--- /dev/null
+/*
+Copyright (C) 1996-1997 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+
+#include "quakedef.h"
+
+// for secure rcon authentication
+#include "hmac.h"
+#include "mdfour.h"
+#include <time.h>
+
+cvar_t rcon_password = {CVAR_CLIENT | CVAR_SERVER | CVAR_PRIVATE, "rcon_password", "", "password to authenticate rcon commands; NOTE: changing rcon_secure clears rcon_password, so set rcon_secure always before rcon_password; may be set to a string of the form user1:pass1 user2:pass2 user3:pass3 to allow multiple user accounts - the client then has to specify ONE of these combinations"};
+cvar_t rcon_secure = {CVAR_CLIENT | CVAR_SERVER, "rcon_secure", "0", "force secure rcon authentication (1 = time based, 2 = challenge based); NOTE: changing rcon_secure clears rcon_password, so set rcon_secure always before rcon_password"};
+cvar_t rcon_secure_challengetimeout = {CVAR_CLIENT, "rcon_secure_challengetimeout", "5", "challenge-based secure rcon: time out requests if no challenge came within this time interval"};
+cvar_t rcon_address = {CVAR_CLIENT, "rcon_address", "", "server address to send rcon commands to (when not connected to a server)"};
+cvar_t cl_name = {CVAR_CLIENT | CVAR_SAVE | CVAR_USERINFO, "name", "player", "change your player name"};
+cvar_t cl_topcolor = {CVAR_CLIENT | CVAR_SAVE | CVAR_USERINFO, "topcolor", "0", "change the color of your shirt"};
+cvar_t cl_bottomcolor = {CVAR_CLIENT | CVAR_SAVE | CVAR_USERINFO, "bottomcolor", "0", "change the color of your pants"};
+
+/*
+===================
+CL_ForwardToServer
+
+Sends an entire command string over to the server, unprocessed
+===================
+*/
+void CL_ForwardToServer (const char *s)
+{
+ char temp[128];
+ if (cls.state != ca_connected)
+ {
+ Con_Printf("Can't \"%s\", not connected\n", s);
+ return;
+ }
+
+ if (!cls.netcon)
+ return;
+
+ // LadyHavoc: thanks to Fuh for bringing the pure evil of SZ_Print to my
+ // attention, it has been eradicated from here, its only (former) use in
+ // all of darkplaces.
+ if (cls.protocol == PROTOCOL_QUAKEWORLD)
+ MSG_WriteByte(&cls.netcon->message, qw_clc_stringcmd);
+ else
+ MSG_WriteByte(&cls.netcon->message, clc_stringcmd);
+ if ((!strncmp(s, "say ", 4) || !strncmp(s, "say_team ", 9)) && cl_locs_enable.integer)
+ {
+ // say/say_team commands can replace % character codes with status info
+ while (*s)
+ {
+ if (*s == '%' && s[1])
+ {
+ // handle proquake message macros
+ temp[0] = 0;
+ switch (s[1])
+ {
+ case 'l': // current location
+ CL_Locs_FindLocationName(temp, sizeof(temp), cl.movement_origin);
+ break;
+ case 'h': // current health
+ dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_HEALTH]);
+ break;
+ case 'a': // current armor
+ dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_ARMOR]);
+ break;
+ case 'x': // current rockets
+ dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_ROCKETS]);
+ break;
+ case 'c': // current cells
+ dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_CELLS]);
+ break;
+ // silly proquake macros
+ case 'd': // loc at last death
+ CL_Locs_FindLocationName(temp, sizeof(temp), cl.lastdeathorigin);
+ break;
+ case 't': // current time
