED_ClearEdict(sv_player);
+
+ //Con_Printf("Host_Spawn_f: host_client->edict->netname = %s, sv_player->netname = %s, host_client->name = %s\n", PR_GetString(host_client->edict->v->netname), PR_GetString(sv_player->v->netname), host_client->name);
+
// copy spawn parms out of the client_t
for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
(&pr_global_struct->parm1)[i] = host_client->spawn_parms[i];
// with a permanent head tilt
MSG_WriteByte (&host_client->message, svc_setangle);
for (i=0 ; i < 2 ; i++)
- MSG_WriteAngle (&host_client->message, ent->v->angles[i] );
+ MSG_WriteAngle (&host_client->message, sv_player->v->angles[i] );
MSG_WriteAngle (&host_client->message, 0 );
SV_WriteClientdataToMessage (sv_player, &host_client->message);
return;
}
- if (pr_global_struct->deathmatch)
+ if (pr_global_struct->deathmatch || !sv_player)
return;
t = Cmd_Argv(1);
if (t[0] == '6')
{
if (t[1] == 'a')
- sv_player->v->items = (int)sv_player->v->items | HIT_PROXIMITY_GUN;
+ sv_player->v->items = (int)sv_player->v->items | HIT_PROXIMITY_GUN;
else
- sv_player->v->items = (int)sv_player->v->items | IT_GRENADE_LAUNCHER;
+ sv_player->v->items = (int)sv_player->v->items | IT_GRENADE_LAUNCHER;
}
else if (t[0] == '9')
sv_player->v->items = (int)sv_player->v->items | HIT_LASER_CANNON;
break;
case 's':
- if (gamemode == GAME_ROGUE)
- {
- if ((val = GETEDICTFIELDVALUE(sv_player, eval_ammo_shells1)))
- val->_float = v;
- }
+ if (gamemode == GAME_ROGUE && (val = GETEDICTFIELDVALUE(sv_player, eval_ammo_shells1)))
+ val->_float = v;
sv_player->v->ammo_shells = v;
break;