]> git.rm.cloudns.org Git - xonotic/darkplaces.git/commitdiff
Overhauled the tracebox extending code, it now lives in collision.c rather than cl_co...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 8 May 2014 03:10:57 +0000 (03:10 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 8 May 2014 03:10:57 +0000 (03:10 +0000)
collision_extendmovelength - affects ALL engine traces (physics, etc), this has a higher value because of how important it is to not get stuck in things.
collision_extendtraceboxlength - affects only the qc tracebox builtin.
collision_extendtracelinelength - affects only the qc traceline builtin (in particular it is a bad idea to set this to a high value because it can interfere with trace_inwater/trace_inair reporting).
Changed collision_enternudge/collision_leavenudge to behave more like Quake2/Quake3, this means that you can not sink into a brush (assuming the brush is detected - see collision_extendmovelength).
Some beautification on the RecursiveHullCheck and RecursiveLightPoint code.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12072 d7cf8633-e32d-0410-b094-e92efae38249

18 files changed:
cl_collision.c
cl_collision.h
cl_input.c
cl_main.c
cl_particles.c
clvm_cmds.c
collision.c
collision.h
model_brush.c
r_explosion.c
r_shadow.c
sbar.c
server.h
sv_move.c
sv_phys.c
sv_user.c
svvm_cmds.c
view.c

index 713522d331fe7aefbcdec031426a497fca3363a4..eb316f726abfa70115cd9229cf7091a5087faf84 100644 (file)
@@ -2,11 +2,7 @@
 #include "quakedef.h"
 #include "cl_collision.h"
 
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
-float CL_SelectTraceLine(const vec3_t start, const vec3_t pEnd, vec3_t impact, vec3_t normal, int *hitent, entity_render_t *ignoreent)
-#else
 float CL_SelectTraceLine(const vec3_t start, const vec3_t end, vec3_t impact, vec3_t normal, int *hitent, entity_render_t *ignoreent)
-#endif
 {
        float maxfrac, maxrealfrac;
        int n;
@@ -14,20 +10,6 @@ float CL_SelectTraceLine(const vec3_t start, const vec3_t end, vec3_t impact, ve
        vec_t tracemins[3], tracemaxs[3];
        trace_t trace;
        vec_t tempnormal[3], starttransformed[3], endtransformed[3];
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
-       vec3_t end;
-       vec_t len = 0;
-
-       if(!VectorCompare(start, pEnd) && collision_endposnudge.value > 0)
-       {
-               // TRICK: make the trace 1 qu longer!
-               VectorSubtract(pEnd, start, end);
-               len = VectorNormalizeLength(end);
-               VectorMA(pEnd, collision_endposnudge.value, end, end);
-       }
-       else
-               VectorCopy(pEnd, end);
-#endif
 
        memset (&trace, 0 , sizeof(trace_t));
        trace.fraction = 1;
@@ -71,10 +53,6 @@ float CL_SelectTraceLine(const vec3_t start, const vec3_t end, vec3_t impact, ve
                Matrix4x4_Transform(&ent->inversematrix, start, starttransformed);
                Matrix4x4_Transform(&ent->inversematrix, end, endtransformed);
                Collision_ClipTrace_Box(&trace, ent->model->normalmins, ent->model->normalmaxs, starttransformed, vec3_origin, vec3_origin, endtransformed, SUPERCONTENTS_SOLID, SUPERCONTENTS_SOLID, 0, NULL);
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
-               if(!VectorCompare(start, pEnd) && collision_endposnudge.value > 0)
-                       Collision_ShortenTrace(&trace, len / (len + collision_endposnudge.value), pEnd);
-#endif
                if (maxrealfrac < trace.realfraction)
                        continue;
 
@@ -423,7 +401,7 @@ skipnetworkplayers:
                VectorCopy(PRVM_clientedictvector(touch, mins), touchmins);
                VectorCopy(PRVM_clientedictvector(touch, maxs), touchmaxs);
                if ((int)PRVM_clientedictfloat(touch, flags) & FL_MONSTER)
-                       Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipstart, hitsupercontentsmask);
+                       Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipstart, hitsupercontentsmask, 0.0f);
                else
                        Collision_ClipPointToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, hitsupercontentsmask);
 
@@ -441,11 +419,7 @@ finished:
 CL_TraceLine
 ==================
 */
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
-trace_t CL_TraceLine(const vec3_t start, const vec3_t pEnd, int type, prvm_edict_t *passedict, int hitsupercontentsmask, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities, qboolean hitsurfaces)
-#else
-trace_t CL_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities, qboolean hitsurfaces)
-#endif
+trace_t CL_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, float extend, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities, qboolean hitsurfaces)
 {
        prvm_prog_t *prog = CLVM_prog;
        int i, bodysupercontents;
@@ -469,26 +443,8 @@ trace_t CL_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_
        // list of entities to test for collisions
        int numtouchedicts;
        static prvm_edict_t *touchedicts[MAX_EDICTS];
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
-       vec3_t end;
-       vec_t len = 0;
-
-       if (VectorCompare(start, pEnd))
-               return CL_TracePoint(start, type, passedict, hitsupercontentsmask, hitnetworkbrushmodels, hitnetworkplayers, hitnetworkentity, hitcsqcentities);
-
-       if(collision_endposnudge.value > 0)
-       {
-               // TRICK: make the trace 1 qu longer!
-               VectorSubtract(pEnd, start, end);
-               len = VectorNormalizeLength(end);
-               VectorMA(pEnd, collision_endposnudge.value, end, end);
-       }
-       else
-               VectorCopy(pEnd, end);
-#else
        if (VectorCompare(start, end))
                return CL_TracePoint(start, type, passedict, hitsupercontentsmask, hitnetworkbrushmodels, hitnetworkplayers, hitnetworkentity, hitcsqcentities);
-#endif
 
        if (hitnetworkentity)
                *hitnetworkentity = 0;
@@ -502,7 +458,7 @@ trace_t CL_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_
 #endif
 
        // clip to world
-       Collision_ClipLineToWorld(&cliptrace, cl.worldmodel, clipstart, clipend, hitsupercontentsmask, hitsurfaces);
+       Collision_ClipLineToWorld(&cliptrace, cl.worldmodel, clipstart, clipend, hitsupercontentsmask, extend, hitsurfaces);
        cliptrace.worldstartsolid = cliptrace.bmodelstartsolid = cliptrace.startsolid;
        if (cliptrace.startsolid || cliptrace.fraction < 1)
                cliptrace.ent = prog ? prog->edicts : NULL;
@@ -551,7 +507,7 @@ trace_t CL_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_
                        entity_render_t *ent = &cl.entities[cl.brushmodel_entities[i]].render;
                        if (!BoxesOverlap(clipboxmins, clipboxmaxs, ent->mins, ent->maxs))
                                continue;
-                       Collision_ClipLineToGenericEntity(&trace, ent->model, ent->frameblend, ent->skeleton, vec3_origin, vec3_origin, 0, &ent->matrix, &ent->inversematrix, start, end, hitsupercontentsmask, hitsurfaces);
+                       Collision_ClipLineToGenericEntity(&trace, ent->model, ent->frameblend, ent->skeleton, vec3_origin, vec3_origin, 0, &ent->matrix, &ent->inversematrix, start, end, hitsupercontentsmask, extend, hitsurfaces);
                        if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
                                *hitnetworkentity = cl.brushmodel_entities[i];
                        Collision_CombineTraces(&cliptrace, &trace, NULL, true);
@@ -597,7 +553,7 @@ trace_t CL_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_
                                continue;
                        Matrix4x4_CreateTranslate(&entmatrix, origin[0], origin[1], origin[2]);
                        Matrix4x4_CreateTranslate(&entinversematrix, -origin[0], -origin[1], -origin[2]);
-                       Collision_ClipLineToGenericEntity(&trace, NULL, NULL, NULL, cl.playerstandmins, cl.playerstandmaxs, SUPERCONTENTS_BODY, &entmatrix, &entinversematrix, start, end, hitsupercontentsmask, hitsurfaces);
+                       Collision_ClipLineToGenericEntity(&trace, NULL, NULL, NULL, cl.playerstandmins, cl.playerstandmaxs, SUPERCONTENTS_BODY, &entmatrix, &entinversematrix, start, end, hitsupercontentsmask, extend, hitsurfaces);
                        if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
                                *hitnetworkentity = i;
                        Collision_CombineTraces(&cliptrace, &trace, NULL, false);
@@ -661,9 +617,9 @@ skipnetworkplayers:
                VectorCopy(PRVM_clientedictvector(touch, mins), touchmins);
                VectorCopy(PRVM_clientedictvector(touch, maxs), touchmaxs);
                if (type == MOVE_MISSILE && (int)PRVM_clientedictfloat(touch, flags) & FL_MONSTER)
-                       Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask);
+                       Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask, extend);
                else
-                       Collision_ClipLineToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipend, hitsupercontentsmask, hitsurfaces);
+                       Collision_ClipLineToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipend, hitsupercontentsmask, extend, hitsurfaces);
 
                if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
                        *hitnetworkentity = 0;
@@ -671,10 +627,6 @@ skipnetworkplayers:
        }
 
 finished:
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
-       if(!VectorCompare(start, pEnd) && collision_endposnudge.value > 0)
-               Collision_ShortenTrace(&cliptrace, len / (len + collision_endposnudge.value), pEnd);
-#endif
        return cliptrace;
 }
 
@@ -683,11 +635,7 @@ finished:
 CL_Move
 ==================
 */
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
-trace_t CL_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t pEnd, int type, prvm_edict_t *passedict, int hitsupercontentsmask, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities)
-#else
-trace_t CL_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities)
-#endif
+trace_t CL_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, float extend, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities)
 {
        prvm_prog_t *prog = CLVM_prog;
        vec3_t hullmins, hullmaxs;
@@ -715,33 +663,6 @@ trace_t CL_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, co
        // list of entities to test for collisions
        int numtouchedicts;
        static prvm_edict_t *touchedicts[MAX_EDICTS];
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
-       vec3_t end;
-       vec_t len = 0;
-
-       if (VectorCompare(mins, maxs))
-       {
-               vec3_t shiftstart, shiftend;
-               VectorAdd(start, mins, shiftstart);
-               VectorAdd(pEnd, mins, shiftend);
-               if (VectorCompare(start, pEnd))
-                       trace = CL_TracePoint(shiftstart, type, passedict, hitsupercontentsmask, hitnetworkbrushmodels, hitnetworkplayers, hitnetworkentity, hitcsqcentities);
-               else
-                       trace = CL_TraceLine(shiftstart, shiftend, type, passedict, hitsupercontentsmask, hitnetworkbrushmodels, hitnetworkplayers, hitnetworkentity, hitcsqcentities, false);
-               VectorSubtract(trace.endpos, mins, trace.endpos);
-               return trace;
-       }
-
-       if(!VectorCompare(start, pEnd) && collision_endposnudge.value > 0)
-       {
-               // TRICK: make the trace 1 qu longer!
-               VectorSubtract(pEnd, start, end);
-               len = VectorNormalizeLength(end);
-               VectorMA(pEnd, collision_endposnudge.value, end, end);
-       }
-       else
-               VectorCopy(pEnd, end);
-#else
        if (VectorCompare(mins, maxs))
        {
                vec3_t shiftstart, shiftend;
@@ -750,11 +671,10 @@ trace_t CL_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, co
                if (VectorCompare(start, end))
                        trace = CL_TracePoint(shiftstart, type, passedict, hitsupercontentsmask, hitnetworkbrushmodels, hitnetworkplayers, hitnetworkentity, hitcsqcentities);
                else
-                       trace = CL_TraceLine(shiftstart, shiftend, type, passedict, hitsupercontentsmask, hitnetworkbrushmodels, hitnetworkplayers, hitnetworkentity, hitcsqcentities, false);
+                       trace = CL_TraceLine(shiftstart, shiftend, type, passedict, hitsupercontentsmask, extend, hitnetworkbrushmodels, hitnetworkplayers, hitnetworkentity, hitcsqcentities, false);
                VectorSubtract(trace.endpos, mins, trace.endpos);
                return trace;
        }
-#endif
 
        if (hitnetworkentity)
                *hitnetworkentity = 0;
@@ -770,7 +690,7 @@ trace_t CL_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, co
 #endif
 
        // clip to world
-       Collision_ClipToWorld(&cliptrace, cl.worldmodel, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask);
+       Collision_ClipToWorld(&cliptrace, cl.worldmodel, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask, extend);
        cliptrace.worldstartsolid = cliptrace.bmodelstartsolid = cliptrace.startsolid;
        if (cliptrace.startsolid || cliptrace.fraction < 1)
                cliptrace.ent = prog ? prog->edicts : NULL;
@@ -830,7 +750,7 @@ trace_t CL_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, co
                        entity_render_t *ent = &cl.entities[cl.brushmodel_entities[i]].render;
                        if (!BoxesOverlap(clipboxmins, clipboxmaxs, ent->mins, ent->maxs))
                                continue;
-                       Collision_ClipToGenericEntity(&trace, ent->model, ent->frameblend, ent->skeleton, vec3_origin, vec3_origin, 0, &ent->matrix, &ent->inversematrix, start, mins, maxs, end, hitsupercontentsmask);
+                       Collision_ClipToGenericEntity(&trace, ent->model, ent->frameblend, ent->skeleton, vec3_origin, vec3_origin, 0, &ent->matrix, &ent->inversematrix, start, mins, maxs, end, hitsupercontentsmask, extend);
                        if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
                                *hitnetworkentity = cl.brushmodel_entities[i];
                        Collision_CombineTraces(&cliptrace, &trace, NULL, true);
@@ -876,7 +796,7 @@ trace_t CL_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, co
                                continue;
                        Matrix4x4_CreateTranslate(&entmatrix, origin[0], origin[1], origin[2]);
                        Matrix4x4_CreateTranslate(&entinversematrix, -origin[0], -origin[1], -origin[2]);
-                       Collision_ClipToGenericEntity(&trace, NULL, NULL, NULL, cl.playerstandmins, cl.playerstandmaxs, SUPERCONTENTS_BODY, &entmatrix, &entinversematrix, start, mins, maxs, end, hitsupercontentsmask);
+                       Collision_ClipToGenericEntity(&trace, NULL, NULL, NULL, cl.playerstandmins, cl.playerstandmaxs, SUPERCONTENTS_BODY, &entmatrix, &entinversematrix, start, mins, maxs, end, hitsupercontentsmask, extend);
                        if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
                                *hitnetworkentity = i;
                        Collision_CombineTraces(&cliptrace, &trace, NULL, false);
@@ -940,9 +860,9 @@ skipnetworkplayers:
                VectorCopy(PRVM_clientedictvector(touch, mins), touchmins);
                VectorCopy(PRVM_clientedictvector(touch, maxs), touchmaxs);
                if ((int)PRVM_clientedictfloat(touch, flags) & FL_MONSTER)
-                       Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask);
+                       Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask, extend);
                else
-                       Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask);
+                       Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask, extend);
 
                if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
                        *hitnetworkentity = 0;
@@ -950,10 +870,6 @@ skipnetworkplayers:
        }
 
 finished:
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
-       if(!VectorCompare(start, pEnd) && collision_endposnudge.value > 0)
-               Collision_ShortenTrace(&cliptrace, len / (len + collision_endposnudge.value), pEnd);
-#endif
        return cliptrace;
 }
 