+ dpsnprintf(temp, sizeof(temp), "%.0f:%.0f", floor(cl.time / 60), cl.time - floor(cl.time / 60) * 60);
+ break;
+ case 'r': // rocket launcher status ("I have RL", "I need rockets", "I need RL")
+ if (!(cl.stats[STAT_ITEMS] & IT_ROCKET_LAUNCHER))
+ dpsnprintf(temp, sizeof(temp), "I need RL");
+ else if (!cl.stats[STAT_ROCKETS])
+ dpsnprintf(temp, sizeof(temp), "I need rockets");
+ else
+ dpsnprintf(temp, sizeof(temp), "I have RL");
+ break;
+ case 'p': // powerup status (outputs "quad" "pent" and "eyes" according to status)
+ if (cl.stats[STAT_ITEMS] & IT_QUAD)
+ {
+ if (temp[0])
+ strlcat(temp, " ", sizeof(temp));
+ strlcat(temp, "quad", sizeof(temp));
+ }
+ if (cl.stats[STAT_ITEMS] & IT_INVULNERABILITY)
+ {
+ if (temp[0])
+ strlcat(temp, " ", sizeof(temp));
+ strlcat(temp, "pent", sizeof(temp));
+ }
+ if (cl.stats[STAT_ITEMS] & IT_INVISIBILITY)
+ {
+ if (temp[0])
+ strlcat(temp, " ", sizeof(temp));
+ strlcat(temp, "eyes", sizeof(temp));
+ }
+ break;
+ case 'w': // weapon status (outputs "SSG:NG:SNG:GL:RL:LG" with the text between : characters omitted if you lack the weapon)
+ if (cl.stats[STAT_ITEMS] & IT_SUPER_SHOTGUN)
+ strlcat(temp, "SSG", sizeof(temp));
+ strlcat(temp, ":", sizeof(temp));
+ if (cl.stats[STAT_ITEMS] & IT_NAILGUN)
+ strlcat(temp, "NG", sizeof(temp));
+ strlcat(temp, ":", sizeof(temp));
+ if (cl.stats[STAT_ITEMS] & IT_SUPER_NAILGUN)
+ strlcat(temp, "SNG", sizeof(temp));
+ strlcat(temp, ":", sizeof(temp));
+ if (cl.stats[STAT_ITEMS] & IT_GRENADE_LAUNCHER)
+ strlcat(temp, "GL", sizeof(temp));
+ strlcat(temp, ":", sizeof(temp));
+ if (cl.stats[STAT_ITEMS] & IT_ROCKET_LAUNCHER)
+ strlcat(temp, "RL", sizeof(temp));
+ strlcat(temp, ":", sizeof(temp));
+ if (cl.stats[STAT_ITEMS] & IT_LIGHTNING)
+ strlcat(temp, "LG", sizeof(temp));
+ break;
+ default:
+ // not a recognized macro, print it as-is...
+ temp[0] = s[0];
+ temp[1] = s[1];
+ temp[2] = 0;
+ break;
+ }
+ // write the resulting text
+ SZ_Write(&cls.netcon->message, (unsigned char *)temp, (int)strlen(temp));
+ s += 2;
+ continue;
+ }
+ MSG_WriteByte(&cls.netcon->message, *s);
+ s++;
+ }
+ MSG_WriteByte(&cls.netcon->message, 0);
+ }
+ else // any other command is passed on as-is
+ SZ_Write(&cls.netcon->message, (const unsigned char *)s, (int)strlen(s) + 1);
+}
+
+void CL_ForwardToServer_f (cmd_state_t *cmd)
+{
+ const char *s;
+ char vabuf[1024];
+ if (!strcasecmp(Cmd_Argv(cmd, 0), "cmd"))
+ {
+ // we want to strip off "cmd", so just send the args
+ s = Cmd_Argc(cmd) > 1 ? Cmd_Args(cmd) : "";
+ }
+ else
+ {
+ // we need to keep the command name, so send Cmd_Argv(cmd, 0), a space and then Cmd_Args(cmd)
+ s = va(vabuf, sizeof(vabuf), "%s %s", Cmd_Argv(cmd, 0), Cmd_Argc(cmd) > 1 ? Cmd_Args(cmd) : "");
+ }
+ // don't send an empty forward message if the user tries "cmd" by itself
+ if (!s || !*s)
+ return;
+ CL_ForwardToServer(s);
+}
+
+/*
+==================
+CL_Color_f
+==================
+*/
+cvar_t cl_color = {CVAR_READONLY | CVAR_CLIENT | CVAR_SAVE, "_cl_color", "0", "internal storage cvar for current player colors (changed by color command)"};
+
+// Ignore the callbacks so this two-to-three way synchronization doesn't cause an infinite loop.
