const char* gameuserdirname;
} gamemode_info_t;
-static const gamemode_info_t gamemode_info [] =
-{// prog_name cmdline gamename gamedirname gamescreenshotname
+static const gamemode_info_t gamemode_info [GAME_COUNT] =
+{// prog_name cmdline gamename basegame modgame screenshotprefix userdir
// GAME_NORMAL
// COMMANDLINEOPTION: Game: -quake runs the game Quake (default)
// GAME_EDU2P
// COMMANDLINEOPTION: Game: -edu2p runs the game Edu2 prototype
{ "edu2p", "-edu2p", "EDU2 Prototype", "id1", "edu2", "edu2_p", "edu2prototype" },
+// GAME_BLADEMASTER
+// COMMANDLINEOPTION: Game: -blademaster runs the game Prophecy: Return of the BladeMaster
+{ "blademaster", "-blademaster", "Prophecy: Return of the BladeMaster", "basebm", NULL, "blademaster", "blademaster" },
};
void COM_InitGameType (void)