* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
+#include <stdint.h>
+#include <stdlib.h>
#include "gmqcc.h"
+
+typedef struct {
+ uint16_t opcode;
+
+ /* operand 1 */
+ union {
+ int16_t s1; /* signed */
+ uint16_t u1; /* unsigned */
+ };
+ /* operand 2 */
+ union {
+ int16_t s2; /* signed */
+ uint16_t u2; /* unsigned */
+ };
+ /* operand 3 */
+ union {
+ int16_t s3; /* signed */
+ uint16_t u3; /* unsigned */
+ };
+
+ /*
+ * This is the same as the structure in darkplaces
+ * {
+ * unsigned short op;
+ * short a,b,c;
+ * }
+ * But this one is more sane to work with, and the
+ * type sizes are guranteed.
+ */
+} prog_section_statement;
+
+typedef struct {
+ /* The type is (I assume)
+ * 0 = ev_void
+ * 1 = ev_string
+ * 2 = ev_float
+ * 3 = ev_vector
+ * 4 = ev_entity
+ * 5 = ev_field
+ * 6 = ev_function
+ * 7 = ev_pointer
+ * 8 = ev_bad (is this right for uint16_t type?)
+ */
+ uint16_t type;
+ uint16_t offset; /* offset in file? (what about length) */
+ uint32_t name; /* offset in string table? (confused :() */
+} prog_section_both;
+
/*
- * This file is empty: This is where codegen will take place: Once the
- * parser is completed, right now it on;y creates parse trees. Syntax
- * checking and other convoluted things on the parse tree need to take
- * place much like a parser.
+ * var and field use the same structure. But lets not use the same
+ * name just for safety reasons? (still castable ...).
*/
+typedef prog_section_both prog_section_var;
+typedef prog_section_both prog_section_field;
+
+typedef struct {
+ int32_t entry; /* in statement table for instructions */
+ uint32_t args; /* What is this? */
+ uint32_t locals; /* Total ints of params + locals */
+ uint32_t profile; /* What is this? */
+ uint32_t name; /* name of function in string table */
+ uint32_t nargs; /* number of arguments */
+ uint8_t argsize[8]; /* size of arguments (keep 8 always?) */
+} prog_section_function;
+
+typedef struct {
+ uint32_t offset; /* Offset in file of where data begins */
+ uint32_t length; /* Length of section (how many of) */
+} prog_section;
+
+typedef struct {
+ uint32_t version; /* Program version (6) */
+ uint32_t crc16; /* What is this? */
+ prog_section statements; /* prog_section_statement */
+ prog_section vars; /* prog_section_var */
+ prog_section fields; /* prog_section_field */
+ prog_section functions; /* prog_section_function */
+ prog_section strings; /* What is this? */
+ prog_section globals; /* What is this? */
+ uint32_t entfield; /* Number of entity fields */
+} prog_header;
+
+/*
+ * The macros below expand to a typesafe vector implementation, which
+ * can be viewed in gmqcc.h
+ *
+ * code_statements_data -- raw prog_section_statement array
+ * code_statements_elements -- number of elements
+ * code_statements_allocated -- size of the array allocated
+ * code_statements_add(T) -- add element (returns -1 on error)
+ *
+ * code_vars_data -- raw prog_section_var array
+ * code_vars_elements -- number of elements
+ * code_vars_allocated -- size of the array allocated
+ * code_vars_add(T) -- add element (returns -1 on error)
+ *
+ * code_fields_data -- raw prog_section_field array
+ * code_fields_elements -- number of elements
+ * code_fields_allocated -- size of the array allocated
+ * code_fields_add(T) -- add element (returns -1 on error)
+ *
+ * code_functions_data -- raw prog_section_function array
+ * code_functions_elements -- number of elements
+ * code_functions_allocated -- size of the array allocated
+ * code_functions_add(T) -- add element (returns -1 on error)
+ *
+ * code_globals_data -- raw prog_section_var array
+ * code_globals_elements -- number of elements
+ * code_globals_allocated -- size of the array allocated
+ * code_globals_add(T) -- add element (returns -1 on error)
+ *
+ * code_strings_data -- raw char* array
+ * code_strings_elements -- number of elements