+static void CL_Color_c(cvar_t *var)
+{
+ char vabuf[1024];
+
+ Cvar_Set_NoCallback(&cl_topcolor, va(vabuf, sizeof(vabuf), "%i", ((var->integer >> 4) & 15)));
+ Cvar_Set_NoCallback(&cl_bottomcolor, va(vabuf, sizeof(vabuf), "%i", (var->integer & 15)));
+}
+
+static void CL_Topcolor_c(cvar_t *var)
+{
+ char vabuf[1024];
+
+ Cvar_Set_NoCallback(&cl_color, va(vabuf, sizeof(vabuf), "%i", var->integer*16 + cl_bottomcolor.integer));
+}
+
+static void CL_Bottomcolor_c(cvar_t *var)
+{
+ char vabuf[1024];
+
+ Cvar_Set_NoCallback(&cl_color, va(vabuf, sizeof(vabuf), "%i", cl_topcolor.integer*16 + var->integer));
+}
+
+static void CL_Color_f(cmd_state_t *cmd)
+{
+ int top, bottom;
+
+ if (Cmd_Argc(cmd) == 1)
+ {
+ if (cmd->source == src_command)
+ {
+ Con_Printf("\"color\" is \"%i %i\"\n", cl_topcolor.integer, cl_bottomcolor.integer);
+ Con_Print("color <0-15> [0-15]\n");
+ }
+ return;
+ }
+
+ if (Cmd_Argc(cmd) == 2)
+ top = bottom = atoi(Cmd_Argv(cmd, 1));
+ else
+ {
+ top = atoi(Cmd_Argv(cmd, 1));
+ bottom = atoi(Cmd_Argv(cmd, 2));
+ }
+ /*
+ * This is just a convenient way to change topcolor and bottomcolor
+ * We can't change cl_color from here directly because topcolor and
+ * bottomcolor may be changed separately and do not call this function.
+ * So it has to be changed when the userinfo strings are updated, which
+ * happens twice here. Perhaps find a cleaner way?
+ */
+
+ top = top >= 0 ? top : cl_topcolor.integer;
+ bottom = bottom >= 0 ? bottom : cl_bottomcolor.integer;
+
+ top &= 15;
+ bottom &= 15;
+
+ // LadyHavoc: allowing skin colormaps 14 and 15 by commenting this out
+ //if (top > 13)
+ // top = 13;
+ //if (bottom > 13)
+ // bottom = 13;
+
+ if (cmd->source == src_command)
+ {
+ Cvar_SetValueQuick(&cl_topcolor, top);
+ Cvar_SetValueQuick(&cl_bottomcolor, bottom);
+ return;
+ }
+}
+
+/*
+====================
+CL_Packet_f
+
+packet <destination> <contents>
+
+Contents allows \n escape character
+====================
+*/
+static void CL_Packet_f(cmd_state_t *cmd) // credit: taken from QuakeWorld
+{
+ char send[2048];
+ int i, l;
+ const char *in;
+ char *out;
+ lhnetaddress_t address;
+ lhnetsocket_t *mysocket;
+
+ if (Cmd_Argc(cmd) != 3)
+ {
+ Con_Printf ("packet <destination> <contents>\n");
+ return;
+ }
+
+ if (!LHNETADDRESS_FromString (&address, Cmd_Argv(cmd, 1), sv_netport.integer))
+ {
+ Con_Printf ("Bad address\n");
+ return;
+ }
+
+ in = Cmd_Argv(cmd, 2);
+ out = send+4;
+ send[0] = send[1] = send[2] = send[3] = -1;
+
+ l = (int)strlen (in);
+ for (i=0 ; i<l ; i++)
+ {
+ if (out >= send + sizeof(send) - 1)
+ break;
+ if (in[i] == '\\' && in[i+1] == 'n')
+ {
+ *out++ = '\n';
+ i++;
+ }
+ else if (in[i] == '\\' && in[i+1] == '0')
+ {
+ *out++ = '\0';
+ i++;
+ }
+ else if (in[i] == '\\' && in[i+1] == 't')
+ {
+ *out++ = '\t';
+ i++;
+ }
+ else if (in[i] == '\\' && in[i+1] == 'r')
+ {
+ *out++ = '\r';
+ i++;
+ }
+ else if (in[i] == '\\' && in[i+1] == '"')
+ {
+ *out++ = '\"';
+ i++;
+ }
+ else
+ *out++ = in[i];
+ }
+
+ mysocket = NetConn_ChooseClientSocketForAddress(&address);
+ if (!mysocket)
+ mysocket = NetConn_ChooseServerSocketForAddress(&address);
+ if (mysocket)
