float TET_LINES = 22;
float TET_DISPLAY_LINES = 20;
float TET_WIDTH = 10;
+string TET_EMPTY_LINE = "0000000000"; // must match TET_WIDTH
//character values
float TET_BORDER = 139;
float TET_BLOCK = 133;
float PIECES = 7;
-.float line1, line2, line3, line4, line5, line6, line7,
-line8, line9, line10, line11, line12, line13, line14, line15,
-line16, line17, line18, line19, line20, line21, line22;
-
+float tet_line_buf;
float SVC_CENTERPRINTa = 26;
*********************************
*/
-void SetLine(float ln, float vl)
+void SetLine(float ln, string vl)
{
- if (ln == 1)
- self.line1 = vl;
- else if (ln == 2)
- self.line2 = vl;
- else if (ln == 3)
- self.line3 = vl;
- else if (ln == 4)
- self.line4 = vl;
- else if (ln == 5)
- self.line5 = vl;
- else if (ln == 6)
- self.line6 = vl;
- else if (ln == 7)
- self.line7 = vl;
- else if (ln == 8)
- self.line8 = vl;
- else if (ln == 9)
- self.line9 = vl;
- else if (ln == 10)
- self.line10 = vl;
- else if (ln == 11)
- self.line11 = vl;
- else if (ln == 12)
- self.line12 = vl;
- else if (ln == 13)
- self.line13 = vl;
- else if (ln == 14)
- self.line14 = vl;
- else if (ln == 15)
- self.line15 = vl;
- else if (ln == 16)
- self.line16 = vl;
- else if (ln == 17)
- self.line17 = vl;
- else if (ln == 18)
- self.line18 = vl;
- else if (ln == 19)
- self.line19 = vl;
- else if (ln == 20)
- self.line20 = vl;
- else if (ln == 21)
- self.line21 = vl;
- else if (ln == 22)
- self.line22 = vl;
+ if(ln < 1 || ln > TET_LINES)
+ error("WTF");
+ bufstr_set(tet_line_buf, ln + TET_LINES * num_for_edict(self), vl);
};
-float GetLine(float ln)
+string GetLine(float ln)
{
- if (ln == 1)
- return self.line1;
- else if (ln == 2)
- return self.line2;
- else if (ln == 3)
- return self.line3;
- else if (ln == 4)
- return self.line4;
- else if (ln == 5)
- return self.line5;
- else if (ln == 6)
- return self.line6;
- else if (ln == 7)
- return self.line7;
- else if (ln == 8)
- return self.line8;
- else if (ln == 9)
- return self.line9;
- else if (ln == 10)
- return self.line10;
- else if (ln == 11)
- return self.line11;
- else if (ln == 12)
- return self.line12;
- else if (ln == 13)
- return self.line13;
- else if (ln == 14)
- return self.line14;
- else if (ln == 15)
- return self.line15;
- else if (ln == 16)
- return self.line16;
- else if (ln == 17)
- return self.line17;
- else if (ln == 18)
- return self.line18;
- else if (ln == 19)
- return self.line19;
- else if (ln == 20)
- return self.line20;
- else if (ln == 21)
- return self.line21;
- else if (ln == 22)
- return self.line22;
- else
- return 0;
+ if(ln < 1 || ln > TET_LINES)
+ error("WTF");
+ if(ln < 1 || ln > TET_LINES)
+ return TET_EMPTY_LINE;
+ return bufstr_get(tet_line_buf, ln + TET_LINES * num_for_edict(self));
};
-float GetXBlock(float x, float dat)
+float GetXBlock(float x, string dat)
{
- if (x == 1)
- return dat & 3;
- else if (x == 2)
- return (dat & 12) / 4;
- else if (x == 3)
- return (dat & 48) / 16;
- else if (x == 4)
- return (dat & 192) / 64;
- else if (x == 5)
- return (dat & 768) / 256;
- else if (x == 6)
- return (dat & 3072) / 1024;
- else if (x == 7)
- return (dat & 12288) / 4096;
- else if (x == 8)
- return (dat & 49152) / 16384;
- else if (x == 9)
- return (dat & 196608) / 65536;
- else if (x == 10)
- return (dat & 786432) / 262144;
- else
- return 0;
+ if(x < 1 || x > TET_WIDTH)
+ error("WTF");
+ return stof(substring(dat, x-1, 1));
};
-float SetXBlock(float x, float dat, float new)
+string SetXBlock(float x, string dat, float new)
{
- if (x == 1)
- return (dat - (dat & 3)) | new;
- else if (x == 2)
- return (dat - (dat & 12)) | (new*4);
- else if (x == 3)
- return (dat - (dat & 48)) | (new*16);
- else if (x == 4)
- return (dat - (dat & 192)) | (new*64);
- else if (x == 5)
- return (dat - (dat & 768)) | (new*256);
- else if (x == 6)
- return (dat - (dat & 3072)) | (new*1024);
- else if (x == 7)
- return (dat - (dat & 12288)) | (new*4096);
- else if (x == 8)
- return (dat - (dat & 49152)) | (new*16384);
- else if (x == 9)
- return (dat - (dat & 196608)) | (new*65536);
- else if (x == 10)
- return (dat - (dat & 786432)) | (new*262144);
- else
- return dat;
+ return strcat(
+ substring(dat, 0, x-1),
+ ftos(new),
+ substring(dat, x, -1)
+ );
};
void SetSquare(float x, float y, float val)
{
- float dat;
-
+ string dat;
dat = GetLine(y);
- dat = SetXBlock(x, dat, val & 3);
+ dat = SetXBlock(x, dat, val);
SetLine(y, dat);
};
+float PieceColor(float pc)
+{
+ if (pc == 1)
+ return 3; // O
+ else if (pc == 2)
+ return 4; // J
+ else if (pc == 3)
+ return 7; // L // we don't have orange, let's use white instead!