+ * code_strings_allocated -- size of the array allocated
+ * code_strings_add(T) -- add element (returns -1 on error)
+ */
+VECTOR_MAKE(prog_section_statement, code_statements);
+VECTOR_MAKE(prog_section_var, code_vars );
+VECTOR_MAKE(prog_section_field, code_fields );
+VECTOR_MAKE(prog_section_function, code_functions );
+VECTOR_MAKE(prog_section_var, code_globals );
+VECTOR_MAKE(char*, code_strings );
+
+/* program header */
+prog_header code_header;
+void code_write() {
+ code_header.version = 6;
+ code_header.crc16 = 0; /* TODO: */
+ code_header.statements = (prog_section){sizeof(prog_header), code_statements_elements };
+ code_header.vars = (prog_section){sizeof(prog_header)+sizeof(prog_section_statement)*code_statements_elements, code_vars_elements };
+ code_header.fields = (prog_section){sizeof(prog_header)+sizeof(prog_section_var) *code_vars_elements, code_fields_elements };
+ code_header.functions = (prog_section){sizeof(prog_header)+sizeof(prog_section_field) *code_fields_elements, code_functions_elements };
+ code_header.globals = (prog_section){sizeof(prog_header)+sizeof(prog_section_function) *code_functions_elements, code_globals_elements };
+ /* how, I think I don't have strings figured out yet :| */
+ code_header.entfield = 0; /* TODO: */
+
+ #if 0 /* is this right? */
+ fwrite(&code_header, 1, sizeof(prog_header), fp);
+ fwrite(code_statements_data, 1, sizeof(prog_section_statement)*code_statements_elements, fp);
+ fwrite(code_vars_data, 1, sizeof(prog_section_var) *code_vars_elements, fp);
+ fwrite(code_fields_data, 1, sizeof(prog_section_field) *code_fields_elements, fp);
+ fwrite(code_functions_data, 1, sizeof(prog_section_function) *code_functions_elements, fp);
+ fwrite(code_globals_data, 1, sizeof(prog_section_var) *code_globals_elements, fp);
+ #endif
+}
#define PARSE_TYPE_DONE 37
#define PARSE_TYPE_IDENT 38
+int parse[PARSE_TYPE_IDENT] = {
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0
+};
+
/*
* Adds a parse type to the parse tree, this is where all the hard
* work actually begins.
parsetree = parsetree->next; \
} while (0)
+#define PARSE_TREE_CHK(X,Y,Z) \
+ do { \
+ if(parse[X]) { \
+ error(ERROR_PARSE, "Expected %c for %c\n", Y, Z); \
+ exit (1); \
+ } \
+ } while (0)
+
+#define PARSE_TREE_PUT(X) do { parse[X] = 1; } while (0)
+
/*
* This is all the punctuation handled in the parser, these don't
* need tokens, they're already tokens.
token != ERROR_PREPRO && file->length >= 0) {
switch (token) {
case TOKEN_IF:
- while ((token == ' ' || token == '\n') && file->length >= 0)
- token = lex_token(file);
+ token = lex_token(file);
+ if (token != '(')
+ error(ERROR_PARSE, "Expected `(` on if statement:\n");
PARSE_TREE_ADD(PARSE_TYPE_IF);
+ PARSE_TREE_ADD(PARSE_TYPE_LPARTH);
+ PARSE_TREE_CHK(PARSE_TYPE_LPARTH, ')', '(');
+ PARSE_TREE_PUT(PARSE_TYPE_LPARTH);
break;
case TOKEN_ELSE:
token = lex_token(file);
* the actual parse tree check.
*/
case TOKEN_RETURN:
+ token = lex_token(file);
PARSE_TREE_ADD(PARSE_TYPE_RETURN);
break;
+ case TOKEN_CONTINUE:
+ PARSE_TREE_ADD(PARSE_TYPE_CONTINUE);
+ break;
case TOKEN_DO: PARSE_PERFORM(PARSE_TYPE_DO, {});
case TOKEN_WHILE: PARSE_PERFORM(PARSE_TYPE_WHILE, {});
case TOKEN_BREAK: PARSE_PERFORM(PARSE_TYPE_BREAK, {});
- case TOKEN_CONTINUE: PARSE_PERFORM(PARSE_TYPE_CONTINUE,{});
case TOKEN_GOTO: PARSE_PERFORM(PARSE_TYPE_GOTO, {});
case TOKEN_VOID: PARSE_PERFORM(PARSE_TYPE_VOID, {});
case TOKEN_STRING: PARSE_PERFORM(PARSE_TYPE_STRING, {});
break;
case '.':
- token = lex_token(file);
+ //token = lex_token(file);
PARSE_TREE_ADD(PARSE_TYPE_DOT);
break;
case '(':
- token = lex_token(file);
+ //token = lex_token(file);
+ PARSE_TREE_PUT(PARSE_TYPE_LPARTH);
PARSE_TREE_ADD(PARSE_TYPE_LPARTH);
break;
case ')':
- token = lex_token(file);
+ //token = lex_token(file);
+ parse[PARSE_TYPE_LPARTH] = 0;
+ PARSE_TREE_PUT(PARSE_TYPE_RPARTH);
PARSE_TREE_ADD(PARSE_TYPE_RPARTH);
break;