+ NetConn_Write(mysocket, send, out - send, &address);
+}
+
+/*
+=====================
+CL_PQRcon_f
+
+ProQuake rcon support
+=====================
+*/
+static void CL_PQRcon_f(cmd_state_t *cmd)
+{
+ int n;
+ const char *e;
+ lhnetsocket_t *mysocket;
+
+ if (Cmd_Argc(cmd) == 1)
+ {
+ Con_Printf("%s: Usage: %s command\n", Cmd_Argv(cmd, 0), Cmd_Argv(cmd, 0));
+ return;
+ }
+
+ if (!rcon_password.string || !rcon_password.string[0] || rcon_secure.integer > 0)
+ {
+ Con_Printf ("You must set rcon_password before issuing an pqrcon command, and rcon_secure must be 0.\n");
+ return;
+ }
+
+ e = strchr(rcon_password.string, ' ');
+ n = e ? e-rcon_password.string : (int)strlen(rcon_password.string);
+
+ if (cls.netcon)
+ cls.rcon_address = cls.netcon->peeraddress;
+ else
+ {
+ if (!rcon_address.string[0])
+ {
+ Con_Printf ("You must either be connected, or set the rcon_address cvar to issue rcon commands\n");
+ return;
+ }
+ LHNETADDRESS_FromString(&cls.rcon_address, rcon_address.string, sv_netport.integer);
+ }
+ mysocket = NetConn_ChooseClientSocketForAddress(&cls.rcon_address);
+ if (mysocket)
+ {
+ sizebuf_t buf;
+ unsigned char bufdata[64];
+ buf.data = bufdata;
+ SZ_Clear(&buf);
+ MSG_WriteLong(&buf, 0);
+ MSG_WriteByte(&buf, CCREQ_RCON);
+ SZ_Write(&buf, (const unsigned char*)rcon_password.string, n);
+ MSG_WriteByte(&buf, 0); // terminate the (possibly partial) string
+ MSG_WriteString(&buf, Cmd_Args(cmd));
+ StoreBigLong(buf.data, NETFLAG_CTL | (buf.cursize & NETFLAG_LENGTH_MASK));
+ NetConn_Write(mysocket, buf.data, buf.cursize, &cls.rcon_address);
+ SZ_Clear(&buf);
+ }
+}
+
+/*
+=====================
+CL_Rcon_f
+
+ Send the rest of the command line over as
+ an unconnected command.
+=====================
+*/
+static void CL_Rcon_f(cmd_state_t *cmd) // credit: taken from QuakeWorld
+{
+ int i, n;
+ const char *e;
+ lhnetsocket_t *mysocket;
+
+ if (Cmd_Argc(cmd) == 1)
+ {
+ Con_Printf("%s: Usage: %s command\n", Cmd_Argv(cmd, 0), Cmd_Argv(cmd, 0));
+ return;
+ }
+
+ if (!rcon_password.string || !rcon_password.string[0])
+ {
+ Con_Printf ("You must set rcon_password before issuing an rcon command.\n");
+ return;
+ }
+
+ e = strchr(rcon_password.string, ' ');
+ n = e ? e-rcon_password.string : (int)strlen(rcon_password.string);
+
+ if (cls.netcon)
+ cls.rcon_address = cls.netcon->peeraddress;
+ else
+ {
+ if (!rcon_address.string[0])
+ {
+ Con_Printf ("You must either be connected, or set the rcon_address cvar to issue rcon commands\n");
+ return;
+ }
+ LHNETADDRESS_FromString(&cls.rcon_address, rcon_address.string, sv_netport.integer);
+ }
+ mysocket = NetConn_ChooseClientSocketForAddress(&cls.rcon_address);
+ if (mysocket && Cmd_Args(cmd)[0])
+ {
+ // simply put together the rcon packet and send it
+ if(Cmd_Argv(cmd, 0)[0] == 's' || rcon_secure.integer > 1)
+ {
+ if(cls.rcon_commands[cls.rcon_ringpos][0])
+ {
+ char s[128];
+ LHNETADDRESS_ToString(&cls.rcon_addresses[cls.rcon_ringpos], s, sizeof(s), true);
+ Con_Printf("rcon to %s (for command %s) failed: too many buffered commands (possibly increase MAX_RCONS)\n", s, cls.rcon_commands[cls.rcon_ringpos]);
+ cls.rcon_commands[cls.rcon_ringpos][0] = 0;
