370 21 35.000000 1 // forwardleft
391 21 35.000000 1 // backright
412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
370 21 35.000000 1 // forwardleft
391 21 35.000000 1 // backright
412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
370 21 35.000000 1 // forwardleft
391 21 35.000000 1 // backright
412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
370 21 35.000000 1 // forwardleft
391 21 35.000000 1 // backright
412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
--- /dev/null
+0 36 15.000000 0 // dieone
+36 20 15.000000 0 // dietwo
+56 15 15.000000 1 // draw
+71 20 15.000000 1 // duck
+91 21 30.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 5.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 21 25.000000 0 // jump
+205 15 15.000000 0 // painone
+220 17 15.000000 0 // paintwo
+237 3 15.000000 0 // shoot
+240 21 15.000000 1 // taunt
+261 21 35.000000 1 // run
+282 21 35.000000 1 // runbackwards
+303 21 35.000000 1 // strafeleft
+324 21 35.000000 1 // straferight
+345 2 15.000000 0 // deadone
+347 2 15.000000 0 // deadtwo
+349 21 35.000000 1 // forwardright
+370 21 35.000000 1 // forwardleft
+391 21 35.000000 1 // backright
+412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
--- /dev/null
+0 36 15.000000 0 // dieone
+36 20 15.000000 0 // dietwo
+56 15 15.000000 1 // draw
+71 20 15.000000 1 // duck
+91 21 30.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 5.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 21 25.000000 0 // jump
+205 15 15.000000 0 // painone
+220 17 15.000000 0 // paintwo
+237 3 15.000000 0 // shoot
+240 21 15.000000 1 // taunt
+261 21 35.000000 1 // run
+282 21 35.000000 1 // runbackwards
+303 21 35.000000 1 // strafeleft
+324 21 35.000000 1 // straferight
+345 2 15.000000 0 // deadone
+347 2 15.000000 0 // deadtwo
+349 21 35.000000 1 // forwardright
+370 21 35.000000 1 // forwardleft
+391 21 35.000000 1 // backright
+412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
370 21 35.000000 1 // forwardleft
391 21 35.000000 1 // backright
412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
--- /dev/null
+0 36 15.000000 0 // dieone
+36 20 15.000000 0 // dietwo
+56 15 15.000000 1 // draw
+71 20 15.000000 1 // duck
+91 21 30.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 5.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 21 25.000000 0 // jump
+205 15 15.000000 0 // painone
+220 17 15.000000 0 // paintwo
+237 3 15.000000 0 // shoot
+240 21 15.000000 1 // taunt
+261 21 35.000000 1 // run
+282 21 35.000000 1 // runbackwards
+303 21 35.000000 1 // strafeleft
+324 21 35.000000 1 // straferight
+345 2 15.000000 0 // deadone
+347 2 15.000000 0 // deadtwo
+349 21 35.000000 1 // forwardright
+370 21 35.000000 1 // forwardleft
+391 21 35.000000 1 // backright
+412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
--- /dev/null
+0 36 15.000000 0 // dieone
+36 20 15.000000 0 // dietwo
+56 15 15.000000 1 // draw
+71 20 15.000000 1 // duck
+91 21 30.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 5.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 21 25.000000 0 // jump
+205 15 15.000000 0 // painone
+220 17 15.000000 0 // paintwo
+237 3 15.000000 0 // shoot
+240 21 15.000000 1 // taunt
+261 21 35.000000 1 // run
+282 21 35.000000 1 // runbackwards
+303 21 35.000000 1 // strafeleft
+324 21 35.000000 1 // straferight
+345 2 15.000000 0 // deadone
+347 2 15.000000 0 // deadtwo
+349 21 35.000000 1 // forwardright
+370 21 35.000000 1 // forwardleft
+391 21 35.000000 1 // backright
+412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
370 21 35.000000 1 // forwardleft
391 21 35.000000 1 // backright
412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
--- /dev/null
+0 36 15.000000 0 // dieone
+36 20 15.000000 0 // dietwo
+56 15 15.000000 1 // draw
+71 20 15.000000 1 // duck
+91 21 30.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 5.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 21 25.000000 0 // jump
+205 15 15.000000 0 // painone
+220 17 15.000000 0 // paintwo
