}
}
+// scoreboard setup
+void nb_ScoreRules(float teams)
+{
+ ScoreRules_basics(teams, 0, 0, TRUE);
+ ScoreInfo_SetLabel_TeamScore( ST_NEXBALL_GOALS, "goals", SFL_SORT_PRIO_PRIMARY);
+ ScoreInfo_SetLabel_PlayerScore( SP_NEXBALL_GOALS, "goals", SFL_SORT_PRIO_PRIMARY);
+ ScoreInfo_SetLabel_PlayerScore(SP_NEXBALL_FAULTS, "faults", SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER);
+ ScoreRules_basics_end();
+}
+
void nb_delayedinit(void)
{
if(find(world, classname, "nexball_team") == world)
nb_spawnteams();
- ScoreRules_nexball(nb_teams);
+ nb_ScoreRules(nb_teams);
}
void SpawnBall(void)
{
- if(!g_nexball)
- {
- remove(self);
- return;
- }
+ if(!g_nexball) { remove(self); return; }
// balls += 4; // using the remaining bits to count balls will leave more than the max edict count, so it's fine
SpawnBall();
}
+float nb_Goal_Customize()
+{
+ entity e, wp_owner;
+ e = WaypointSprite_getviewentity(other);
+ wp_owner = self.owner;
+ if(SAME_TEAM(e, wp_owner)) { return FALSE; }
+
+ return TRUE;
+}
+
void SpawnGoal(void)
{
- if(!g_nexball)
+ if(!g_nexball) { remove(self); return; }
+
+ EXACTTRIGGER_INIT;
+
+ if(self.team != GOAL_OUT && Team_TeamToNumber(self.team) != -1)
{
- remove(self);
- return;
+ WaypointSprite_SpawnFixed("goal", (self.absmin + self.absmax) * 0.5, self, sprite, RADARICON_NONE, ((self.team) ? Team_ColorRGB(self.team) : '1 0.5 0'));
+ self.sprite.customizeentityforclient = nb_Goal_Customize;
}
- EXACTTRIGGER_INIT;
+
self.classname = "nexball_goal";
if(self.noise == "")
self.noise = "ctf/respawn.wav";
PROJECTILE_TOUCH;
if(attacker.team != other.team || autocvar_g_nexball_basketball_teamsteal)
- if((ball = other.ballcarried) && (IS_PLAYER(attacker)))
+ if((ball = other.ballcarried) && !other.deadflag && (IS_PLAYER(attacker)))
{
other.velocity = other.velocity + normalize(self.velocity) * other.damageforcescale * autocvar_g_balance_nexball_secondary_force;
other.flags &= ~FL_ONGROUND;
LogNB("stole", attacker);
sound(other, CH_TRIGGER, ball.noise2, VOL_BASE, ATTEN_NORM);
- if(attacker.team == other.team && time > attacker.teamkill_complain)
+ if(SAME_TEAM(attacker, other) && time > attacker.teamkill_complain)
{
attacker.teamkill_complain = time + 5;
attacker.teamkill_soundtime = time + 0.4;
missile.movetype = MOVETYPE_FLY;
PROJECTILE_MAKETRIGGER(missile);
- setmodel(missile, "models/elaser.mdl"); // precision set below
+ //setmodel(missile, "models/elaser.mdl"); // precision set below
setsize(missile, '0 0 0', '0 0 0');
setorigin(missile, w_shotorg);
missile.effects = EF_BRIGHTFIELD | EF_LOWPRECISION;
missile.flags = FL_PROJECTILE;
+
+ CSQCProjectile(missile, TRUE, PROJECTILE_ELECTRO, TRUE);
}
float ball_customize()
return 0;
}
-MUTATOR_HOOKFUNCTION(nexball_BuildMutatorsString)
-{
- ret_string = strcat(ret_string, ":NB");
- return 0;
-}
-
-MUTATOR_HOOKFUNCTION(nexball_BuildMutatorsPrettyString)
-{
- ret_string = strcat(ret_string, ", NexBall");
- return 0;
-}
-
MUTATOR_HOOKFUNCTION(nexball_PlayerPreThink)
{
makevectors(self.v_angle);
return FALSE;
}
+MUTATOR_HOOKFUNCTION(nexball_PlayerPhysics)
+{
+ if(self.ballcarried)
+ {
+ self.stat_sv_airspeedlimit_nonqw *= autocvar_g_nexball_basketball_carrier_highspeed;
+ self.stat_sv_maxspeed *= autocvar_g_nexball_basketball_carrier_highspeed;
+ }
+ return FALSE;
+}
+
MUTATOR_HOOKFUNCTION(nexball_SetStartItems)
{
start_items |= IT_UNLIMITED_SUPERWEAPONS; // FIXME BAD BAD BAD BAD HACK, NEXBALL SHOULDN'T ABUSE PORTO'S WEAPON SLOT
return FALSE;
}
+MUTATOR_HOOKFUNCTION(nexball_ForbidThrowing)
+{
+ if(self.weapon == WEP_GRENADE_LAUNCHER)
+ return TRUE;
+
+ return FALSE;
+}
+
+MUTATOR_HOOKFUNCTION(nexball_FilterItem)
+{
+ if(self.classname == "droppedweapon")
+ if(self.weapon == WEP_GRENADE_LAUNCHER)
+ return TRUE;
+
+ return FALSE;
+}
+
MUTATOR_DEFINITION(gamemode_nexball)
{
MUTATOR_HOOK(PlayerDies, nexball_BallDrop, CBC_ORDER_ANY);
MUTATOR_HOOK(MakePlayerObserver, nexball_BallDrop, CBC_ORDER_ANY);
MUTATOR_HOOK(ClientDisconnect, nexball_BallDrop, CBC_ORDER_ANY);
- MUTATOR_HOOK(BuildMutatorsPrettyString, nexball_BuildMutatorsPrettyString, CBC_ORDER_ANY);
- MUTATOR_HOOK(BuildMutatorsString, nexball_BuildMutatorsString, CBC_ORDER_ANY);
MUTATOR_HOOK(PlayerSpawn, nexball_PlayerSpawn, CBC_ORDER_ANY);
MUTATOR_HOOK(PlayerPreThink, nexball_PlayerPreThink, CBC_ORDER_ANY);
+ MUTATOR_HOOK(PlayerPhysics, nexball_PlayerPhysics, CBC_ORDER_ANY);
MUTATOR_HOOK(SetStartItems, nexball_SetStartItems, CBC_ORDER_ANY);
+ MUTATOR_HOOK(ForbidThrowCurrentWeapon, nexball_ForbidThrowing, CBC_ORDER_ANY);
+ MUTATOR_HOOK(FilterItem, nexball_FilterItem, CBC_ORDER_ANY);
MUTATOR_ONADD
{
g_nexball_meter_period = rint(g_nexball_meter_period * 32) / 32; //Round to 1/32ths to send as a byte multiplied by 32
addstat(STAT_NB_METERSTART, AS_FLOAT, metertime);
+ w_porto(WR_PRECACHE); // abuse
+
// General settings
/*
CVTOV(g_nexball_football_boost_forward); //100