float hitindication_crosshair_size;
float use_vortex_chargepool;
-float reticle_type;
-
vector wcross_origin;
float wcross_scale_prev, wcross_alpha_prev;
vector wcross_color_prev;
void DrawReticle(entity this)
{
if(!autocvar_cl_reticle || MUTATOR_CALLHOOK(DrawReticle))
- {
- reticle_type = 0;
return;
- }
+ int reticle_type = 0;
float is_dead = (STAT(HEALTH) <= 0);
string reticle_image = string_null;
bool wep_zoomed = false;
reticle_pos.y = (vid_conheight - reticle_size.y) / 2;
}
- float f = (zoomscript_caught) ? 1 : current_zoomfraction;
+ float f = (zoomscript_caught) ? 1 : max(0.25, current_zoomfraction);
if(f)
{