+ --cls.rcon_trying;
+ }
+ for (i = 0;i < MAX_RCONS;i++)
+ if(cls.rcon_commands[i][0])
+ if (!LHNETADDRESS_Compare(&cls.rcon_address, &cls.rcon_addresses[i]))
+ break;
+ ++cls.rcon_trying;
+ if(i >= MAX_RCONS)
+ NetConn_WriteString(mysocket, "\377\377\377\377getchallenge", &cls.rcon_address); // otherwise we'll request the challenge later
+ strlcpy(cls.rcon_commands[cls.rcon_ringpos], Cmd_Args(cmd), sizeof(cls.rcon_commands[cls.rcon_ringpos]));
+ cls.rcon_addresses[cls.rcon_ringpos] = cls.rcon_address;
+ cls.rcon_timeout[cls.rcon_ringpos] = host.realtime + rcon_secure_challengetimeout.value;
+ cls.rcon_ringpos = (cls.rcon_ringpos + 1) % MAX_RCONS;
+ }
+ else if(rcon_secure.integer > 0)
+ {
+ char buf[1500];
+ char argbuf[1500];
+ dpsnprintf(argbuf, sizeof(argbuf), "%ld.%06d %s", (long) time(NULL), (int) (rand() % 1000000), Cmd_Args(cmd));
+ memcpy(buf, "\377\377\377\377srcon HMAC-MD4 TIME ", 24);
+ if(HMAC_MDFOUR_16BYTES((unsigned char *) (buf + 24), (unsigned char *) argbuf, (int)strlen(argbuf), (unsigned char *) rcon_password.string, n))
+ {
+ buf[40] = ' ';
+ strlcpy(buf + 41, argbuf, sizeof(buf) - 41);
+ NetConn_Write(mysocket, buf, 41 + (int)strlen(buf + 41), &cls.rcon_address);
+ }
+ }
+ else
+ {
+ char buf[1500];
+ memcpy(buf, "\377\377\377\377", 4);
+ dpsnprintf(buf+4, sizeof(buf)-4, "rcon %.*s %s", n, rcon_password.string, Cmd_Args(cmd));
+ NetConn_WriteString(mysocket, buf, &cls.rcon_address);
+ }
+ }
+}
+
+static void CL_RCon_ClearPassword_c(cvar_t *var)
+{
+ // whenever rcon_secure is changed to 0, clear rcon_password for
+ // security reasons (prevents a send-rcon-password-as-plaintext
+ // attack based on NQ protocol session takeover and svc_stufftext)
+ if(var->integer <= 0)
+ Cvar_SetQuick(&rcon_password, "");
+}
+
+void CL_InitCommands(void)
+{
+ Cvar_RegisterVariable(&cl_color);
+ Cvar_RegisterCallback(&cl_color, CL_Color_c);
+ Cvar_RegisterVariable(&cl_topcolor);
+ Cvar_RegisterCallback(&cl_topcolor, CL_Topcolor_c);
+ Cvar_RegisterVariable(&cl_bottomcolor);
+ Cvar_RegisterCallback(&cl_bottomcolor, CL_Bottomcolor_c);
+ Cvar_RegisterVariable(&rcon_address);
+ Cvar_RegisterVariable(&rcon_secure);
+ Cvar_RegisterCallback(&rcon_secure, CL_RCon_ClearPassword_c);
+ Cvar_RegisterVariable(&rcon_secure_challengetimeout);
+
+ Cmd_AddCommand(CMD_CLIENT | CMD_CLIENT_FROM_SERVER, "cmd", CL_ForwardToServer_f, "send a console commandline to the server (used by some mods)");
+ Cmd_AddCommand(CMD_CLIENT, "color", CL_Color_f, "change your player shirt and pants colors");
+ Cmd_AddCommand(CMD_CLIENT, "rcon", CL_Rcon_f, "sends a command to the server console (if your rcon_password matches the server's rcon_password), or to the address specified by rcon_address when not connected (again rcon_password must match the server's); note: if rcon_secure is set, client and server clocks must be synced e.g. via NTP");
+ Cmd_AddCommand(CMD_CLIENT, "srcon", CL_Rcon_f, "sends a command to the server console (if your rcon_password matches the server's rcon_password), or to the address specified by rcon_address when not connected (again rcon_password must match the server's); this always works as if rcon_secure is set; note: client and server clocks must be synced e.g. via NTP");
