// use default physics
set sv_friction_on_land 0
-exec physicsNoQWBunny-nexbased.cfg
+exec physicsNoQWBunny-xpmbased.cfg
- set sv_player_viewoffset "0 0 35" "view offset of the player model"
+ set sv_player_viewoffset "0 0 42" "view offset of the player model"
set sv_player_mins "-16 -16 -24" "playermodel mins"
set sv_player_maxs "16 16 45" "playermodel maxs"
- set sv_player_crouch_viewoffset "0 0 15" "view offset of the player model when crouched"
+ set sv_player_crouch_viewoffset "0 0 20" "view offset of the player model when crouched"
set sv_player_crouch_mins "-16 -16 -24" "mins of a crouched playermodel"
set sv_player_crouch_maxs "16 16 25" "maxs of a crouched playermodel"