@@ -962,11 +878,7 @@ finished:
 CL_Cache_TraceLine
 ==================
 */
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
-trace_t CL_Cache_TraceLineSurfaces(const vec3_t start, const vec3_t pEnd, int type, int hitsupercontentsmask)
-#else
 trace_t CL_Cache_TraceLineSurfaces(const vec3_t start, const vec3_t end, int type, int hitsupercontentsmask)
-#endif
 {
        prvm_prog_t *prog = CLVM_prog;
        int i;
@@ -985,20 +897,6 @@ trace_t CL_Cache_TraceLineSurfaces(const vec3_t start, const vec3_t end, int typ
        // list of entities to test for collisions
        int numtouchedicts;
        static prvm_edict_t *touchedicts[MAX_EDICTS];
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
-       vec3_t end;
-       vec_t len = 0;
-
-       if(collision_endposnudge.value > 0 && !VectorCompare(start, pEnd))
-       {
-               // TRICK: make the trace 1 qu longer!
-               VectorSubtract(pEnd, start, end);
-               len = VectorNormalizeLength(end);
-               VectorMA(pEnd, collision_endposnudge.value, end, end);
-       }
-       else
-               VectorCopy(pEnd, end);
-#endif
 
        VectorCopy(start, clipstart);
        VectorCopy(end, clipend);
@@ -1070,10 +968,6 @@ trace_t CL_Cache_TraceLineSurfaces(const vec3_t start, const vec3_t end, int typ
        }
 
 finished:
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
-       if(!VectorCompare(start, pEnd) && collision_endposnudge.value > 0)
-               Collision_ShortenTrace(&cliptrace, len / (len + collision_endposnudge.value), pEnd);
-#endif
        return cliptrace;
 }
 
index 851502cfa349537789da8f9f65683a3edeb56290..fb9e87edba7c490528ca72c64b48fb87f41a562b 100644 (file)
@@ -10,8 +10,8 @@ dp_model_t *CL_GetModelFromEdict(prvm_edict_t *ed);
 
 void CL_LinkEdict(prvm_edict_t *ent);
 int CL_GenericHitSuperContentsMask(const prvm_edict_t *edict);
-trace_t CL_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities);
-trace_t CL_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities, qboolean hitsurfaces);
+trace_t CL_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, float extend, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities);
+trace_t CL_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, float extend, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities, qboolean hitsurfaces);
 trace_t CL_TracePoint(const vec3_t start, int type, prvm_edict_t *passedict, int hitsupercontentsmask, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities);
 trace_t CL_Cache_TraceLineSurfaces(const vec3_t start, const vec3_t end, int type, int hitsupercontentsmask);
 #define CL_PointSuperContents(point) (CL_TracePoint((point), sv_gameplayfix_swiminbmodels.integer ? MOVE_NOMONSTERS : MOVE_WORLDONLY, NULL, 0, true, false, NULL, false).startsupercontents)
index ecebd716a31f357e415bf39f2c07b0140f137528..e5d2726fd472181a2825ba56ffb0c011c2093121 100644 (file)
@@ -836,7 +836,7 @@ static qboolean CL_ClientMovement_Unstick(cl_clientmovement_state_t *s)
        for (i = 0;i < NUMOFFSETS;i++)
        {
                VectorAdd(offsets[i], s->origin, neworigin);
-               if (!CL_TraceBox(neworigin, cl.playercrouchmins, cl.playercrouchmaxs, neworigin, MOVE_NORMAL, s->self, SUPERCONTENTS_SOLID | SUPERCONTENTS_PLAYERCLIP, true, true, NULL, true).startsolid)
+               if (!CL_TraceBox(neworigin, cl.playercrouchmins, cl.playercrouchmaxs, neworigin, MOVE_NORMAL, s->self, SUPERCONTENTS_SOLID | SUPERCONTENTS_PLAYERCLIP, collision_extendmovelength.value, true, true, NULL, true).startsolid)
                {
                        VectorCopy(neworigin, s->origin);
                        return true;
@@ -868,7 +868,7 @@ static void CL_ClientMovement_UpdateStatus(cl_clientmovement_state_t *s)
                // low ceiling first
                if (s->crouched)
                {
-                       trace = CL_TraceBox(s->origin, cl.playerstandmins, cl.playerstandmaxs, s->origin, MOVE_NORMAL, s->self, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_PLAYERCLIP, true, true, NULL, true);
+                       trace = CL_TraceBox(s->origin, cl.playerstandmins, cl.playerstandmaxs, s->origin, MOVE_NORMAL, s->self, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_PLAYERCLIP, collision_extendmovelength.value, true, true, NULL, true);
                        if (!trace.startsolid)
                                s->crouched = false;
                }
@@ -887,7 +887,7 @@ static void CL_ClientMovement_UpdateStatus(cl_clientmovement_state_t *s)
        // set onground
        VectorSet(origin1, s->origin[0], s->origin[1], s->origin[2] + 1);
        VectorSet(origin2, s->origin[0], s->origin[1], s->origin[2] - 1); // -2 causes clientside doublejump bug at above 150fps, raising that to 300fps :)
-       trace = CL_TraceBox(origin1, s->mins, s->maxs, origin2, MOVE_NORMAL, s->self, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_PLAYERCLIP, true, true, NULL, true);
+       trace = CL_TraceBox(origin1, s->mins, s->maxs, origin2, MOVE_NORMAL, s->self, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_PLAYERCLIP, collision_extendmovelength.value, true, true, NULL, true);
        if(trace.fraction < 1 && trace.plane.normal[2] > 0.7)
        {
                s->onground = true;
@@ -939,20 +939,20 @@ static void CL_ClientMovement_Move(cl_clientmovement_state_t *s)
        for (bump = 0, t = s->cmd.frametime;bump < 8 && VectorLength2(s->velocity) > 0;bump++)
        {
                VectorMA(s->origin, t, s->velocity, neworigin);
-               trace = CL_TraceBox(s->origin, s->mins, s->maxs, neworigin, MOVE_NORMAL, s->self, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_PLAYERCLIP, true, true, NULL, true);
+               trace = CL_TraceBox(s->origin, s->mins, s->maxs, neworigin, MOVE_NORMAL, s->self, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_PLAYERCLIP, collision_extendmovelength.value, true, true, NULL, true);
                if (trace.fraction < 1 && trace.plane.normal[2] == 0)
                {
                        // may be a step or wall, try stepping up
                        // first move forward at a higher level
                        VectorSet(currentorigin2, s->origin[0], s->origin[1], s->origin[2] + cl.movevars_stepheight);
                        VectorSet(neworigin2, neworigin[0], neworigin[1], s->origin[2] + cl.movevars_stepheight);
-                       trace2 = CL_TraceBox(currentorigin2, s->mins, s->maxs, neworigin2, MOVE_NORMAL, s->self, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_PLAYERCLIP, true, true, NULL, true);
+                       trace2 = CL_TraceBox(currentorigin2, s->mins, s->maxs, neworigin2, MOVE_NORMAL, s->self, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_PLAYERCLIP, collision_extendmovelength.value, true, true, NULL, true);
                        if (!trace2.startsolid)
                        {
                                // then move down from there
                                VectorCopy(trace2.endpos, currentorigin2);
                                VectorSet(neworigin2, trace2.endpos[0], trace2.endpos[1], s->origin[2]);
-                               trace3 = CL_TraceBox(currentorigin2, s->mins, s->maxs, neworigin2, MOVE_NORMAL, s->self, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_PLAYERCLIP, true, true, NULL, true);
+                               trace3 = CL_TraceBox(currentorigin2, s->mins, s->maxs, neworigin2, MOVE_NORMAL, s->self, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_PLAYERCLIP, collision_extendmovelength.value, true, true, NULL, true);
                                //Con_Printf("%f %f %f %f : %f %f %f %f : %f %f %f %f\n", trace.fraction, trace.endpos[0], trace.endpos[1], trace.endpos[2], trace2.fraction, trace2.endpos[0], trace2.endpos[1], trace2.endpos[2], trace3.fraction, trace3.endpos[0], trace3.endpos[1], trace3.endpos[2]);
                                // accept the new trace if it made some progress
                                if (fabs(trace3.endpos[0] - trace.endpos[0]) >= 0.03125 || fabs(trace3.endpos[1] - trace.endpos[1]) >= 0.03125)
@@ -1352,9 +1352,9 @@ static void CL_ClientMovement_Physics_Walk(cl_clientmovement_state_t *s)
                                VectorSet(neworigin2, s->origin[0] + s->velocity[0]*(16/f), s->origin[1] + s->velocity[1]*(16/f), s->origin[2] + s->mins[2]);
                                VectorSet(neworigin3, neworigin2[0], neworigin2[1], neworigin2[2] - 34);
                                if (cls.protocol == PROTOCOL_QUAKEWORLD)
-                                       trace = CL_TraceBox(neworigin2, s->mins, s->maxs, neworigin3, MOVE_NORMAL, s->self, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_PLAYERCLIP, true, true, NULL, true);
+                                       trace = CL_TraceBox(neworigin2, s->mins, s->maxs, neworigin3, MOVE_NORMAL, s->self, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_PLAYERCLIP, collision_extendmovelength.value, true, true, NULL, true);
                                else
-                                       trace = CL_TraceLine(neworigin2, neworigin3, MOVE_NORMAL, s->self, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_PLAYERCLIP, true, true, NULL, true, false);
+                                       trace = CL_TraceLine(neworigin2, neworigin3, MOVE_NORMAL, s->self, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_PLAYERCLIP, collision_extendmovelength.value, true, true, NULL, true, false);
                                if (trace.fraction == 1 && !trace.startsolid)
                                        friction *= cl.movevars_edgefriction;
                        }
index 509608b2988aac0db594e648768cac2972b4d75c..9ae5e69cf0ff0511aead63c6b91344f2f263f625 100644 (file)
--- a/cl_main.c
+++ b/cl_main.c
@@ -1490,7 +1490,7 @@ static void CL_LinkNetworkEntity(entity_t *e)
                trace_t trace;
                matrix4x4_t tempmatrix;
                Matrix4x4_Transform(&e->render.matrix, muzzleflashorigin, v2);
-               trace = CL_TraceLine(origin, v2, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_SKY, true, false, NULL, false, false);
+               trace = CL_TraceLine(origin, v2, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_SKY, collision_extendmovelength.value, true, false, NULL, false, false);
                Matrix4x4_Normalize(&tempmatrix, &e->render.matrix);
                Matrix4x4_SetOrigin(&tempmatrix, trace.endpos[0], trace.endpos[1], trace.endpos[2]);
                Matrix4x4_Scale(&tempmatrix, 150, 1);
index 83639adedf9c760405f56d974c666768cbba48d1..04ff9fb8f505647535e578960628d1a8b5a5f5bc 100644 (file)
@@ -772,7 +772,7 @@ particle_t *CL_NewParticle(const vec3_t sortorigin, unsigned short ptypeindex, i
                part->typeindex = pt_spark;
                part->bounce = 0;
                VectorMA(part->org, lifetime, part->vel, endvec);
-               trace = CL_TraceLine(part->org, endvec, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_LIQUIDSMASK, true, false, NULL, false, false);
+               trace = CL_TraceLine(part->org, endvec, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_LIQUIDSMASK, collision_extendmovelength.value, true, false, NULL, false, false);
                part->die = cl.time + lifetime * trace.fraction;
                part2 = CL_NewParticle(endvec, pt_raindecal, pcolor1, pcolor2, tex_rainsplash, part->size, part->size * 20, part->alpha, part->alpha / 0.4, 0, 0, trace.endpos[0] + trace.plane.normal[0], trace.endpos[1] + trace.plane.normal[1], trace.endpos[2] + trace.plane.normal[2], trace.plane.normal[0], trace.plane.normal[1], trace.plane.normal[2], 0, 0, 0, 0, pqualityreduction, 0, 1, PBLEND_ADD, PARTICLE_ORIENTED_DOUBLESIDED, -1, -1, -1, 1, 1, 0, 0, NULL);
                if (part2)
@@ -913,7 +913,7 @@ void CL_SpawnDecalParticleForPoint(const vec3_t org, float maxdist, float size,
        {
                VectorRandom(org2);
                VectorMA(org, maxdist, org2, org2);
-               trace = CL_TraceLine(org, org2, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_SKY, true, false, &hitent, false, true);
+               trace = CL_TraceLine(org, org2, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_SKY, collision_extendmovelength.value, true, false, &hitent, false, true);
                // take the closest trace result that doesn't end up hitting a NOMARKS
                // surface (sky for example)
                if (bestfrac > trace.fraction && !(trace.hitq3surfaceflags & Q3SURFACEFLAG_NOMARKS))
@@ -1870,7 +1870,7 @@ void CL_ParticleExplosion (const vec3_t org)
                                        {
                                                VectorRandom(v2);
                                                VectorMA(org, 128, v2, v);
-                                               trace = CL_TraceLine(org, v, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, true, false, NULL, false, false);
+                                               trace = CL_TraceLine(org, v, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, collision_extendmovelength.value, true, false, NULL, false, false);
                                        }
                                        while (k < 16 && trace.fraction < 0.1f);
                                        VectorSubtract(trace.endpos, org, v2);
@@ -2979,7 +2979,7 @@ void R_DrawParticles (void)
 //                             if (p->bounce && cl.time >= p->delayedcollisions)
                                if (p->bounce && cl_particles_collisions.integer && VectorLength(p->vel))
                                {
-                                       trace = CL_TraceLine(oldorg, p->org, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | ((p->typeindex == pt_rain || p->typeindex == pt_snow) ? SUPERCONTENTS_LIQUIDSMASK : 0), true, false, &hitent, false, false);
+                                       trace = CL_TraceLine(oldorg, p->org, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | ((p->typeindex == pt_rain || p->typeindex == pt_snow) ? SUPERCONTENTS_LIQUIDSMASK : 0), collision_extendmovelength.value, true, false, &hitent, false, false);
                                        // if the trace started in or hit something of SUPERCONTENTS_NODROP
                                        // or if the trace hit something flagged as NOIMPACT
                                        // then remove the particle
index 0099933acbcce3ff32f10270e0a5816ba195aa84..c9cecff39a20590d61ce1c63550ef4c1210decf7 100644 (file)
@@ -302,7 +302,7 @@ static void VM_CL_traceline (prvm_prog_t *prog)
        if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
                prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
 
