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fix import decompiling
author
Rudolf Polzer <divverent@xonotic.org>
Sun, 19 Feb 2012 17:27:45 +0000
(18:27 +0100)
committer
Rudolf Polzer <divverent@xonotic.org>
Sun, 19 Feb 2012 17:27:45 +0000
(18:27 +0100)
radiant/map.cpp
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diff --git
a/radiant/map.cpp
b/radiant/map.cpp
index ec412965883f92352d5465d50c8b9fe61ea3133d..852179de6ef3242684f5a49196e6552a689cafda 100644
(file)
--- a/
radiant/map.cpp
+++ b/
radiant/map.cpp
@@
-1690,7
+1690,7
@@
tryDecompile:
output.push_string((type && *type) ? type : "quake3");
output.push_string(" -fs_basepath \"");
output.push_string(EnginePath_get());
- output.push_string(" -fs_homepath \"");
+ output.push_string("
\"
-fs_homepath \"");
output.push_string(g_qeglobals.m_userEnginePath.c_str());
output.push_string("\" -fs_game ");
output.push_string(gamename_get());