+ else if (pc == 4)
+ return 5; // I
+ else if (pc == 5)
+ return 1; // Z
+ else if (pc == 6)
+ return 2; // S
+ else if (pc == 7)
+ return 6; // T
+ else
+ return 0;
+}
vector PieceShape(float pc)
{
if (pc == 1)
return 0;
ce = PieceShape(pc);
if (y == 1)
- return GetXBlock(x, ce_x); // first row
+ return !!(ce_x & pow(4, x-1)); // first row
else if (y == 2)
- return GetXBlock(x, ce_y); // second row
+ return !!(ce_y & pow(4, x-1)); // second row
else
return 0; // illegal parms
};
if (d)
{
WriteChar(MSG_ONE, '^');
- WriteChar(MSG_ONE, d * d - 2 * d + 50); // 1, 2, 5
+ WriteChar(MSG_ONE, d + '0');
WriteChar(MSG_ONE, TET_BLOCK);
}
else
{
float x, d, piece_ln, pcolor;
vector piece_dat;
- pcolor = mod(pc, 3) + 1;
+ pcolor = PieceColor(pc);
WriteChar(MSG_ONE, TET_SPACE); // pad to 6
piece_dat = PieceShape(pc);
piece_ln = piece_dat_y;
for (x = 1; x <= 4; x = x + 1)
{
- d = GetXBlock(x, piece_ln) * pcolor;
- if (d)
+ if (piece_ln & pow(4, x-1))
{
WriteChar(MSG_ONE, '^');
- WriteChar(MSG_ONE, d * d - 2 * d + 50); // 1, 2, 5
+ WriteChar(MSG_ONE, pcolor + '0');
WriteChar(MSG_ONE, TET_BLOCK);
}
else
{
float i;
+ if(!tet_line_buf)
+ tet_line_buf = buf_create();
+
for (i=1; i<=TET_LINES; i = i + 1)
- SetLine(i, 0);
+ SetLine(i, TET_EMPTY_LINE);
self.piece_pos = '0 0 0';
self.piece_type = 0;
self.next_piece = self.tet_lines = self.tet_score = 0;
void PrintField()
{
- float l;
+ string l;
float r, c;
for(r = 1; r <= TET_LINES; ++r)
{
float BastetEvaluate()
{
float height;
- float score;
- float occupied;
- float occupied_count;
- float l, lines;
- float score_save, occupied_save, occupied_count_save;
+ string l;
+ float lines;
+ float score, score_save;
+ string occupied, occupied_save;
+ float occupied_count, occupied_count_save;
float i, j, line;
score = 0;
// adds a bonus for each free dot above the occupied blocks profile
+ occupied = TET_EMPTY_LINE;
occupied_count = TET_WIDTH;
height = 0;
lines = 0;
for(i = 1; i <= TET_LINES; ++i)
{
l = GetLine(i);
- if(l == 0)
+ if(l == TET_EMPTY_LINE)
{
height = i;
continue;
{
// check to see if the piece, if moved to the locations will overlap
- float x, y, l;
+ float x, y;
+ string l;
// why did I start counting from 1, damnit
orgx = orgx - 1;
orgy = orgy - 1;
for (y = tet_piecemins_y; y <= tet_piecemaxs_y; y = y + 1)
{
l = GetLine(y + orgy);
- if(l)
+ if(l != TET_EMPTY_LINE)
for (x = tet_piecemins_x; x <= tet_piecemaxs_x; x = x + 1)
if (PieceMetric(x, y, rot, piece))
if (GetXBlock(x + orgx, l))
orgx = orgx - 1;
orgy = orgy - 1;
- pcolor = mod(piece, 3) + 1;
+ pcolor = PieceColor(piece);
PieceMinsMaxs(rot, piece);
for (y = tet_piecemins_y; y <= tet_piecemaxs_y; y = y + 1)
void CompletedLines()
{
- float y, cleared, ln, added, pos, i;
+ float y, cleared, added, pos, i;
+ string ln;
cleared = 0;
y = TET_LINES;
- while(y >= 1)
+ for(;;)
{
ln = GetLine(y);
- if (((ln & LINE_LOW) | ((ln & LINE_HIGH)/2)) == LINE_LOW)
+ if(strstrofs(ln, "0", 0) < 0)
cleared = cleared + 1;
else
y = y - 1;
- ln = GetLine(y - cleared);
+ if(y < 1)
+ break;
+ if(y - cleared < 1)
+ ln = TET_EMPTY_LINE;
+ else
+ ln = GetLine(y - cleared);
SetLine(y, ln);
}
for(y = max(1, TET_LINES - added + 1); y <= TET_LINES; ++y)
{
pos = floor(random() * TET_WIDTH);
- ln = 0;
+ ln = TET_EMPTY_LINE;
for(i = 1; i <= TET_WIDTH; ++i)
if(i != pos)
- ln = SetXBlock(i, ln, floor(random() * 3 + 1));
+ ln = SetXBlock(i, ln, floor(random() * 7 + 1));
SetLine(y, ln);
}
}
self.tet_highest_line = 0;
for(y = 1; y <= TET_LINES; ++y)
- if(GetLine(y) != 0)
+ if(GetLine(y) != TET_EMPTY_LINE)
{
self.tet_highest_line = TET_LINES + 1 - y;
break;