-       trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false);
+       trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), collision_extendtracelinelength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false);
 
        CL_VM_SetTraceGlobals(prog, &trace, svent);
 //     R_TimeReport("traceline");
@@ -342,7 +342,7 @@ static void VM_CL_tracebox (prvm_prog_t *prog)
        if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
                prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
 
-       trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
+       trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), collision_extendtraceboxlength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
 
        CL_VM_SetTraceGlobals(prog, &trace, svent);
 //     R_TimeReport("tracebox");
@@ -378,7 +378,7 @@ static trace_t CL_Trace_Toss (prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edi
                VectorCopy(PRVM_clientedictvector(tossent, origin), start);
                VectorCopy(PRVM_clientedictvector(tossent, mins), mins);
                VectorCopy(PRVM_clientedictvector(tossent, maxs), maxs);
-               trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), true, true, NULL, true);
+               trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), collision_extendmovelength.value, true, true, NULL, true);
                VectorCopy (trace.endpos, PRVM_clientedictvector(tossent, origin));
 
                if (trace.fraction < 1)
@@ -552,7 +552,7 @@ static void VM_CL_droptofloor (prvm_prog_t *prog)
        VectorCopy(PRVM_clientedictvector(ent, origin), end);
        end[2] -= 256;
 
-       trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
+       trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), collision_extendmovelength.value, true, true, NULL, true);
 
        if (trace.fraction != 1)
        {
@@ -630,7 +630,7 @@ realcheck:
        start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
        start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
        stop[2] = start[2] - 2*sv_stepheight.value;
-       trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true, false);
+       trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), collision_extendmovelength.value, true, true, NULL, true, false);
 
        if (trace.fraction == 1.0)
                return;
@@ -644,7 +644,7 @@ realcheck:
                        start[0] = stop[0] = x ? maxs[0] : mins[0];
                        start[1] = stop[1] = y ? maxs[1] : mins[1];
 
-                       trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true, false);
+                       trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), collision_extendmovelength.value, true, true, NULL, true, false);
 
                        if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
                                bottom = trace.endpos[2];
@@ -3637,7 +3637,7 @@ realcheck:
        start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
        start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
        stop[2] = start[2] - 2*sv_stepheight.value;
-       trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true, false);
+       trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), collision_extendmovelength.value, true, false, NULL, true, false);
 
        if (trace.fraction == 1.0)
                return false;
@@ -3650,7 +3650,7 @@ realcheck:
                        start[0] = stop[0] = x ? maxs[0] : mins[0];
                        start[1] = stop[1] = y ? maxs[1] : mins[1];
 
-                       trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true, false);
+                       trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), collision_extendmovelength.value, true, false, NULL, true, false);
 
                        if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
                                bottom = trace.endpos[2];
@@ -3703,7 +3703,7 @@ static qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qb
                                        neworg[2] += 8;
                        }
                        VectorCopy(PRVM_clientedictvector(ent, origin), start);
-                       trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
+                       trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), collision_extendmovelength.value, true, true, &svent, true);
                        if (settrace)
                                CL_VM_SetTraceGlobals(prog, &trace, svent);
 
@@ -3731,14 +3731,14 @@ static qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qb
        VectorCopy (neworg, end);
        end[2] -= sv_stepheight.value*2;
 
-       trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
+       trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), collision_extendmovelength.value, true, true, &svent, true);
        if (settrace)
                CL_VM_SetTraceGlobals(prog, &trace, svent);
 
        if (trace.startsolid)
        {
                neworg[2] -= sv_stepheight.value;
-               trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
+               trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), collision_extendmovelength.value, true, true, &svent, true);
                if (settrace)
                        CL_VM_SetTraceGlobals(prog, &trace, svent);
                if (trace.startsolid)
index ef237e92e6d7c61ad2e4961acb0aad57e091665b..cdcd08da98164b383720f426025a1d55b5c1380d 100644 (file)
 cvar_t collision_impactnudge = {0, "collision_impactnudge", "0.03125", "how much to back off from the impact"};
 cvar_t collision_startnudge = {0, "collision_startnudge", "0", "how much to bias collision trace start"};
 cvar_t collision_endnudge = {0, "collision_endnudge", "0", "how much to bias collision trace end"};
-cvar_t collision_enternudge = {0, "collision_enternudge", "0", "how much to bias collision entry fraction"};
-cvar_t collision_leavenudge = {0, "collision_leavenudge", "0", "how much to bias collision exit fraction"};
+cvar_t collision_enternudge = {0, "collision_enternudge", "0.03125", "how much to bias collision entry fraction"};
+cvar_t collision_leavenudge = {0, "collision_leavenudge", "0.03125", "how much to bias collision exit fraction"};
 cvar_t collision_prefernudgedfraction = {0, "collision_prefernudgedfraction", "1", "whether to sort collision events by nudged fraction (1) or real fraction (0)"};
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
-cvar_t collision_endposnudge = {0, "collision_endposnudge", "0", "workaround to fix trace_endpos sometimes being returned where it would be inside solid by making that collision hit (recommended: values like 1)"};
-#endif
+cvar_t collision_extendmovelength = {0, "collision_extendmovelength", "16", "internal bias on trace length to ensure detection of collisions within the collision_impactnudge/collision_enternudge/collision_leavenudge distance so that short moves do not degrade across frames (this does not alter the final trace length)"};
+cvar_t collision_extendtraceboxlength = {0, "collision_extendtraceboxlength", "1", "internal bias for tracebox() qc builtin to account for collision_impactnudge/collision_enternudge/collision_leavenudge (this does not alter the final trace length)"};
+cvar_t collision_extendtracelinelength = {0, "collision_extendtracelinelength", "1", "internal bias for traceline() qc builtin to account for collision_impactnudge/collision_enternudge/collision_leavenudge (this does not alter the final trace length)"};
 cvar_t collision_debug_tracelineasbox = {0, "collision_debug_tracelineasbox", "0", "workaround for any bugs in Collision_TraceLineBrushFloat by using Collision_TraceBrushBrushFloat"};
 cvar_t collision_cache = {0, "collision_cache", "1", "store results of collision traces for next frame to reuse if possible (optimization)"};
 //cvar_t collision_triangle_neighborsides = {0, "collision_triangle_neighborsides", "1", "override automatic side generation if triangle has neighbors with face planes that form a convex edge (perfect solution, but can not work for all edges)"};
-cvar_t collision_triangle_bevelsides = {0, "collision_triangle_bevelsides", "1", "generate sloped edge planes on triangles - if 0, see axialedgeplanes"};
+cvar_t collision_triangle_bevelsides = {0, "collision_triangle_bevelsides", "0", "generate sloped edge planes on triangles - if 0, see axialedgeplanes"};
 cvar_t collision_triangle_axialsides = {0, "collision_triangle_axialsides", "1", "generate axially-aligned edge planes on triangles - otherwise use perpendicular edge planes"};
 
 mempool_t *collision_mempool;
@@ -34,9 +34,9 @@ void Collision_Init (void)
        Cvar_RegisterVariable(&collision_enternudge);
        Cvar_RegisterVariable(&collision_leavenudge);
        Cvar_RegisterVariable(&collision_prefernudgedfraction);
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
-       Cvar_RegisterVariable(&collision_endposnudge);
-#endif
+       Cvar_RegisterVariable(&collision_extendmovelength);
+       Cvar_RegisterVariable(&collision_extendtracelinelength);
+       Cvar_RegisterVariable(&collision_extendtraceboxlength);
        Cvar_RegisterVariable(&collision_debug_tracelineasbox);
        Cvar_RegisterVariable(&collision_cache);
 //     Cvar_RegisterVariable(&collision_triangle_neighborsides);
@@ -640,21 +640,15 @@ void Collision_TraceBrushBrushFloat(trace_t *trace, const colbrushf_t *trace_sta
                        if (nplane2 & 1)
                        {
                                CrossProduct(trace_start->edgedirs[nedge1].v, other_start->edgedirs[nedge2].v, startplane);
-                               if (VectorLength2(startplane) < COLLISION_EDGECROSS_MINLENGTH2)
-                                       continue; // degenerate crossproduct
                                CrossProduct(trace_end->edgedirs[nedge1].v, other_end->edgedirs[nedge2].v, endplane);
-                               if (VectorLength2(endplane) < COLLISION_EDGECROSS_MINLENGTH2)
-                                       continue; // degenerate crossproduct
                        }
                        else
                        {
                                CrossProduct(other_start->edgedirs[nedge2].v, trace_start->edgedirs[nedge1].v, startplane);
-                               if (VectorLength2(startplane) < COLLISION_EDGECROSS_MINLENGTH2)
-                                       continue; // degenerate crossproduct
                                CrossProduct(other_end->edgedirs[nedge2].v, trace_end->edgedirs[nedge1].v, endplane);
-                               if (VectorLength2(endplane) < COLLISION_EDGECROSS_MINLENGTH2)
-                                       continue; // degenerate crossproduct
                        }
+                       if (VectorLength2(startplane) < COLLISION_EDGECROSS_MINLENGTH2 || VectorLength2(endplane) < COLLISION_EDGECROSS_MINLENGTH2)
+                               continue; // degenerate crossproducts
                        VectorNormalize(startplane);
                        VectorNormalize(endplane);
                }
@@ -665,7 +659,7 @@ void Collision_TraceBrushBrushFloat(trace_t *trace, const colbrushf_t *trace_sta
                //Con_Printf("%c%i: startdist = %f, enddist = %f, startdist / (startdist - enddist) = %f\n", nplane2 != nplane ? 'b' : 'a', nplane2, startdist, enddist, startdist / (startdist - enddist));
 
                // aside from collisions, this is also used for error correction
-               if (startdist < collision_impactnudge.value && nplane < numplanes1 && (startdepth < startdist || startdepth == 1))
+               if (startdist <= collision_impactnudge.value && nplane < numplanes1 && (startdepth < startdist || startdepth == 1))
                {
                        startdepth = startdist;
                        VectorCopy(startplane, startdepthnormal);
@@ -676,7 +670,7 @@ void Collision_TraceBrushBrushFloat(trace_t *trace, const colbrushf_t *trace_sta
                        // moving into brush
                        if (enddist >= collision_enternudge.value)
                                return;
-                       if (startdist > 0)
+                       if (startdist >= 0)
                        {
                                // enter
                                imove = 1 / (startdist - enddist);
@@ -729,7 +723,7 @@ void Collision_TraceBrushBrushFloat(trace_t *trace, const colbrushf_t *trace_sta
                else
                {
                        // moving out of brush
-                       if (startdist > 0)
+                       if (startdist >= 0)
                                return;
                        if (enddist > 0)
                        {
@@ -1782,7 +1776,7 @@ void Collision_Cache_ClipLineToGenericEntitySurfaces(trace_t *trace, dp_model_t
                return;
        }
 
-       Collision_ClipLineToGenericEntity(trace, model, NULL, NULL, vec3_origin, vec3_origin, 0, matrix, inversematrix, start, end, hitsupercontentsmask, true);
+       Collision_ClipLineToGenericEntity(trace, model, NULL, NULL, vec3_origin, vec3_origin, 0, matrix, inversematrix, start, end, hitsupercontentsmask, collision_extendmovelength.value, true);
 
        cached->result = *trace;
 }
@@ -1796,22 +1790,95 @@ void Collision_Cache_ClipLineToWorldSurfaces(trace_t *trace, dp_model_t *model,
                return;
        }
 
-       Collision_ClipLineToWorld(trace, model, start, end, hitsupercontents, true);
+       Collision_ClipLineToWorld(trace, model, start, end, hitsupercontents, collision_extendmovelength.value, true);
 
        cached->result = *trace;
 }
 
-void Collision_ClipToGenericEntity(trace_t *trace, dp_model_t *model, const frameblend_t *frameblend, const skeleton_t *skeleton, const vec3_t bodymins, const vec3_t bodymaxs, int bodysupercontents, matrix4x4_t *matrix, matrix4x4_t *inversematrix, const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int hitsupercontentsmask)
+typedef struct extendtraceinfo_s
 {
-       float starttransformed[3], endtransformed[3];
+       trace_t *trace;
+       float realstart[3];
+       float realend[3];
+       float realdelta[3];
+       float extendstart[3];
+       float extendend[3];
+       float extenddelta[3];
+       float reallength;
+       float extendlength;
+       float scaletoextend;
+       float extend;
+}
+extendtraceinfo_t;
 
+static void Collision_ClipExtendPrepare(extendtraceinfo_t *extendtraceinfo, trace_t *trace, const vec3_t tstart, const vec3_t tend, float textend)
+{
        memset(trace, 0, sizeof(*trace));
        trace->fraction = trace->realfraction = 1;
 
