set g_balance_nex_primary_damagefalloff_halflife 2000
set g_balance_nex_primary_damagefalloff_forcehalflife 2000
-set g_balance_nex_secondary 1
+set g_balance_nex_secondary 0
set g_balance_nex_secondary_damage 125
set g_balance_nex_secondary_force -700
set g_balance_nex_secondary_refire 1
set g_balance_hlac_secondary_shots 6
// }}}
// {{{ campingrifle
-set g_balance_campingrifle_magazinecapacity 8 // make it pretty much useless in close combat
+set g_balance_campingrifle_magazinecapacity 8
set g_balance_campingrifle_reloadtime 2 // matches reload anim
set g_balance_campingrifle_auto_reload_after_changing_weapons 0
set g_balance_campingrifle_bursttime 0
set g_balance_campingrifle_primary_force 2
set g_balance_campingrifle_primary_speed 35000
set g_balance_campingrifle_primary_lifetime 5
-set g_balance_campingrifle_primary_refire 1.5
+set g_balance_campingrifle_primary_refire 1.5 // makes it pretty much useless in close combat
set g_balance_campingrifle_primary_animtime 1.4
set g_balance_campingrifle_primary_ammo 10
set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu
set g_balance_campingrifle_primary_burstcost 0
set g_balance_campingrifle_primary_bullethail 0 // empty magazine on shot
-set g_balance_campingrifle_secondary 1
+set g_balance_campingrifle_secondary 0
set g_balance_campingrifle_secondary_damage 25
set g_balance_campingrifle_secondary_headshotaddeddamage 25 // 50 damage only on head
set g_balance_campingrifle_secondary_spread 0.008