]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Bring back jump_interval to handle refire, this way primary and secondary are separat...
authorSamual <samual@xonotic.org>
Sun, 8 Jan 2012 21:32:08 +0000 (16:32 -0500)
committerSamual <samual@xonotic.org>
Sun, 8 Jan 2012 21:32:08 +0000 (16:32 -0500)
qcsrc/server/w_minstanex.qc

index 3fb480df4c8c396351f2499694bfc07c8636597f..34c71cf50935508902626903d48a75cad3369c44 100644 (file)
@@ -3,6 +3,7 @@ REGISTER_WEAPON(MINSTANEX, w_minstanex, IT_CELLS, 7, WEP_FLAG_HIDDEN | WEP_FLAG_
 #else
 #ifdef SVQC
 .float minstanex_lasthit;
+.float jump_interval;
 
 void W_MinstaNex_Attack (void)
 {
@@ -207,8 +208,12 @@ float w_minstanex(float req)
                }
                else if (self.BUTTON_ATCK2)
                {
-                       if (weapon_prepareattack(1, autocvar_g_balance_minstanex_laser_refire))
+                       if (self.jump_interval <= time)
+                       if (weapon_prepareattack(1, -1))
                        {
+                               // handle refire manually, so that primary and secondary can be fired without conflictions (important for minstagib)
+                               self.jump_interval = time + autocvar_g_balance_minstanex_laser_refire * W_WeaponRateFactor();
+                               
                                // decrease ammo for the laser?
                                if(autocvar_g_balance_minstanex_laser_ammo)
                                        W_DecreaseAmmo(ammo_cells, autocvar_g_balance_minstanex_laser_ammo, autocvar_g_balance_minstanex_reload_ammo);