-       Matrix4x4_Transform(inversematrix, start, starttransformed);
-       Matrix4x4_Transform(inversematrix, end, endtransformed);
+       extendtraceinfo->trace = trace;
+       VectorCopy(tstart, extendtraceinfo->realstart);
+       VectorCopy(tend, extendtraceinfo->realend);
+       VectorSubtract(extendtraceinfo->realend, extendtraceinfo->realstart, extendtraceinfo->realdelta);
+       VectorCopy(extendtraceinfo->realstart, extendtraceinfo->extendstart);
+       VectorCopy(extendtraceinfo->realend, extendtraceinfo->extendend);
+       VectorCopy(extendtraceinfo->realdelta, extendtraceinfo->extenddelta);
+       extendtraceinfo->reallength = VectorLength(extendtraceinfo->realdelta);
+       extendtraceinfo->extendlength = extendtraceinfo->reallength;
+       extendtraceinfo->scaletoextend = 1.0f;
+       extendtraceinfo->extend = textend;
+
+       // make the trace longer according to the extend parameter
+       if (extendtraceinfo->reallength && extendtraceinfo->extend)
+       {
+               extendtraceinfo->extendlength = extendtraceinfo->reallength + extendtraceinfo->extend;
+               extendtraceinfo->scaletoextend = extendtraceinfo->extendlength / extendtraceinfo->reallength;
+               VectorMA(extendtraceinfo->realstart, extendtraceinfo->scaletoextend, extendtraceinfo->realdelta, extendtraceinfo->extendend);
+               VectorSubtract(extendtraceinfo->extendend, extendtraceinfo->extendstart, extendtraceinfo->extenddelta);
+       }
+}
+
+static void Collision_ClipExtendFinish(extendtraceinfo_t *extendtraceinfo)
+{
+       trace_t *trace = extendtraceinfo->trace;
+
+       if (trace->fraction != 1.0f)
+       {
+               // undo the extended trace length
+               trace->fraction *= extendtraceinfo->scaletoextend;
+               trace->realfraction *= extendtraceinfo->scaletoextend;
+
+               // if the extended trace hit something that the unextended trace did not hit (even considering the collision_impactnudge), then we have to clear the hit information
+               if (trace->fraction > 1.0f)
+               {
+                       // note that ent may refer to either startsolid or fraction<1, we can't restore the startsolid ent unfortunately
+                       trace->ent = NULL;
+                       trace->hitq3surfaceflags = 0;
+                       trace->hitsupercontents = 0;
+                       trace->hittexture = NULL;
+                       VectorClear(trace->plane.normal);
+                       trace->plane.dist = 0.0f;
+               }
+       }
+
+       // clamp things
+       trace->fraction = bound(0, trace->fraction, 1);
+       trace->realfraction = bound(0, trace->realfraction, 1);
+
+       // calculate the end position
+       VectorMA(extendtraceinfo->realstart, trace->fraction, extendtraceinfo->realdelta, trace->endpos);
+}
+
+void Collision_ClipToGenericEntity(trace_t *trace, dp_model_t *model, const frameblend_t *frameblend, const skeleton_t *skeleton, const vec3_t bodymins, const vec3_t bodymaxs, int bodysupercontents, matrix4x4_t *matrix, matrix4x4_t *inversematrix, const vec3_t tstart, const vec3_t mins, const vec3_t maxs, const vec3_t tend, int hitsupercontentsmask, float extend)
+{
+       vec3_t starttransformed, endtransformed;
+       extendtraceinfo_t extendtraceinfo;
+       Collision_ClipExtendPrepare(&extendtraceinfo, trace, tstart, tend, extend);
+
+       Matrix4x4_Transform(inversematrix, extendtraceinfo.extendstart, starttransformed);
+       Matrix4x4_Transform(inversematrix, extendtraceinfo.extendend, endtransformed);
 #if COLLISIONPARANOID >= 3
-       Con_Printf("trans(%f %f %f -> %f %f %f, %f %f %f -> %f %f %f)", start[0], start[1], start[2], starttransformed[0], starttransformed[1], starttransformed[2], end[0], end[1], end[2], endtransformed[0], endtransformed[1], endtransformed[2]);
+       Con_Printf("trans(%f %f %f -> %f %f %f, %f %f %f -> %f %f %f)", extendtraceinfo.extendstart[0], extendtraceinfo.extendstart[1], extendtraceinfo.extendstart[2], starttransformed[0], starttransformed[1], starttransformed[2], extendtraceinfo.extendend[0], extendtraceinfo.extendend[1], extendtraceinfo.extendend[2], endtransformed[0], endtransformed[1], endtransformed[2]);
 #endif
 
        if (model && model->TraceBox)
@@ -1824,8 +1891,8 @@ void Collision_ClipToGenericEntity(trace_t *trace, dp_model_t *model, const fram
                        colboxbrushf_t thisbrush_start, thisbrush_end;
                        Collision_BrushForBox(&thisbrush_start, mins, maxs, 0, 0, NULL);
                        Collision_BrushForBox(&thisbrush_end, mins, maxs, 0, 0, NULL);
-                       Collision_TranslateBrush(start, &thisbrush_start.brush);
-                       Collision_TranslateBrush(end, &thisbrush_end.brush);
+                       Collision_TranslateBrush(extendtraceinfo.extendstart, &thisbrush_start.brush);
+                       Collision_TranslateBrush(extendtraceinfo.extendend, &thisbrush_end.brush);
                        Collision_TransformBrush(inversematrix, &thisbrush_start.brush);
                        Collision_TransformBrush(inversematrix, &thisbrush_end.brush);
                        //Collision_TranslateBrush(starttransformed, &thisbrush_start.brush);
@@ -1837,37 +1904,34 @@ void Collision_ClipToGenericEntity(trace_t *trace, dp_model_t *model, const fram
        }
        else // and this requires that the transformation matrix doesn't have angles components, like SV_TraceBox ensures; FIXME may get called if a model is SOLID_BSP but has no TraceBox function
                Collision_ClipTrace_Box(trace, bodymins, bodymaxs, starttransformed, mins, maxs, endtransformed, hitsupercontentsmask, bodysupercontents, 0, NULL);
-       trace->fraction = bound(0, trace->fraction, 1);
-       trace->realfraction = bound(0, trace->realfraction, 1);
 
-       VectorLerp(start, trace->fraction, end, trace->endpos);
+       Collision_ClipExtendFinish(&extendtraceinfo);
+
        // transform plane
        // NOTE: this relies on plane.dist being directly after plane.normal
        Matrix4x4_TransformPositivePlane(matrix, trace->plane.normal[0], trace->plane.normal[1], trace->plane.normal[2], trace->plane.dist, trace->plane.normal);
 }
 
-void Collision_ClipToWorld(trace_t *trace, dp_model_t *model, const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int hitsupercontents)
+void Collision_ClipToWorld(trace_t *trace, dp_model_t *model, const vec3_t tstart, const vec3_t mins, const vec3_t maxs, const vec3_t tend, int hitsupercontents, float extend)
 {
-       memset(trace, 0, sizeof(*trace));
-       trace->fraction = trace->realfraction = 1;
+       extendtraceinfo_t extendtraceinfo;
+       Collision_ClipExtendPrepare(&extendtraceinfo, trace, tstart, tend, extend);
        // ->TraceBox: TraceBrush not needed here, as worldmodel is never rotated
        if (model && model->TraceBox)
-               model->TraceBox(model, NULL, NULL, trace, start, mins, maxs, end, hitsupercontents);
-       trace->fraction = bound(0, trace->fraction, 1);
-       trace->realfraction = bound(0, trace->realfraction, 1);
-       VectorLerp(start, trace->fraction, end, trace->endpos);
+               model->TraceBox(model, NULL, NULL, trace, extendtraceinfo.extendstart, mins, maxs, extendtraceinfo.extendend, hitsupercontents);
+       Collision_ClipExtendFinish(&extendtraceinfo);
 }
 
-void Collision_ClipLineToGenericEntity(trace_t *trace, dp_model_t *model, const frameblend_t *frameblend, const skeleton_t *skeleton, const vec3_t bodymins, const vec3_t bodymaxs, int bodysupercontents, matrix4x4_t *matrix, matrix4x4_t *inversematrix, const vec3_t start, const vec3_t end, int hitsupercontentsmask, qboolean hitsurfaces)
+void Collision_ClipLineToGenericEntity(trace_t *trace, dp_model_t *model, const frameblend_t *frameblend, const skeleton_t *skeleton, const vec3_t bodymins, const vec3_t bodymaxs, int bodysupercontents, matrix4x4_t *matrix, matrix4x4_t *inversematrix, const vec3_t tstart, const vec3_t tend, int hitsupercontentsmask, float extend, qboolean hitsurfaces)
 {
-       float starttransformed[3], endtransformed[3];
-       memset(trace, 0, sizeof(*trace));
-       trace->fraction = trace->realfraction = 1;
+       vec3_t starttransformed, endtransformed;
+       extendtraceinfo_t extendtraceinfo;
+       Collision_ClipExtendPrepare(&extendtraceinfo, trace, tstart, tend, extend);
 
-       Matrix4x4_Transform(inversematrix, start, starttransformed);
-       Matrix4x4_Transform(inversematrix, end, endtransformed);
+       Matrix4x4_Transform(inversematrix, extendtraceinfo.extendstart, starttransformed);
+       Matrix4x4_Transform(inversematrix, extendtraceinfo.extendend, endtransformed);
 #if COLLISIONPARANOID >= 3
-       Con_Printf("trans(%f %f %f -> %f %f %f, %f %f %f -> %f %f %f)", start[0], start[1], start[2], starttransformed[0], starttransformed[1], starttransformed[2], end[0], end[1], end[2], endtransformed[0], endtransformed[1], endtransformed[2]);
+       Con_Printf("trans(%f %f %f -> %f %f %f, %f %f %f -> %f %f %f)", extendtraceinfo.extendstart[0], extendtraceinfo.extendstart[1], extendtraceinfo.extendstart[2], starttransformed[0], starttransformed[1], starttransformed[2], extendtraceinfo.extendend[0], extendtraceinfo.extendend[1], extendtraceinfo.extendend[2], endtransformed[0], endtransformed[1], endtransformed[2]);
 #endif
 
        if (model && model->TraceLineAgainstSurfaces && hitsurfaces)
@@ -1876,26 +1940,25 @@ void Collision_ClipLineToGenericEntity(trace_t *trace, dp_model_t *model, const
                model->TraceLine(model, frameblend, skeleton, trace, starttransformed, endtransformed, hitsupercontentsmask);
        else
                Collision_ClipTrace_Box(trace, bodymins, bodymaxs, starttransformed, vec3_origin, vec3_origin, endtransformed, hitsupercontentsmask, bodysupercontents, 0, NULL);
-       trace->fraction = bound(0, trace->fraction, 1);
-       trace->realfraction = bound(0, trace->realfraction, 1);
 
-       VectorLerp(start, trace->fraction, end, trace->endpos);
+       Collision_ClipExtendFinish(&extendtraceinfo);
+
        // transform plane
        // NOTE: this relies on plane.dist being directly after plane.normal
        Matrix4x4_TransformPositivePlane(matrix, trace->plane.normal[0], trace->plane.normal[1], trace->plane.normal[2], trace->plane.dist, trace->plane.normal);
 }
 
-void Collision_ClipLineToWorld(trace_t *trace, dp_model_t *model, const vec3_t start, const vec3_t end, int hitsupercontents, qboolean hitsurfaces)
+void Collision_ClipLineToWorld(trace_t *trace, dp_model_t *model, const vec3_t tstart, const vec3_t tend, int hitsupercontents, float extend, qboolean hitsurfaces)
 {
-       memset(trace, 0, sizeof(*trace));
-       trace->fraction = trace->realfraction = 1;
+       extendtraceinfo_t extendtraceinfo;
+       Collision_ClipExtendPrepare(&extendtraceinfo, trace, tstart, tend, extend);
+
        if (model && model->TraceLineAgainstSurfaces && hitsurfaces)
-               model->TraceLineAgainstSurfaces(model, NULL, NULL, trace, start, end, hitsupercontents);
+               model->TraceLineAgainstSurfaces(model, NULL, NULL, trace, extendtraceinfo.extendstart, extendtraceinfo.extendend, hitsupercontents);
        else if (model && model->TraceLine)
-               model->TraceLine(model, NULL, NULL, trace, start, end, hitsupercontents);
-       trace->fraction = bound(0, trace->fraction, 1);
-       trace->realfraction = bound(0, trace->realfraction, 1);
-       VectorLerp(start, trace->fraction, end, trace->endpos);
+               model->TraceLine(model, NULL, NULL, trace, extendtraceinfo.extendstart, extendtraceinfo.extendend, hitsupercontents);
+
+       Collision_ClipExtendFinish(&extendtraceinfo);
 }
 
 void Collision_ClipPointToGenericEntity(trace_t *trace, dp_model_t *model, const frameblend_t *frameblend, const skeleton_t *skeleton, const vec3_t bodymins, const vec3_t bodymaxs, int bodysupercontents, matrix4x4_t *matrix, matrix4x4_t *inversematrix, const vec3_t start, int hitsupercontentsmask)
index 0da12477b785b6393fb4baaf1c3e43b3a40a48b3..afc12bc0a2c9bb05f44f996f9658b398d89799de 100644 (file)
@@ -155,12 +155,12 @@ void Collision_TraceBrushTriangleFloat(trace_t *trace, const colbrushf_t *thisbr
 // passedict is excluded from clipping checks
 struct frameblend_s;
 struct skeleton_s;
-void Collision_ClipToGenericEntity(trace_t *trace, dp_model_t *model, const struct frameblend_s *frameblend, const struct skeleton_s *skeleton, const vec3_t bodymins, const vec3_t bodymaxs, int bodysupercontents, matrix4x4_t *matrix, matrix4x4_t *inversematrix, const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int hitsupercontentsmask);
-void Collision_ClipLineToGenericEntity(trace_t *trace, dp_model_t *model, const struct frameblend_s *frameblend, const struct skeleton_s *skeleton, const vec3_t bodymins, const vec3_t bodymaxs, int bodysupercontents, matrix4x4_t *matrix, matrix4x4_t *inversematrix, const vec3_t start, const vec3_t end, int hitsupercontentsmask, qboolean hitsurfaces);
+void Collision_ClipToGenericEntity(trace_t *trace, dp_model_t *model, const struct frameblend_s *frameblend, const struct skeleton_s *skeleton, const vec3_t bodymins, const vec3_t bodymaxs, int bodysupercontents, matrix4x4_t *matrix, matrix4x4_t *inversematrix, const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int hitsupercontentsmask, float extend);
+void Collision_ClipLineToGenericEntity(trace_t *trace, dp_model_t *model, const struct frameblend_s *frameblend, const struct skeleton_s *skeleton, const vec3_t bodymins, const vec3_t bodymaxs, int bodysupercontents, matrix4x4_t *matrix, matrix4x4_t *inversematrix, const vec3_t start, const vec3_t end, int hitsupercontentsmask, float extend, qboolean hitsurfaces);
 void Collision_ClipPointToGenericEntity(trace_t *trace, dp_model_t *model, const struct frameblend_s *frameblend, const struct skeleton_s *skeleton, const vec3_t bodymins, const vec3_t bodymaxs, int bodysupercontents, matrix4x4_t *matrix, matrix4x4_t *inversematrix, const vec3_t start, int hitsupercontentsmask);
 // like above but does not do a transform and does nothing if model is NULL
-void Collision_ClipToWorld(trace_t *trace, dp_model_t *model, const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int hitsupercontents);
-void Collision_ClipLineToWorld(trace_t *trace, dp_model_t *model, const vec3_t start, const vec3_t end, int hitsupercontents, qboolean hitsurfaces);
+void Collision_ClipToWorld(trace_t *trace, dp_model_t *model, const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int hitsupercontents, float extend);
+void Collision_ClipLineToWorld(trace_t *trace, dp_model_t *model, const vec3_t start, const vec3_t end, int hitsupercontents, float extend, qboolean hitsurfaces);
 void Collision_ClipPointToWorld(trace_t *trace, dp_model_t *model, const vec3_t start, int hitsupercontents);
 // caching surface trace for renderer (NOT THREAD SAFE)
 void Collision_Cache_ClipLineToGenericEntitySurfaces(trace_t *trace, dp_model_t *model, matrix4x4_t *matrix, matrix4x4_t *inversematrix, const vec3_t start, const vec3_t end, int hitsupercontentsmask);
@@ -170,9 +170,6 @@ void Collision_Cache_ClipLineToWorldSurfaces(trace_t *trace, dp_model_t *model,
 // updates fraction, endpos, plane and surface info if new fraction is shorter
 void Collision_CombineTraces(trace_t *cliptrace, const trace_t *trace, void *touch, qboolean isbmodel);
 