+237 3 15.000000 0 // shoot
+240 21 15.000000 1 // taunt
+261 21 35.000000 1 // run
+282 21 35.000000 1 // runbackwards
+303 21 35.000000 1 // strafeleft
+324 21 35.000000 1 // straferight
+345 2 15.000000 0 // deadone
+347 2 15.000000 0 // deadtwo
+349 21 35.000000 1 // forwardright
+370 21 35.000000 1 // forwardleft
+391 21 35.000000 1 // backright
+412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
--- /dev/null
+0 36 15.000000 0 // dieone
+36 20 15.000000 0 // dietwo
+56 15 15.000000 1 // draw
+71 20 15.000000 1 // duck
+91 21 30.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 5.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 21 25.000000 0 // jump
+205 15 15.000000 0 // painone
+220 17 15.000000 0 // paintwo
+237 3 15.000000 0 // shoot
+240 21 15.000000 1 // taunt
+261 21 35.000000 1 // run
+282 21 35.000000 1 // runbackwards
+303 21 35.000000 1 // strafeleft
+324 21 35.000000 1 // straferight
+345 2 15.000000 0 // deadone
+347 2 15.000000 0 // deadtwo
+349 21 35.000000 1 // forwardright
+370 21 35.000000 1 // forwardleft
+391 21 35.000000 1 // backright
+412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
370 21 35.000000 1 // forwardleft
391 21 35.000000 1 // backright
412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
370 21 35.000000 1 // forwardleft
391 21 35.000000 1 // backright
412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
370 21 35.000000 1 // forwardleft
391 21 35.000000 1 // backright
412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
370 21 35.000000 1 // forwardleft
391 21 35.000000 1 // backright
412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
370 21 35.000000 1 // forwardleft
391 21 35.000000 1 // backright
412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
370 21 35.000000 1 // forwardleft
391 21 35.000000 1 // backright
412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
370 21 35.000000 1 // forwardleft
391 21 35.000000 1 // backright
412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
370 21 35.000000 1 // forwardleft
391 21 35.000000 1 // backright
412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
370 21 35.000000 1 // forwardleft
391 21 35.000000 1 // backright
412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
370 21 35.000000 1 // forwardleft
391 21 35.000000 1 // backright
412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
--- /dev/null
+0 36 15.000000 0 // dieone
+36 20 15.000000 0 // dietwo
+56 15 15.000000 1 // draw
+71 20 15.000000 1 // duck
+91 21 30.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 5.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 21 25.000000 0 // jump
+205 15 15.000000 0 // painone
+220 17 15.000000 0 // paintwo
+237 3 15.000000 0 // shoot
+240 21 15.000000 1 // taunt
+261 21 35.000000 1 // run
+282 21 35.000000 1 // runbackwards
+303 21 35.000000 1 // strafeleft
+324 21 35.000000 1 // straferight
+345 2 15.000000 0 // deadone
+347 2 15.000000 0 // deadtwo
+349 21 35.000000 1 // forwardright
+370 21 35.000000 1 // forwardleft
+391 21 35.000000 1 // backright
+412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
--- /dev/null
+0 36 15.000000 0 // dieone
+36 20 15.000000 0 // dietwo
+56 15 15.000000 1 // draw
+71 20 15.000000 1 // duck
+91 21 30.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 5.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 21 25.000000 0 // jump
+205 15 15.000000 0 // painone
+220 17 15.000000 0 // paintwo
+237 3 15.000000 0 // shoot
+240 21 15.000000 1 // taunt
+261 21 35.000000 1 // run
+282 21 35.000000 1 // runbackwards
+303 21 35.000000 1 // strafeleft
+324 21 35.000000 1 // straferight
+345 2 15.000000 0 // deadone
+347 2 15.000000 0 // deadtwo
+349 21 35.000000 1 // forwardright
+370 21 35.000000 1 // forwardleft
+391 21 35.000000 1 // backright
+412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
339 21 40.000000 1 // forwardleft
360 21 40.000000 1 // backright
381 21 40.000000 1 // backleft
+402 21 20.000000 0 // melee
\ No newline at end of file