+ Cmd_AddCommand(CMD_CLIENT, "pqrcon", CL_PQRcon_f, "sends a command to a proquake server console (if your rcon_password matches the server's rcon_password), or to the address specified by rcon_address when not connected (again rcon_password must match the server's)");
+ Cmd_AddCommand(CMD_CLIENT, "packet", CL_Packet_f, "send a packet to the specified address:port containing a text string");
+
+}
//
// register our commands
//
+ CL_InitCommands();
+
Cvar_RegisterVariable (&cl_upspeed);
Cvar_RegisterVariable (&cl_forwardspeed);
Cvar_RegisterVariable (&cl_backspeed);
{
Con_Printf("Downloading new CSQC code to dlcache/%s.%i.%i\n", csqc_progname.string, csqc_progsize.integer, csqc_progcrc.integer);
if(cl_serverextension_download.integer == 2 && FS_HasZlib())
- Cmd_ForwardStringToServer(va(vabuf, sizeof(vabuf), "download %s deflate", csqc_progname.string));
+ CL_ForwardToServer(va(vabuf, sizeof(vabuf), "download %s deflate", csqc_progname.string));
else
- Cmd_ForwardStringToServer(va(vabuf, sizeof(vabuf), "download %s", csqc_progname.string));
+ CL_ForwardToServer(va(vabuf, sizeof(vabuf), "download %s", csqc_progname.string));
return;
}
}
cl.loadfinished = true;
// now issue the spawn to move on to signon 2 like normal
if (cls.netcon)
- Cmd_ForwardStringToServer("prespawn");
+ CL_ForwardToServer("prespawn");
}
}
}
cl.loadfinished = true;
// now issue the spawn to move on to signon 2 like normal
if (cls.netcon)
- Cmd_ForwardStringToServer("prespawn");
+ CL_ForwardToServer("prespawn");
}
}
aborteddownload = false;
// regarding the * check: don't try to download submodels
if (cl_serverextension_download.integer && cls.netcon && cl.model_name[cl.downloadmodel_current][0] != '*' && !sv.active)
{
- Cmd_ForwardStringToServer(va(vabuf, sizeof(vabuf), "download %s", cl.model_name[cl.downloadmodel_current]));
+ CL_ForwardToServer(va(vabuf, sizeof(vabuf), "download %s", cl.model_name[cl.downloadmodel_current]));
// we'll try loading again when the download finishes
return;
}
cl.loadfinished = true;
// now issue the spawn to move on to signon 2 like normal
if (cls.netcon)
- Cmd_ForwardStringToServer("prespawn");
+ CL_ForwardToServer("prespawn");
}
}
}
Con_Printf("Sound %s not found\n", soundname);
if (cl_serverextension_download.integer && cls.netcon && !sv.active)
{
- Cmd_ForwardStringToServer(va(vabuf, sizeof(vabuf), "download %s", soundname));
+ CL_ForwardToServer(va(vabuf, sizeof(vabuf), "download %s", soundname));
// we'll try loading again when the download finishes
return;
}
// now issue the spawn to move on to signon 2 like normal
if (cls.netcon)
- Cmd_ForwardStringToServer("prespawn");
+ CL_ForwardToServer("prespawn");
}
}
// check further encodings here
}
- Cmd_ForwardStringToServer("sv_startdownload");
+ CL_ForwardToServer("sv_startdownload");
}
static void CL_StopDownload_f(cmd_state_t *cmd)
const char *Key_KeynumToString (int keynum, char *buf, size_t buflength);
int Key_StringToKeynum (const char *str);
+//
+// cl_cmd.c
+//
+/// adds the string as a clc_stringcmd to the client message.