-// shorten a trace by the given factor
-void Collision_ShortenTrace(trace_t *trace, float shorten_factor, const vec3_t end);
-
 // this enables rather large debugging spew!
 // settings:
 // 0 = no spew
@@ -181,11 +178,10 @@ void Collision_ShortenTrace(trace_t *trace, float shorten_factor, const vec3_t e
 // 3 = spew detailed trace flow (bsp tree recursion info)
 #define COLLISIONPARANOID 0
 
-// make every trace <collision_endposnudge>qu longer, and shorten the result, to work around a stupid bug somewhere
-#define COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
-extern cvar_t collision_endposnudge;
-#endif
-
+extern cvar_t collision_impactnudge;
+extern cvar_t collision_extendtracelinelength;
+extern cvar_t collision_extendtraceboxlength;
+extern cvar_t collision_extendmovelength;
+extern cvar_t collision_prefernudgedfraction;
 
 #endif
index 96ea11ea2735aa51db65756b98475b3455ddf85f..f4789ced062a68deca8a967d87d4039ca6fa893a 100644 (file)
@@ -693,7 +693,6 @@ RecursiveHullCheckTraceInfo_t;
 #define HULLCHECKSTATE_SOLID 1
 #define HULLCHECKSTATE_DONE 2
 
-extern cvar_t collision_prefernudgedfraction;
 static int Mod_Q1BSP_RecursiveHullCheck(RecursiveHullCheckTraceInfo_t *t, int num, double p1f, double p2f, double p1[3], double p2[3])
 {
        // status variables, these don't need to be saved on the stack when
@@ -705,156 +704,158 @@ static int Mod_Q1BSP_RecursiveHullCheck(RecursiveHullCheckTraceInfo_t *t, int nu
 
        // variables that need to be stored on the stack when recursing
        mclipnode_t *node;
-       int side;
+       int p1side, p2side;
        double midf, mid[3];
 
-       // LordHavoc: a goto!  everyone flee in terror... :)
-loc0:
-       // check for empty
-       if (num < 0)
-       {
-               num = Mod_Q1BSP_SuperContentsFromNativeContents(NULL, num);
-               if (!t->trace->startfound)
-               {
-                       t->trace->startfound = true;
-                       t->trace->startsupercontents |= num;
-               }
-               if (num & SUPERCONTENTS_LIQUIDSMASK)
-                       t->trace->inwater = true;
-               if (num == 0)
-                       t->trace->inopen = true;
-               if (num & SUPERCONTENTS_SOLID)
-                       t->trace->hittexture = &mod_q1bsp_texture_solid;
-               else if (num & SUPERCONTENTS_SKY)
-                       t->trace->hittexture = &mod_q1bsp_texture_sky;
-               else if (num & SUPERCONTENTS_LAVA)
-                       t->trace->hittexture = &mod_q1bsp_texture_lava;
-               else if (num & SUPERCONTENTS_SLIME)
-                       t->trace->hittexture = &mod_q1bsp_texture_slime;
-               else
-                       t->trace->hittexture = &mod_q1bsp_texture_water;
-               t->trace->hitq3surfaceflags = t->trace->hittexture->surfaceflags;
-               t->trace->hitsupercontents = num;
-               if (num & t->trace->hitsupercontentsmask)
+       // keep looping until we hit a leaf
+       while (num >= 0)
+       {
+               // find the point distances
+               node = t->hull->clipnodes + num;
+               plane = t->hull->planes + node->planenum;
+
+               // axial planes can be calculated more quickly without the DotProduct
+               if (plane->type < 3)
                {
-                       // if the first leaf is solid, set startsolid
-                       if (t->trace->allsolid)
-                               t->trace->startsolid = true;
-#if COLLISIONPARANOID >= 3
-                       Con_Print("S");
-#endif
-                       return HULLCHECKSTATE_SOLID;
+                       t1 = p1[plane->type] - plane->dist;
+                       t2 = p2[plane->type] - plane->dist;
                }
                else
                {
-                       t->trace->allsolid = false;
-#if COLLISIONPARANOID >= 3
-                       Con_Print("E");
-#endif
-                       return HULLCHECKSTATE_EMPTY;
+                       t1 = DotProduct (plane->normal, p1) - plane->dist;
+                       t2 = DotProduct (plane->normal, p2) - plane->dist;
                }
-       }
 
-       // find the point distances
-       node = t->hull->clipnodes + num;
+               // negative plane distances indicate children[1] (behind plane)
+               p1side = t1 < 0;
+               p2side = t2 < 0;
 
-       plane = t->hull->planes + node->planenum;
-       if (plane->type < 3)
-       {
-               t1 = p1[plane->type] - plane->dist;
-               t2 = p2[plane->type] - plane->dist;
-       }
-       else
-       {
-               t1 = DotProduct (plane->normal, p1) - plane->dist;
-               t2 = DotProduct (plane->normal, p2) - plane->dist;
-       }
-
-       if (t1 < 0)
-       {
-               if (t2 < 0)
+               // if the line starts and ends on the same side of the plane, recurse
+               // into that child instantly
+               if (p1side == p2side)
                {
 #if COLLISIONPARANOID >= 3
-                       Con_Print("<");
+                       if (p1side)
+                               Con_Print("<");
+                       else
+                               Con_Print(">");
 #endif
-                       num = node->children[1];
-                       goto loc0;
+                       // loop back and process the start child
+                       num = node->children[p1side];
                }
-               side = 1;
-       }
-       else
-       {
-               if (t2 >= 0)
+               else
                {
+                       // find the midpoint where the line crosses the plane, use the
+                       // original line for best accuracy
 #if COLLISIONPARANOID >= 3
-                       Con_Print(">");
+                       Con_Print("M");
 #endif
-                       num = node->children[0];
-                       goto loc0;
-               }
-               side = 0;
-       }
+                       if (plane->type < 3)
+                       {
+                               t1 = t->start[plane->type] - plane->dist;
+                               t2 = t->end[plane->type] - plane->dist;
+                       }
+                       else
+                       {
+                               t1 = DotProduct (plane->normal, t->start) - plane->dist;
+                               t2 = DotProduct (plane->normal, t->end) - plane->dist;
+                       }
+                       midf = t1 / (t1 - t2);
+                       midf = bound(p1f, midf, p2f);
+                       VectorMA(t->start, midf, t->dist, mid);
+
+                       // we now have a mid point, essentially splitting the line into
+                       // the segments in the near child and the far child, we can now
+                       // recurse those in order and get their results
+
+                       // recurse both sides, front side first
+                       ret = Mod_Q1BSP_RecursiveHullCheck(t, node->children[p1side], p1f, midf, p1, mid);
+                       // if this side is not empty, return what it is (solid or done)
+                       if (ret != HULLCHECKSTATE_EMPTY)
+                               return ret;
+
+                       ret = Mod_Q1BSP_RecursiveHullCheck(t, node->children[p2side], midf, p2f, mid, p2);
+                       // if other side is not solid, return what it is (empty or done)
+                       if (ret != HULLCHECKSTATE_SOLID)
+                               return ret;
+
+                       // front is air and back is solid, this is the impact point...
+
+                       // copy the plane information, flipping it if needed
+                       if (p1side)
+                       {
+                               t->trace->plane.dist = -plane->dist;
+                               VectorNegate (plane->normal, t->trace->plane.normal);
+                       }
+                       else
+                       {
+                               t->trace->plane.dist = plane->dist;
+                               VectorCopy (plane->normal, t->trace->plane.normal);
+                       }
+
+                       // calculate the true fraction
+                       t1 = DotProduct(t->trace->plane.normal, t->start) - t->trace->plane.dist;
+                       t2 = DotProduct(t->trace->plane.normal, t->end) - t->trace->plane.dist;
+                       midf = t1 / (t1 - t2);
+                       t->trace->realfraction = bound(0, midf, 1);
+
+                       // calculate the return fraction which is nudged off the surface a bit
+                       midf = (t1 - collision_impactnudge.value) / (t1 - t2);
+                       t->trace->fraction = bound(0, midf, 1);
+
+                       if (collision_prefernudgedfraction.integer)
+                               t->trace->realfraction = t->trace->fraction;
 
-       // the line intersects, find intersection point
-       // LordHavoc: this uses the original trace for maximum accuracy
 #if COLLISIONPARANOID >= 3
-       Con_Print("M");
+                       Con_Print("D");
 #endif
-       if (plane->type < 3)
-       {
-               t1 = t->start[plane->type] - plane->dist;
-               t2 = t->end[plane->type] - plane->dist;
-       }
-       else
-       {
-               t1 = DotProduct (plane->normal, t->start) - plane->dist;
-               t2 = DotProduct (plane->normal, t->end) - plane->dist;
+                       return HULLCHECKSTATE_DONE;
+               }
        }
 
-       midf = t1 / (t1 - t2);
-       midf = bound(p1f, midf, p2f);
-       VectorMA(t->start, midf, t->dist, mid);
+       // we reached a leaf contents
 
-       // recurse both sides, front side first
-       ret = Mod_Q1BSP_RecursiveHullCheck(t, node->children[side], p1f, midf, p1, mid);
-       // if this side is not empty, return what it is (solid or done)
-       if (ret != HULLCHECKSTATE_EMPTY)
-               return ret;
-
-       ret = Mod_Q1BSP_RecursiveHullCheck(t, node->children[side ^ 1], midf, p2f, mid, p2);
-       // if other side is not solid, return what it is (empty or done)
-       if (ret != HULLCHECKSTATE_SOLID)
-               return ret;
-
-       // front is air and back is solid, this is the impact point...
-       if (side)
+       // check for empty
+       num = Mod_Q1BSP_SuperContentsFromNativeContents(NULL, num);
+       if (!t->trace->startfound)
        {
-               t->trace->plane.dist = -plane->dist;
-               VectorNegate (plane->normal, t->trace->plane.normal);
+               t->trace->startfound = true;
+               t->trace->startsupercontents |= num;
        }
+       if (num & SUPERCONTENTS_LIQUIDSMASK)
+               t->trace->inwater = true;
+       if (num == 0)
+               t->trace->inopen = true;
+       if (num & SUPERCONTENTS_SOLID)
+               t->trace->hittexture = &mod_q1bsp_texture_solid;
+       else if (num & SUPERCONTENTS_SKY)
+               t->trace->hittexture = &mod_q1bsp_texture_sky;
+       else if (num & SUPERCONTENTS_LAVA)
+               t->trace->hittexture = &mod_q1bsp_texture_lava;
+       else if (num & SUPERCONTENTS_SLIME)
+               t->trace->hittexture = &mod_q1bsp_texture_slime;
        else
+               t->trace->hittexture = &mod_q1bsp_texture_water;
+       t->trace->hitq3surfaceflags = t->trace->hittexture->surfaceflags;
+       t->trace->hitsupercontents = num;
+       if (num & t->trace->hitsupercontentsmask)
        {
-               t->trace->plane.dist = plane->dist;
-               VectorCopy (plane->normal, t->trace->plane.normal);
+               // if the first leaf is solid, set startsolid
+               if (t->trace->allsolid)
+                       t->trace->startsolid = true;
+#if COLLISIONPARANOID >= 3
+               Con_Print("S");
+#endif
+               return HULLCHECKSTATE_SOLID;
        }
-
-       // calculate the true fraction
-       t1 = DotProduct(t->trace->plane.normal, t->start) - t->trace->plane.dist;
-       t2 = DotProduct(t->trace->plane.normal, t->end) - t->trace->plane.dist;
-       midf = t1 / (t1 - t2);
-       t->trace->realfraction = bound(0, midf, 1);
-
-       // calculate the return fraction which is nudged off the surface a bit
-       midf = (t1 - DIST_EPSILON) / (t1 - t2);
-       t->trace->fraction = bound(0, midf, 1);
-
-       if (collision_prefernudgedfraction.integer)
-               t->trace->realfraction = t->trace->fraction;
-
+       else
+       {
+               t->trace->allsolid = false;
 #if COLLISIONPARANOID >= 3
-       Con_Print("D");
+               Con_Print("E");
 #endif
-       return HULLCHECKSTATE_DONE;
+               return HULLCHECKSTATE_EMPTY;
+       }
 }
 
 //#if COLLISIONPARANOID < 2
@@ -1197,48 +1198,45 @@ static int Mod_Q1BSP_LightPoint_RecursiveBSPNode(dp_model_t *model, vec3_t ambie
        float front, back;
        float mid, distz = endz - startz;
 
-loc0:
-       if (!node->plane)
-               return false;           // didn't hit anything
-
-       switch (node->plane->type)
+       while (node->plane)
        {
-       case PLANE_X:
-               node = node->children[x < node->plane->dist];
-               goto loc0;
-       case PLANE_Y:
-               node = node->children[y < node->plane->dist];
-               goto loc0;
-       case PLANE_Z:
-               side = startz < node->plane->dist;
-               if ((endz < node->plane->dist) == side)
-               {
-                       node = node->children[side];
-                       goto loc0;
-               }
-               // found an intersection
-               mid = node->plane->dist;
-               break;
-       default:
-               back = front = x * node->plane->normal[0] + y * node->plane->normal[1];
-               front += startz * node->plane->normal[2];
-               back += endz * node->plane->normal[2];
-               side = front < node->plane->dist;
-               if ((back < node->plane->dist) == side)
-               {
-                       node = node->children[side];
-                       goto loc0;
+               switch (node->plane->type)
+               {
+               case PLANE_X:
+                       node = node->children[x < node->plane->dist];
+                       continue; // loop back and process the new node
+               case PLANE_Y:
+                       node = node->children[y < node->plane->dist];
+                       continue; // loop back and process the new node
+               case PLANE_Z:
+                       side = startz < node->plane->dist;
+                       if ((endz < node->plane->dist) == side)
+                       {
+                               node = node->children[side];
+                               continue; // loop back and process the new node
+                       }
+                       // found an intersection
+                       mid = node->plane->dist;
+                       break;
+               default:
+                       back = front = x * node->plane->normal[0] + y * node->plane->normal[1];
+                       front += startz * node->plane->normal[2];
+                       back += endz * node->plane->normal[2];
+                       side = front < node->plane->dist;
+                       if ((back < node->plane->dist) == side)
+                       {
+                               node = node->children[side];
+                               continue; // loop back and process the new node
+                       }
+                       // found an intersection
+                       mid = startz + distz * (front - node->plane->dist) / (front - back);
+                       break;
                }
-               // found an intersection
-               mid = startz + distz * (front - node->plane->dist) / (front - back);
-               break;
-       }
 