--- /dev/null
+0 36 20.000000 0 // dieone
+36 27 20.000000 0 // dietwo
+63 15 15.000000 1 // draw
+78 20 15.000000 1 // duck
+98 11 15.000000 1 // duckwalk
+109 16 15.000000 0 // duckjump
+125 15 5.000000 1 // duckidle
+140 16 5.000000 1 // idle
+156 16 15.000000 0 // jump
+172 15 15.000000 0 // painone
+187 17 15.000000 0 // paintwo
+204 5 15.000000 0 // shoot
+209 21 15.000000 1 // taunt
+230 21 40.000000 1 // run
+251 21 40.000000 1 // runbackwards
+272 21 40.000000 1 // strafeleft
+293 21 40.000000 1 // straferight
+314 2 15.000000 0 // deadone
+316 2 15.000000 0 // deadtwo
+318 21 40.000000 1 // forwardright
+339 21 40.000000 1 // forwardleft
+360 21 40.000000 1 // backright
+381 21 40.000000 1 // backleft
+402 21 20.000000 0 // melee
\ No newline at end of file
--- /dev/null
+0 36 20.000000 0 // dieone
+36 27 20.000000 0 // dietwo
+63 15 15.000000 1 // draw
+78 20 15.000000 1 // duck
+98 11 15.000000 1 // duckwalk
+109 16 15.000000 0 // duckjump
+125 15 5.000000 1 // duckidle
+140 16 5.000000 1 // idle
+156 16 15.000000 0 // jump
+172 15 15.000000 0 // painone
+187 17 15.000000 0 // paintwo
+204 5 15.000000 0 // shoot
+209 21 15.000000 1 // taunt
+230 21 40.000000 1 // run
+251 21 40.000000 1 // runbackwards
+272 21 40.000000 1 // strafeleft
+293 21 40.000000 1 // straferight
+314 2 15.000000 0 // deadone
+316 2 15.000000 0 // deadtwo
+318 21 40.000000 1 // forwardright
+339 21 40.000000 1 // forwardleft
+360 21 40.000000 1 // backright
+381 21 40.000000 1 // backleft
+402 21 20.000000 0 // melee
\ No newline at end of file
370 21 35.000000 1 // forwardleft
391 21 35.000000 1 // backright
412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
370 21 35.000000 1 // forwardleft
391 21 35.000000 1 // backright
412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
370 21 35.000000 1 // forwardleft
391 21 35.000000 1 // backright
412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
370 21 35.000000 1 // forwardleft
391 21 35.000000 1 // backright
412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
370 21 35.000000 1 // forwardleft
391 21 35.000000 1 // backright
412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
370 21 35.000000 1 // forwardleft
391 21 35.000000 1 // backright
412 21 30.000000 1 // backleft
+433 21 20.000000 0 // melee
\ No newline at end of file
339 21 40.000000 1 // forwardleft
360 21 40.000000 1 // backright
381 21 40.000000 1 // backleft
+402 21 20.000000 0 // melee
\ No newline at end of file
--- /dev/null
+0 36 20.000000 0 // dieone
+36 27 20.000000 0 // dietwo
+63 15 15.000000 1 // draw
+78 20 15.000000 1 // duck
+98 11 15.000000 1 // duckwalk
+109 16 15.000000 0 // duckjump
+125 15 5.000000 1 // duckidle
+140 16 5.000000 1 // idle
+156 16 15.000000 0 // jump
+172 15 15.000000 0 // painone
+187 17 15.000000 0 // paintwo
+204 5 15.000000 0 // shoot
+209 21 15.000000 1 // taunt
+230 21 40.000000 1 // run
+251 21 40.000000 1 // runbackwards
+272 21 40.000000 1 // strafeleft
+293 21 40.000000 1 // straferight
+314 2 15.000000 0 // deadone
+316 2 15.000000 0 // deadtwo
+318 21 40.000000 1 // forwardright
+339 21 40.000000 1 // forwardleft
+360 21 40.000000 1 // backright
+381 21 40.000000 1 // backleft
+402 21 20.000000 0 // melee
\ No newline at end of file
--- /dev/null
+0 36 20.000000 0 // dieone
+36 27 20.000000 0 // dietwo
+63 15 15.000000 1 // draw
+78 20 15.000000 1 // duck
+98 11 15.000000 1 // duckwalk
+109 16 15.000000 0 // duckjump
+125 15 5.000000 1 // duckidle
+140 16 5.000000 1 // idle
+156 16 15.000000 0 // jump
+172 15 15.000000 0 // painone
+187 17 15.000000 0 // paintwo
+204 5 15.000000 0 // shoot
+209 21 15.000000 1 // taunt
+230 21 40.000000 1 // run
+251 21 40.000000 1 // runbackwards
+272 21 40.000000 1 // strafeleft
+293 21 40.000000 1 // straferight
+314 2 15.000000 0 // deadone
+316 2 15.000000 0 // deadtwo
+318 21 40.000000 1 // forwardright
+339 21 40.000000 1 // forwardleft
+360 21 40.000000 1 // backright
+381 21 40.000000 1 // backleft
+402 21 20.000000 0 // melee
\ No newline at end of file