{
// TODO somehow thwart prvm_globalset client ...
- if(forcefog != "")
- localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
+ if(autocvar_cl_orthoview && autocvar_cl_orthoview_nofog)
+ { localcmd("\nr_drawfog 0\n"); }
+ else if(forcefog != "")
+ { localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2)); }
}
void Gamemode_Init();
float rainbow_last_flicker;
vector rainbow_prev_color;
-float autocvar_cl_orthoview_distanceoverride;
+
#define BUTTON_3 4
#define BUTTON_4 8
float cl_notice_run();
float autocvar_cl_lockview;
float autocvar_cl_nogibs;
var float autocvar_cl_orthoview = TRUE;
+var float autocvar_cl_orthoview_nofog = TRUE;
+float autocvar_cl_orthoview_distanceoverride;
float autocvar_cl_particlegibs;
float autocvar_cl_particles_oldnexbeam;
float autocvar_cl_particles_quality;