-       // go down front side
-       if (node->children[side]->plane && Mod_Q1BSP_LightPoint_RecursiveBSPNode(model, ambientcolor, diffusecolor, diffusenormal, node->children[side], x, y, startz, mid))
-               return true;    // hit something
-       else
-       {
+               // go down front side
+               if (node->children[side]->plane && Mod_Q1BSP_LightPoint_RecursiveBSPNode(model, ambientcolor, diffusecolor, diffusenormal, node->children[side], x, y, startz, mid))
+                       return true;    // hit something
+
                // check for impact on this node
                if (node->numsurfaces)
                {
@@ -1329,8 +1327,11 @@ loc0:
                node = node->children[side ^ 1];
                startz = mid;
                distz = endz - startz;
-               goto loc0;
+               // loop back and process the new node
        }
+
+       // did not hit anything
+       return false;
 }
 
 static void Mod_Q1BSP_LightPoint(dp_model_t *model, const vec3_t p, vec3_t ambientcolor, vec3_t diffusecolor, vec3_t diffusenormal)
@@ -1404,7 +1405,7 @@ static const texture_t *Mod_Q1BSP_TraceLineAgainstSurfacesFindTextureOnNode(Recu
                t->trace->realfraction = midf;
 
                // calculate the return fraction which is nudged off the surface a bit
-               midf = (t1 - DIST_EPSILON) / (t1 - t2);
+               midf = (t1 - collision_impactnudge.value) / (t1 - t2);
                t->trace->fraction = bound(0, midf, 1);
 
                if (collision_prefernudgedfraction.integer)
@@ -6335,7 +6336,12 @@ static void Mod_CollisionBIH_TraceLineShared(dp_model_t *model, const frameblend
                node = bih->nodes + nodenum;
                VectorCopy(nodestackline[nodestackpos], nodestart);
                VectorCopy(nodestackline[nodestackpos] + 3, nodeend);
-               sweepnodemins[0] = min(nodestart[0], nodeend[0]); sweepnodemins[1] = min(nodestart[1], nodeend[1]); sweepnodemins[2] = min(nodestart[2], nodeend[2]); sweepnodemaxs[0] = max(nodestart[0], nodeend[0]); sweepnodemaxs[1] = max(nodestart[1], nodeend[1]); sweepnodemaxs[2] = max(nodestart[2], nodeend[2]);
+               sweepnodemins[0] = min(nodestart[0], nodeend[0]) - 1;
+               sweepnodemins[1] = min(nodestart[1], nodeend[1]) - 1;
+               sweepnodemins[2] = min(nodestart[2], nodeend[2]) - 1;
+               sweepnodemaxs[0] = max(nodestart[0], nodeend[0]) + 1;
+               sweepnodemaxs[1] = max(nodestart[1], nodeend[1]) + 1;
+               sweepnodemaxs[2] = max(nodestart[2], nodeend[2]) + 1;
                if (!BoxesOverlap(sweepnodemins, sweepnodemaxs, node->mins, node->maxs))
                        continue;
                if (node->type <= BIH_SPLITZ && nodestackpos+2 <= 1024)
@@ -6378,7 +6384,12 @@ static void Mod_CollisionBIH_TraceLineShared(dp_model_t *model, const frameblend
                        axis = 2; d1 = nodestart[axis] - nodebigmins[axis]; d2 = nodeend[axis] - nodebigmins[axis]; if (d1 < 0) { if (d2 < 0) continue; f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodestart); } else if (d2 < 0) { f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodeend); } d1 = nodebigmaxs[axis] - nodestart[axis]; d2 = nodebigmaxs[axis] - nodeend[axis]; if (d1 < 0) { if (d2 < 0) continue; f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodestart); } else if (d2 < 0) { f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodeend); }
                        // some of the line intersected the enlarged node box
                        // calculate sweep bounds for this node
-                       sweepnodemins[0] = min(nodestart[0], nodeend[0]); sweepnodemins[1] = min(nodestart[1], nodeend[1]); sweepnodemins[2] = min(nodestart[2], nodeend[2]); sweepnodemaxs[0] = max(nodestart[0], nodeend[0]); sweepnodemaxs[1] = max(nodestart[1], nodeend[1]); sweepnodemaxs[2] = max(nodestart[2], nodeend[2]);
+                       sweepnodemins[0] = min(nodestart[0], nodeend[0]) - 1;
+                       sweepnodemins[1] = min(nodestart[1], nodeend[1]) - 1;
+                       sweepnodemins[2] = min(nodestart[2], nodeend[2]) - 1;
+                       sweepnodemaxs[0] = max(nodestart[0], nodeend[0]) + 1;
+                       sweepnodemaxs[1] = max(nodestart[1], nodeend[1]) + 1;
+                       sweepnodemaxs[2] = max(nodestart[2], nodeend[2]) + 1;
                        for (axis = 0;axis < BIH_MAXUNORDEREDCHILDREN && node->children[axis] >= 0;axis++)
                        {
                                leaf = bih->leafs + node->children[axis];
@@ -6479,7 +6490,12 @@ void Mod_CollisionBIH_TraceBrush(dp_model_t *model, const frameblend_t *frameble
                node = bih->nodes + nodenum;
                VectorCopy(nodestackline[nodestackpos], nodestart);
                VectorCopy(nodestackline[nodestackpos] + 3, nodeend);
-               sweepnodemins[0] = min(nodestart[0], nodeend[0]) + mins[0]; sweepnodemins[1] = min(nodestart[1], nodeend[1]) + mins[1]; sweepnodemins[2] = min(nodestart[2], nodeend[2]) + mins[2]; sweepnodemaxs[0] = max(nodestart[0], nodeend[0]) + maxs[0]; sweepnodemaxs[1] = max(nodestart[1], nodeend[1]) + maxs[1]; sweepnodemaxs[2] = max(nodestart[2], nodeend[2]) + maxs[2];
+               sweepnodemins[0] = min(nodestart[0], nodeend[0]) + mins[0] - 1;
+               sweepnodemins[1] = min(nodestart[1], nodeend[1]) + mins[1] - 1;
+               sweepnodemins[2] = min(nodestart[2], nodeend[2]) + mins[2] - 1;
+               sweepnodemaxs[0] = max(nodestart[0], nodeend[0]) + maxs[0] + 1;
+               sweepnodemaxs[1] = max(nodestart[1], nodeend[1]) + maxs[1] + 1;
+               sweepnodemaxs[2] = max(nodestart[2], nodeend[2]) + maxs[2] + 1;
                if (!BoxesOverlap(sweepnodemins, sweepnodemaxs, node->mins, node->maxs))
                        continue;
                if (node->type <= BIH_SPLITZ && nodestackpos+2 <= 1024)
@@ -6522,7 +6538,12 @@ void Mod_CollisionBIH_TraceBrush(dp_model_t *model, const frameblend_t *frameble
                        axis = 2; d1 = nodestart[axis] - nodebigmins[axis]; d2 = nodeend[axis] - nodebigmins[axis]; if (d1 < 0) { if (d2 < 0) continue; f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodestart); } else if (d2 < 0) { f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodeend); } d1 = nodebigmaxs[axis] - nodestart[axis]; d2 = nodebigmaxs[axis] - nodeend[axis]; if (d1 < 0) { if (d2 < 0) continue; f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodestart); } else if (d2 < 0) { f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodeend); }
                        // some of the line intersected the enlarged node box
                        // calculate sweep bounds for this node
-                       sweepnodemins[0] = min(nodestart[0], nodeend[0]) + mins[0]; sweepnodemins[1] = min(nodestart[1], nodeend[1]) + mins[1]; sweepnodemins[2] = min(nodestart[2], nodeend[2]) + mins[2]; sweepnodemaxs[0] = max(nodestart[0], nodeend[0]) + maxs[0]; sweepnodemaxs[1] = max(nodestart[1], nodeend[1]) + maxs[1]; sweepnodemaxs[2] = max(nodestart[2], nodeend[2]) + maxs[2];
+                       sweepnodemins[0] = min(nodestart[0], nodeend[0]) + mins[0] - 1;
+                       sweepnodemins[1] = min(nodestart[1], nodeend[1]) + mins[1] - 1;
+                       sweepnodemins[2] = min(nodestart[2], nodeend[2]) + mins[2] - 1;
+                       sweepnodemaxs[0] = max(nodestart[0], nodeend[0]) + maxs[0] + 1;
+                       sweepnodemaxs[1] = max(nodestart[1], nodeend[1]) + maxs[1] + 1;
+                       sweepnodemaxs[2] = max(nodestart[2], nodeend[2]) + maxs[2] + 1;
                        for (axis = 0;axis < BIH_MAXUNORDEREDCHILDREN && node->children[axis] >= 0;axis++)
                        {
                                leaf = bih->leafs + node->children[axis];
@@ -6911,12 +6932,12 @@ static void Mod_Q3BSP_TraceBrush(dp_model_t *model, const frameblend_t *frameble
        trace->fraction = 1;
        trace->realfraction = 1;
        trace->hitsupercontentsmask = hitsupercontentsmask;
-       segmentmins[0] = min(start->mins[0], end->mins[0]);
-       segmentmins[1] = min(start->mins[1], end->mins[1]);
-       segmentmins[2] = min(start->mins[2], end->mins[2]);
-       segmentmaxs[0] = max(start->maxs[0], end->maxs[0]);
-       segmentmaxs[1] = max(start->maxs[1], end->maxs[1]);
-       segmentmaxs[2] = max(start->maxs[2], end->maxs[2]);
+       segmentmins[0] = min(start->mins[0], end->mins[0]) - 1;
+       segmentmins[1] = min(start->mins[1], end->mins[1]) - 1;
+       segmentmins[2] = min(start->mins[2], end->mins[2]) - 1;
+       segmentmaxs[0] = max(start->maxs[0], end->maxs[0]) + 1;
+       segmentmaxs[1] = max(start->maxs[1], end->maxs[1]) + 1;
+       segmentmaxs[2] = max(start->maxs[2], end->maxs[2]) + 1;
        if (mod_collision_bih.integer)
                Mod_CollisionBIH_TraceBrush(model, frameblend, skeleton, trace, start, end, hitsupercontentsmask);
        else if (model->brush.submodel)
index 3c40edbf8ed2b16035d94677af82caaf6c71c678..afd2fd888877501399f9714335ffabd1c547bd71 100644 (file)
@@ -189,7 +189,7 @@ void R_NewExplosion(const vec3_t org)
                                // clip start origin
                                if (e->clipping)
                                {
-                                       trace = CL_TraceLine(e->origin, e->vert[j], MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, true, false, NULL, false, false);
+                                       trace = CL_TraceLine(e->origin, e->vert[j], MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, collision_extendmovelength.value, true, false, NULL, false, false);
                                        VectorCopy(trace.endpos, e->vert[i]);
                                }
                        }
@@ -245,7 +245,7 @@ static void R_MoveExplosion(explosion_t *e)
                        VectorMA(e->vert[i], frametime, e->vertvel[i], end);
                        if (e->clipping)
                        {
-                               trace = CL_TraceLine(e->vert[i], end, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, true, false, NULL, false, false);
+                               trace = CL_TraceLine(e->vert[i], end, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, collision_extendmovelength.value, true, false, NULL, false, false);
                                if (trace.fraction < 1)
                                {
                                        // clip velocity against the wall
index 2985a6d79fdc7435196e9c2a97b71ecf57c5e19e..2878de9d9829e2c648b218510e03b57df79fcd02 100644 (file)
@@ -2715,7 +2715,7 @@ void R_Shadow_UpdateBounceGridTexture(void)
                                if (settings.staticmode)
                                {
                                        // static mode fires a LOT of rays but none of them are identical, so they are not cached
-                                       cliptrace = CL_TraceLine(clipstart, clipend, settings.staticmode ? MOVE_WORLDONLY : (settings.hitmodels ? MOVE_HITMODEL : MOVE_NOMONSTERS), NULL, hitsupercontentsmask, true, false, NULL, true, true);
+                                       cliptrace = CL_TraceLine(clipstart, clipend, settings.staticmode ? MOVE_WORLDONLY : (settings.hitmodels ? MOVE_HITMODEL : MOVE_NOMONSTERS), NULL, hitsupercontentsmask, collision_extendmovelength.value, true, false, NULL, true, true);
                                }
                                else
                                {
@@ -5187,7 +5187,7 @@ static void R_DrawCorona(rtlight_t *rtlight, float cscale, float scale)
        else
        {
                // FIXME: these traces should scan all render entities instead of cl.world
-               if (CL_TraceLine(r_refdef.view.origin, rtlight->shadoworigin, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, true, false, NULL, false, true).fraction < 1)
+               if (CL_TraceLine(r_refdef.view.origin, rtlight->shadoworigin, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, collision_extendmovelength.value, true, false, NULL, false, true).fraction < 1)
                        return;
        }
        VectorScale(rtlight->currentcolor, cscale, color);
@@ -5520,7 +5520,7 @@ static void R_Shadow_SelectLightInView(void)
                if (rating >= 0.95)
                {
                        rating /= (1 + 0.0625f * sqrt(DotProduct(temp, temp)));
-                       if (bestrating < rating && CL_TraceLine(light->origin, r_refdef.view.origin, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, true, false, NULL, false, true).fraction == 1.0f)
+                       if (bestrating < rating && CL_TraceLine(light->origin, r_refdef.view.origin, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, collision_extendmovelength.value, true, false, NULL, false, true).fraction == 1.0f)
                        {
                                bestrating = rating;
                                best = light;
@@ -5970,7 +5970,7 @@ static void R_Shadow_SetCursorLocationForView(void)
        vec3_t dest, endpos;
        trace_t trace;
        VectorMA(r_refdef.view.origin, r_editlights_cursordistance.value, r_refdef.view.forward, dest);
-       trace = CL_TraceLine(r_refdef.view.origin, dest, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, true, false, NULL, false, true);
+       trace = CL_TraceLine(r_refdef.view.origin, dest, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, collision_extendmovelength.value, true, false, NULL, false, true);
        if (trace.fraction < 1)
        {
                dist = trace.fraction * r_editlights_cursordistance.value;
@@ -6754,7 +6754,7 @@ void R_LightPoint(float *color, const vec3_t p, const int flags)
                        if (f <= 0)
                                continue;
                        // todo: add to both ambient and diffuse
-                       if (!light->shadow || CL_TraceLine(p, light->shadoworigin, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, true, false, NULL, false, true).fraction == 1)
+                       if (!light->shadow || CL_TraceLine(p, light->shadoworigin, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, collision_extendmovelength.value, true, false, NULL, false, true).fraction == 1)
                                VectorMA(color, f, light->currentcolor, color);
                }
        }
@@ -6775,7 +6775,7 @@ void R_LightPoint(float *color, const vec3_t p, const int flags)
                        if (f <= 0)
                                continue;
                        // todo: add to both ambient and diffuse
-                       if (!light->shadow || CL_TraceLine(p, light->shadoworigin, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, true, false, NULL, false, true).fraction == 1)
+                       if (!light->shadow || CL_TraceLine(p, light->shadoworigin, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, collision_extendmovelength.value, true, false, NULL, false, true).fraction == 1)
                                VectorMA(color, f, light->color, color);
                }
        }
@@ -6859,7 +6859,7 @@ void R_CompleteLightPoint(vec3_t ambient, vec3_t diffuse, vec3_t lightdir, const
                        intensity = min(1.0f, (1.0f - dist) * r_shadow_lightattenuationlinearscale.value / (r_shadow_lightattenuationdividebias.value + dist*dist)) * r_shadow_lightintensityscale.value;
                        if (intensity <= 0.0f)
                                continue;
-                       if (light->shadow && CL_TraceLine(p, light->shadoworigin, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, true, false, NULL, false, true).fraction < 1)
+                       if (light->shadow && CL_TraceLine(p, light->shadoworigin, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, collision_extendmovelength.value, true, false, NULL, false, true).fraction < 1)
                                continue;
                        // scale down intensity to add to both ambient and diffuse
                        //intensity *= 0.5f;
@@ -6892,7 +6892,7 @@ void R_CompleteLightPoint(vec3_t ambient, vec3_t diffuse, vec3_t lightdir, const
                        intensity = (1.0f - dist) * r_shadow_lightattenuationlinearscale.value / (r_shadow_lightattenuationdividebias.value + dist*dist) * r_shadow_lightintensityscale.value;
                        if (intensity <= 0.0f)
                                continue;
-                       if (light->shadow && CL_TraceLine(p, light->shadoworigin, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, true, false, NULL, false, true).fraction < 1)
+                       if (light->shadow && CL_TraceLine(p, light->shadoworigin, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, collision_extendmovelength.value, true, false, NULL, false, true).fraction < 1)
                                continue;
                        // scale down intensity to add to both ambient and diffuse
                        //intensity *= 0.5f;
diff --git a/sbar.c b/sbar.c
index b537bcd3776cd3c9a391163e7127c50eaa358f8c..9cc3b870fb8bb4e432875b29fb50eca821a84aed 100644 (file)
--- a/sbar.c
+++ b/sbar.c
@@ -1205,7 +1205,7 @@ void Sbar_ShowFPS(void)
                trace.hittexture = NULL; // to make sure
                // TODO change this trace to be stopped by anything "visible" (i.e. with a drawsurface), but not stuff like weapclip
                // probably needs adding a new SUPERCONTENTS type
-               trace = CL_TraceLine(org, dest, MOVE_NORMAL, NULL, SUPERCONTENTS_SOLID, true, false, NULL, true, true);
+               trace = CL_TraceLine(org, dest, MOVE_NORMAL, NULL, SUPERCONTENTS_SOLID, collision_extendmovelength.value, true, false, NULL, true, true);
                if(trace.hittexture)
                        strlcpy(texstring, trace.hittexture->name, sizeof(texstring));
                else
index ae32cb24a4aa0120ef786708f467d50cdb1b3ae9..59d0eca3bf9ba3ebbe5590f003ee336e8722a8e4 100644 (file)
--- a/server.h
+++ b/server.h
@@ -575,8 +575,8 @@ qboolean SV_NudgeOutOfSolid(prvm_edict_t *ent);
 /// calculates hitsupercontentsmask for a generic qc entity
 int SV_GenericHitSuperContentsMask(const prvm_edict_t *edict);
 /// traces a box move against worldmodel and all entities in the specified area
-trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask);
-trace_t SV_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask);
+trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, float extend);
+trace_t SV_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, float extend);
 trace_t SV_TracePoint(const vec3_t start, int type, prvm_edict_t *passedict, int hitsupercontentsmask);
 int SV_EntitiesInBox(const vec3_t mins, const vec3_t maxs, int maxedicts, prvm_edict_t **resultedicts);
 
