NADE_PROJECTILE(1, PROJECTILE_NADE_MONSTER_BURN, "nade_red_burn");
}
++#ifndef MENUQC
entity Nade_FromProjectile(float proj)
{
FOREACH(NADES, true, LAMBDA(
}
return "";
}
++#endif
#ifdef SVQC
float healer_send(entity to, int sf);
mc = makeXonoticTabController(me.rows - 2);
me.gotoRC(me, 0.5, 0);
- me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Demos"), makeXonoticDemoBrowserTab()));
+ me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Guide"), NEW(XonoticGuideTab)));
+ me.TD(me, 1, 1, e = mc.makeTabButton_T(mc, _("Demos"), makeXonoticDemoBrowserTab(),
+ _("Browse and view demos")));
me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Screenshots"), makeXonoticScreenshotBrowserTab()));
me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Music Player"), makeXonoticMusicPlayerTab()));