index 13b96c7b3c8ab91b592a96fdae529eb192fd80e1..6d42e298cf73ecc51b29ccb4f6c7719b8b3c18c4 100644 (file)
--- a/sv_move.c
+++ b/sv_move.c
@@ -71,7 +71,7 @@ realcheck:
        start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
        start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
        stop[2] = start[2] - 2*sv_stepheight.value;
-       trace = SV_TraceLine(start, stop, MOVE_NOMONSTERS, ent, SV_GenericHitSuperContentsMask(ent));
+       trace = SV_TraceLine(start, stop, MOVE_NOMONSTERS, ent, SV_GenericHitSuperContentsMask(ent), collision_extendmovelength.value);
 
        if (trace.fraction == 1.0)
                return false;
@@ -84,7 +84,7 @@ realcheck:
                        start[0] = stop[0] = x ? maxs[0] : mins[0];
                        start[1] = stop[1] = y ? maxs[1] : mins[1];
 
-                       trace = SV_TraceLine(start, stop, MOVE_NOMONSTERS, ent, SV_GenericHitSuperContentsMask(ent));
+                       trace = SV_TraceLine(start, stop, MOVE_NOMONSTERS, ent, SV_GenericHitSuperContentsMask(ent), collision_extendmovelength.value);
 
                        if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
                                bottom = trace.endpos[2];
@@ -143,7 +143,7 @@ qboolean SV_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean
                                }
                        }
                        VectorCopy(PRVM_serveredictvector(ent, origin), entorigin);
-                       trace = SV_TraceBox(entorigin, entmins, entmaxs, neworg, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
+                       trace = SV_TraceBox(entorigin, entmins, entmaxs, neworg, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent), collision_extendmovelength.value);
 
                        if (trace.fraction == 1)
                        {
@@ -172,12 +172,12 @@ qboolean SV_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean
        VectorCopy (neworg, end);
        end[2] -= sv_stepheight.value*2;
 
-       trace = SV_TraceBox(neworg, entmins, entmaxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
+       trace = SV_TraceBox(neworg, entmins, entmaxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent), collision_extendmovelength.value);
 
        if (trace.startsolid)
        {
                neworg[2] -= sv_stepheight.value;
-               trace = SV_TraceBox(neworg, entmins, entmaxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
+               trace = SV_TraceBox(neworg, entmins, entmaxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent), collision_extendmovelength.value);
                if (trace.startsolid)
                        return false;
        }
index 7dc65c1a5754b64d11bbeed04842eaedd0191c9c..c84f0c159650a1ceda860bd51858df958a3fc8cb 100644 (file)
--- a/sv_phys.c
+++ b/sv_phys.c
@@ -231,7 +231,7 @@ trace_t SV_TracePoint(const vec3_t start, int type, prvm_edict_t *passedict, int
                VectorCopy(PRVM_serveredictvector(touch, mins), touchmins);
                VectorCopy(PRVM_serveredictvector(touch, maxs), touchmaxs);
                if (type == MOVE_MISSILE && (int)PRVM_serveredictfloat(touch, flags) & FL_MONSTER)
-                       Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipstart, hitsupercontentsmask);
+                       Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipstart, hitsupercontentsmask, 0.0f);
                else
                        Collision_ClipPointToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, hitsupercontentsmask);
 
@@ -247,11 +247,7 @@ finished:
 SV_TraceLine
 ==================
 */
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
-trace_t SV_TraceLine(const vec3_t start, const vec3_t pEnd, int type, prvm_edict_t *passedict, int hitsupercontentsmask)
-#else
-trace_t SV_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask)
-#endif
+trace_t SV_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, float extend)
 {
        prvm_prog_t *prog = SVVM_prog;
        int i, bodysupercontents;
@@ -276,26 +272,8 @@ trace_t SV_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_
        // list of entities to test for collisions
        int numtouchedicts;
        static prvm_edict_t *touchedicts[MAX_EDICTS];
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
-       vec3_t end;
-       vec_t len = 0;
-
-       if (VectorCompare(start, pEnd))
-               return SV_TracePoint(start, type, passedict, hitsupercontentsmask);
-
-       if(collision_endposnudge.value > 0)
-       {
-               // TRICK: make the trace 1 qu longer!
-               VectorSubtract(pEnd, start, end);
-               len = VectorNormalizeLength(end);
-               VectorMA(pEnd, collision_endposnudge.value, end, end);
-       }
-       else
-               VectorCopy(pEnd, end);
-#else
        if (VectorCompare(start, end))
                return SV_TracePoint(start, type, passedict, hitsupercontentsmask);
-#endif
 
        //return SV_TraceBox(start, vec3_origin, vec3_origin, end, type, passedict, hitsupercontentsmask);
 
@@ -308,7 +286,7 @@ trace_t SV_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_
 #endif
 
        // clip to world
-       Collision_ClipLineToWorld(&cliptrace, sv.worldmodel, clipstart, clipend, hitsupercontentsmask, false);
+       Collision_ClipLineToWorld(&cliptrace, sv.worldmodel, clipstart, clipend, hitsupercontentsmask, extend, false);
        cliptrace.worldstartsolid = cliptrace.bmodelstartsolid = cliptrace.startsolid;
        if (cliptrace.startsolid || cliptrace.fraction < 1)
                cliptrace.ent = prog->edicts;
@@ -402,18 +380,14 @@ trace_t SV_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_
                VectorCopy(PRVM_serveredictvector(touch, mins), touchmins);
                VectorCopy(PRVM_serveredictvector(touch, maxs), touchmaxs);
                if (type == MOVE_MISSILE && (int)PRVM_serveredictfloat(touch, flags) & FL_MONSTER)
-                       Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask);
+                       Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask, extend);
                else
-                       Collision_ClipLineToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipend, hitsupercontentsmask, false);
+                       Collision_ClipLineToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipend, hitsupercontentsmask, extend, false);
 
                Collision_CombineTraces(&cliptrace, &trace, (void *)touch, PRVM_serveredictfloat(touch, solid) == SOLID_BSP);
        }
 
 finished:
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
-       if(!VectorCompare(start, pEnd) && collision_endposnudge.value > 0)
-               Collision_ShortenTrace(&cliptrace, len / (len + collision_endposnudge.value), pEnd);
-#endif
        return cliptrace;
 }
 
@@ -422,18 +396,10 @@ finished:
 SV_Move
 ==================
 */
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
 #if COLLISIONPARANOID >= 1
-trace_t SV_TraceBox_(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t pEnd, int type, prvm_edict_t *passedict, int hitsupercontentsmask)
-#else
-trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t pEnd, int type, prvm_edict_t *passedict, int hitsupercontentsmask)
-#endif
+trace_t SV_TraceBox_(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, float extend)
 #else
-#if COLLISIONPARANOID >= 1
-trace_t SV_TraceBox_(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask)
-#else
-trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask)
-#endif
+trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, float extend)
 #endif
 {
        prvm_prog_t *prog = SVVM_prog;
@@ -463,33 +429,6 @@ trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, co
        // list of entities to test for collisions
        int numtouchedicts;
        static prvm_edict_t *touchedicts[MAX_EDICTS];
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
-       vec3_t end;
-       vec_t len = 0;
-
-       if (VectorCompare(mins, maxs))
-       {
-               vec3_t shiftstart, shiftend;
-               VectorAdd(start, mins, shiftstart);
-               VectorAdd(pEnd, mins, shiftend);
-               if (VectorCompare(start, pEnd))
-                       trace = SV_TracePoint(shiftstart, type, passedict, hitsupercontentsmask);
-               else
-                       trace = SV_TraceLine(shiftstart, shiftend, type, passedict, hitsupercontentsmask);
-               VectorSubtract(trace.endpos, mins, trace.endpos);
-               return trace;
-       }
-
-       if(!VectorCompare(start, pEnd) && collision_endposnudge.value > 0)
-       {
-               // TRICK: make the trace 1 qu longer!
-               VectorSubtract(pEnd, start, end);
-               len = VectorNormalizeLength(end);
-               VectorMA(pEnd, collision_endposnudge.value, end, end);
-       }
-       else
-               VectorCopy(pEnd, end);
-#else
        if (VectorCompare(mins, maxs))
        {
                vec3_t shiftstart, shiftend;
@@ -498,11 +437,10 @@ trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, co
                if (VectorCompare(start, end))
                        trace = SV_TracePoint(shiftstart, type, passedict, hitsupercontentsmask);
                else
-                       trace = SV_TraceLine(shiftstart, shiftend, type, passedict, hitsupercontentsmask);
+                       trace = SV_TraceLine(shiftstart, shiftend, type, passedict, hitsupercontentsmask, extend);
                VectorSubtract(trace.endpos, mins, trace.endpos);
                return trace;
        }
-#endif
 
        VectorCopy(start, clipstart);
        VectorCopy(end, clipend);
@@ -515,7 +453,7 @@ trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, co
 #endif
 
        // clip to world
-       Collision_ClipToWorld(&cliptrace, sv.worldmodel, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask);
+       Collision_ClipToWorld(&cliptrace, sv.worldmodel, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask, extend);
        cliptrace.worldstartsolid = cliptrace.bmodelstartsolid = cliptrace.startsolid;
        if (cliptrace.startsolid || cliptrace.fraction < 1)
                cliptrace.ent = prog->edicts;
@@ -620,18 +558,14 @@ trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, co
                VectorCopy(PRVM_serveredictvector(touch, mins), touchmins);
                VectorCopy(PRVM_serveredictvector(touch, maxs), touchmaxs);
                if (type == MOVE_MISSILE && (int)PRVM_serveredictfloat(touch, flags) & FL_MONSTER)
-                       Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask);
+                       Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask, extend);
                else
-                       Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask);
+                       Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask, extend);
 
                Collision_CombineTraces(&cliptrace, &trace, (void *)touch, PRVM_serveredictfloat(touch, solid) == SOLID_BSP);
        }
 
 finished:
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
-       if(!VectorCompare(start, pEnd) && collision_endposnudge.value > 0)
-               Collision_ShortenTrace(&cliptrace, len / (len + collision_endposnudge.value), pEnd);
-#endif
        return cliptrace;
 }
 
@@ -980,7 +914,7 @@ static int SV_TestEntityPosition (prvm_edict_t *ent, vec3_t offset)
        VectorCopy(PRVM_serveredictvector(ent, origin), entorigin);
        VectorCopy(PRVM_serveredictvector(ent, mins), entmins);
        VectorCopy(PRVM_serveredictvector(ent, maxs), entmaxs);
-       trace = SV_TraceBox(org, entmins, entmaxs, entorigin, ((PRVM_serveredictfloat(ent, movetype) == MOVETYPE_FLY_WORLDONLY) ? MOVE_WORLDONLY : MOVE_NOMONSTERS), ent, contents);
+       trace = SV_TraceBox(org, entmins, entmaxs, entorigin, ((PRVM_serveredictfloat(ent, movetype) == MOVETYPE_FLY_WORLDONLY) ? MOVE_WORLDONLY : MOVE_NOMONSTERS), ent, contents, collision_extendmovelength.value);
        if (trace.startsupercontents & contents)
                return true;
        else
@@ -1019,7 +953,7 @@ static int SV_TestEntityPosition (prvm_edict_t *ent, vec3_t offset)
 #else
                // verify if the endpos is REALLY outside solid
                VectorCopy(trace.endpos, org);
-               trace = SV_TraceBox(org, entmins, entmaxs, org, MOVE_NOMONSTERS, ent, contents);
+               trace = SV_TraceBox(org, entmins, entmaxs, org, MOVE_NOMONSTERS, ent, contents, collision_extendmovelength.value);
                if(trace.startsolid)
                        Con_Printf("SV_TestEntityPosition: trace.endpos detected to be in solid. NOT using it.\n");
                else
@@ -1542,7 +1476,7 @@ static qboolean SV_NudgeOutOfSolid_PivotIsKnownGood(prvm_edict_t *ent, vec3_t pi
                                testorigin[coord] += stuckmins[coord] - goodmins[coord];
                        }
 
-                       stucktrace = SV_TraceBox(stuckorigin, goodmins, goodmaxs, testorigin, MOVE_NOMONSTERS, ent, SV_GenericHitSuperContentsMask(ent));
+                       stucktrace = SV_TraceBox(stuckorigin, goodmins, goodmaxs, testorigin, MOVE_NOMONSTERS, ent, SV_GenericHitSuperContentsMask(ent), collision_extendmovelength.value);
                        if (stucktrace.bmodelstartsolid)
                        {
                                // BAD BAD, can't fix that
@@ -1612,7 +1546,7 @@ qboolean SV_NudgeOutOfSolid(prvm_edict_t *ent)
                VectorCopy(PRVM_serveredictvector(ent, origin), stuckorigin);
                for (bump = 0;bump < 10;bump++)
                {
-                       stucktrace = SV_TraceBox(stuckorigin, stuckmins, stuckmaxs, stuckorigin, pass ? MOVE_WORLDONLY : MOVE_NOMONSTERS, ent, SV_GenericHitSuperContentsMask(ent));
+                       stucktrace = SV_TraceBox(stuckorigin, stuckmins, stuckmaxs, stuckorigin, pass ? MOVE_WORLDONLY : MOVE_NOMONSTERS, ent, SV_GenericHitSuperContentsMask(ent), collision_extendmovelength.value);
                        if (!stucktrace.bmodelstartsolid || stucktrace.startdepth >= 0)
                        {
                                // found a good location, use it
@@ -1668,7 +1602,7 @@ static qboolean SV_PushEntity (trace_t *trace, prvm_edict_t *ent, vec3_t push, q
        else
                type = MOVE_NORMAL;
 
-       *trace = SV_TraceBox(start, mins, maxs, end, type, ent, SV_GenericHitSuperContentsMask(ent));
+       *trace = SV_TraceBox(start, mins, maxs, end, type, ent, SV_GenericHitSuperContentsMask(ent), collision_extendmovelength.value);
        // fail the move if stuck in world
        if (trace->worldstartsolid)
                return true;
@@ -1894,7 +1828,7 @@ static void SV_PushMove (prvm_edict_t *pusher, float movetime)
                        VectorCopy(PRVM_serveredictvector(check, origin), checkorigin);
                        VectorCopy(PRVM_serveredictvector(check, mins), checkmins);
                        VectorCopy(PRVM_serveredictvector(check, maxs), checkmaxs);
-                       Collision_ClipToGenericEntity(&trace, pushermodel, pusher->priv.server->frameblend, &pusher->priv.server->skeleton, pushermins, pushermaxs, SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, checkorigin, checkmins, checkmaxs, checkorigin, checkcontents);
+                       Collision_ClipToGenericEntity(&trace, pushermodel, pusher->priv.server->frameblend, &pusher->priv.server->skeleton, pushermins, pushermaxs, SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, checkorigin, checkmins, checkmaxs, checkorigin, checkcontents, collision_extendmovelength.value);
                        //trace = SV_TraceBox(PRVM_serveredictvector(check, origin), PRVM_serveredictvector(check, mins), PRVM_serveredictvector(check, maxs), PRVM_serveredictvector(check, origin), MOVE_NOMONSTERS, check, checkcontents);
                        if (!trace.startsolid)
                        {
@@ -1961,7 +1895,7 @@ static void SV_PushMove (prvm_edict_t *pusher, float movetime)
                VectorCopy(PRVM_serveredictvector(check, origin), checkorigin);
                VectorCopy(PRVM_serveredictvector(check, mins), checkmins);
                VectorCopy(PRVM_serveredictvector(check, maxs), checkmaxs);
-               Collision_ClipToGenericEntity(&trace, pushermodel, pusher->priv.server->frameblend, &pusher->priv.server->skeleton, pushermins, pushermaxs, SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, checkorigin, checkmins, checkmaxs, checkorigin, checkcontents);
+               Collision_ClipToGenericEntity(&trace, pushermodel, pusher->priv.server->frameblend, &pusher->priv.server->skeleton, pushermins, pushermaxs, SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, checkorigin, checkmins, checkmaxs, checkorigin, checkcontents, collision_extendmovelength.value);
                if (trace.startsolid)
                {
                        vec3_t move2;
@@ -2395,7 +2329,7 @@ static void SV_WalkMove (prvm_edict_t *ent)
                        type = MOVE_NORMAL;
                VectorCopy(PRVM_serveredictvector(ent, mins), entmins);
                VectorCopy(PRVM_serveredictvector(ent, maxs), entmaxs);
-               trace = SV_TraceBox(upmove, entmins, entmaxs, downmove, type, ent, SV_GenericHitSuperContentsMask(ent));
+               trace = SV_TraceBox(upmove, entmins, entmaxs, downmove, type, ent, SV_GenericHitSuperContentsMask(ent), collision_extendmovelength.value);
                if(trace.fraction < 1 && trace.plane.normal[2] > 0.7)
                        clip |= 1; // but we HAVE found a floor
        }
index a65705f49b59787e2bd263fb9ddd498c57156ab4..377472cca6ae087329465a767c8a9efa8fcd3538 100644 (file)
--- a/sv_user.c
+++ b/sv_user.c
@@ -59,7 +59,7 @@ void SV_SetIdealPitch (void)
                bottom[1] = top[1];
                bottom[2] = top[2] - 160;
 
-               tr = SV_TraceLine(top, bottom, MOVE_NOMONSTERS, host_client->edict, SUPERCONTENTS_SOLID);
+               tr = SV_TraceLine(top, bottom, MOVE_NOMONSTERS, host_client->edict, SUPERCONTENTS_SOLID, collision_extendmovelength.value);
                // if looking at a wall, leave ideal the way is was
                if (tr.startsolid)
                        return;
@@ -126,7 +126,7 @@ static void SV_UserFriction (void)
        start[2] = PRVM_serveredictvector(host_client->edict, origin)[2] + PRVM_serveredictvector(host_client->edict, mins)[2];
        stop[2] = start[2] - 34;
 
-       trace = SV_TraceLine(start, stop, MOVE_NOMONSTERS, host_client->edict, SV_GenericHitSuperContentsMask(host_client->edict));
+       trace = SV_TraceLine(start, stop, MOVE_NOMONSTERS, host_client->edict, SV_GenericHitSuperContentsMask(host_client->edict), collision_extendmovelength.value);
 
        if (trace.fraction == 1.0)
                friction = sv_friction.value*sv_edgefriction.value;
index 11fa95983dbfdb14bb2e1bc685383e3d2cd3b7e3..cc4d7e1157ce925e9fd89d598710de0f0fb423e6 100644 (file)
@@ -654,7 +654,7 @@ static void VM_SV_traceline(prvm_prog_t *prog)
        if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
                prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
 
-       trace = SV_TraceLine(v1, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
+       trace = SV_TraceLine(v1, v2, move, ent, SV_GenericHitSuperContentsMask(ent), collision_extendtracelinelength.value);
 
        VM_SetTraceGlobals(prog, &trace);
 }
@@ -693,7 +693,7 @@ static void VM_SV_tracebox(prvm_prog_t *prog)
        if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
                prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
 
-       trace = SV_TraceBox(v1, m1, m2, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
+       trace = SV_TraceBox(v1, m1, m2, v2, move, ent, SV_GenericHitSuperContentsMask(ent), collision_extendtraceboxlength.value);
 
        VM_SetTraceGlobals(prog, &trace);
 }
@@ -729,7 +729,7 @@ static trace_t SV_Trace_Toss(prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edic
                VectorCopy(PRVM_serveredictvector(tossent, origin), tossentorigin);
                VectorCopy(PRVM_serveredictvector(tossent, mins), tossentmins);
                VectorCopy(PRVM_serveredictvector(tossent, maxs), tossentmaxs);
-               trace = SV_TraceBox(tossentorigin, tossentmins, tossentmaxs, end, MOVE_NORMAL, tossent, SV_GenericHitSuperContentsMask(tossent));
+               trace = SV_TraceBox(tossentorigin, tossentmins, tossentmaxs, end, MOVE_NORMAL, tossent, SV_GenericHitSuperContentsMask(tossent), collision_extendmovelength.value);
                VectorCopy (trace.endpos, PRVM_serveredictvector(tossent, origin));
                PRVM_serveredictvector(tossent, velocity)[2] -= gravity;
 
@@ -1157,13 +1157,13 @@ static void VM_SV_droptofloor(prvm_prog_t *prog)
        VectorCopy(PRVM_serveredictvector(ent, origin), entorigin);
        VectorCopy(PRVM_serveredictvector(ent, mins), entmins);
        VectorCopy(PRVM_serveredictvector(ent, maxs), entmaxs);
-       trace = SV_TraceBox(entorigin, entmins, entmaxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
+       trace = SV_TraceBox(entorigin, entmins, entmaxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent), collision_extendmovelength.value);
        if (trace.startsolid && sv_gameplayfix_droptofloorstartsolid.integer)
        {
                vec3_t offset, org;
                VectorSet(offset, 0.5f * (PRVM_serveredictvector(ent, mins)[0] + PRVM_serveredictvector(ent, maxs)[0]), 0.5f * (PRVM_serveredictvector(ent, mins)[1] + PRVM_serveredictvector(ent, maxs)[1]), PRVM_serveredictvector(ent, mins)[2]);
                VectorAdd(PRVM_serveredictvector(ent, origin), offset, org);
-               trace = SV_TraceLine(org, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
+               trace = SV_TraceLine(org, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent), collision_extendmovelength.value);
                VectorSubtract(trace.endpos, offset, trace.endpos);
                if (trace.startsolid)
                {
@@ -1311,7 +1311,7 @@ static void VM_SV_aim(prvm_prog_t *prog)
 // try sending a trace straight
        VectorCopy (PRVM_serverglobalvector(v_forward), dir);
        VectorMA (start, 2048, dir, end);
-       tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
+       tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY, collision_extendmovelength.value);
        if (tr.ent && PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), takedamage) == DAMAGE_AIM
        && (!teamplay.integer || PRVM_serveredictfloat(ent, team) <=0 || PRVM_serveredictfloat(ent, team) != PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), team)) )
        {
@@ -1343,7 +1343,7 @@ static void VM_SV_aim(prvm_prog_t *prog)
                dist = DotProduct (dir, PRVM_serverglobalvector(v_forward));
                if (dist < bestdist)
                        continue;       // to far to turn
-               tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
+               tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY, collision_extendmovelength.value);
                if (tr.ent == check)
                {       // can shoot at this one
                        bestdist = dist;
diff --git a/view.c b/view.c
index 16dbcf740a2f1dc70726b1e47e671589fc8e8edd..ac9c5f21a55b72506a415996857d8c1fc4008c62 100644 (file)
--- a/view.c
+++ b/view.c
@@ -591,9 +591,9 @@ void V_CalcRefdefUsing (const matrix4x4_t *entrendermatrix, const vec3_t clviewa
 #else
                                // trace from first person view location to our chosen third person view location
 #if 1
-                               trace = CL_TraceLine(vieworg, chase_dest, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_SKY, true, false, NULL, false, true);
+                               trace = CL_TraceLine(vieworg, chase_dest, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_SKY, collision_extendmovelength.value, true, false, NULL, false, true);
 #else
-                               trace = CL_TraceBox(vieworg, camboxmins, camboxmaxs, chase_dest, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_SKY, true, false, NULL, false);
+                               trace = CL_TraceBox(vieworg, camboxmins, camboxmaxs, chase_dest, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_SKY, collision_extendmovelength.value, true, false, NULL, false);
 #endif
                                VectorCopy(trace.endpos, bestvieworg);
                                offset[2] = 0;
@@ -606,9 +606,9 @@ void V_CalcRefdefUsing (const matrix4x4_t *entrendermatrix, const vec3_t clviewa
                                                chase_dest[1] = vieworg[1] - forward[1] * camback + up[1] * camup + offset[1];
                                                chase_dest[2] = vieworg[2] - forward[2] * camback + up[2] * camup + offset[2];
 #if 1
-                                               trace = CL_TraceLine(vieworg, chase_dest, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_SKY, true, false, NULL, false, true);
+                                               trace = CL_TraceLine(vieworg, chase_dest, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_SKY, collision_extendmovelength.value, true, false, NULL, false, true);
 #else
-                                               trace = CL_TraceBox(vieworg, camboxmins, camboxmaxs, chase_dest, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_SKY, true, false, NULL, false);
+                                               trace = CL_TraceBox(vieworg, camboxmins, camboxmaxs, chase_dest, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_SKY, collision_extendmovelength.value, true, false, NULL, false);
 #endif
                                                if (bestvieworg[2] > trace.endpos[2])
                                                        bestvieworg[2] = trace.endpos[2];
@@ -634,7 +634,7 @@ void V_CalcRefdefUsing (const matrix4x4_t *entrendermatrix, const vec3_t clviewa
                                chase_dest[0] = vieworg[0] + forward[0] * dist;
                                chase_dest[1] = vieworg[1] + forward[1] * dist;
                                chase_dest[2] = vieworg[2] + forward[2] * dist + camup;
-                               trace = CL_TraceLine(vieworg, chase_dest, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_SKY, true, false, NULL, false, true);
+                               trace = CL_TraceLine(vieworg, chase_dest, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_SKY, collision_extendmovelength.value, true, false, NULL, false, true);
                                VectorMAMAM(1, trace.endpos, 8, forward, 4, trace.plane.normal, vieworg);
                        }
                }