+/// (used when there is no reason to generate a local command to do it)
+void CL_ForwardToServer (const char *s);
+
+/// adds the current command line as a clc_stringcmd to the client message.
+/// things like godmode, noclip, etc, are commands directed to the server,
+/// so when they are typed in at the console, they will need to be forwarded.
+void CL_ForwardToServer_f (cmd_state_t *cmd);
+void CL_InitCommands(void);
+
+
//
// cl_demo.c
//
// register our commands
//
// client-only commands
- Cmd_AddCommand(CMD_CLIENT | CMD_CLIENT_FROM_SERVER, "cmd", Cmd_ForwardToServer_f, "send a console commandline to the server (used by some mods)");
Cmd_AddCommand(CMD_SHARED, "wait", Cmd_Wait_f, "make script execution wait for next rendered frame");
Cmd_AddCommand(CMD_CLIENT, "cprint", Cmd_Centerprint_f, "print something at the screen center");
if(cmd == &cmd_client && (flags & CMD_SERVER_FROM_CLIENT) && !(flags & CMD_CLIENT))
{
save = function;
- function = Cmd_ForwardToServer_f;
+ function = CL_ForwardToServer_f;
}
// fail if the command is a variable name
if (Cvar_FindVar(cmd->cvars, cmd_name, ~0))
Cbuf_Unlock(cmd);
}
-
-/*
-===================
-Cmd_ForwardStringToServer
-
-Sends an entire command string over to the server, unprocessed
-===================
-*/
-void Cmd_ForwardStringToServer (const char *s)
-{
- char temp[128];
- if (cls.state != ca_connected)
- {
- Con_Printf("Can't \"%s\", not connected\n", s);
- return;
- }
-
- if (!cls.netcon)
- return;
-
- // LadyHavoc: thanks to Fuh for bringing the pure evil of SZ_Print to my
- // attention, it has been eradicated from here, its only (former) use in
- // all of darkplaces.
- if (cls.protocol == PROTOCOL_QUAKEWORLD)
- MSG_WriteByte(&cls.netcon->message, qw_clc_stringcmd);
- else
- MSG_WriteByte(&cls.netcon->message, clc_stringcmd);
- if ((!strncmp(s, "say ", 4) || !strncmp(s, "say_team ", 9)) && cl_locs_enable.integer)
- {
- // say/say_team commands can replace % character codes with status info
- while (*s)
- {
- if (*s == '%' && s[1])
- {
- // handle proquake message macros
- temp[0] = 0;
- switch (s[1])
- {
- case 'l': // current location
- CL_Locs_FindLocationName(temp, sizeof(temp), cl.movement_origin);
- break;
- case 'h': // current health
- dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_HEALTH]);
- break;
- case 'a': // current armor
- dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_ARMOR]);
- break;
- case 'x': // current rockets
- dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_ROCKETS]);
- break;
- case 'c': // current cells
- dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_CELLS]);
- break;
- // silly proquake macros
- case 'd': // loc at last death
- CL_Locs_FindLocationName(temp, sizeof(temp), cl.lastdeathorigin);
- break;
- case 't': // current time
- dpsnprintf(temp, sizeof(temp), "%.0f:%.0f", floor(cl.time / 60), cl.time - floor(cl.time / 60) * 60);
- break;
- case 'r': // rocket launcher status ("I have RL", "I need rockets", "I need RL")
- if (!(cl.stats[STAT_ITEMS] & IT_ROCKET_LAUNCHER))
- dpsnprintf(temp, sizeof(temp), "I need RL");
- else if (!cl.stats[STAT_ROCKETS])
- dpsnprintf(temp, sizeof(temp), "I need rockets");
- else
- dpsnprintf(temp, sizeof(temp), "I have RL");
- break;
- case 'p': // powerup status (outputs "quad" "pent" and "eyes" according to status)
- if (cl.stats[STAT_ITEMS] & IT_QUAD)
- {
- if (temp[0])
- strlcat(temp, " ", sizeof(temp));
- strlcat(temp, "quad", sizeof(temp));
- }
- if (cl.stats[STAT_ITEMS] & IT_INVULNERABILITY)
- {
- if (temp[0])
- strlcat(temp, " ", sizeof(temp));
- strlcat(temp, "pent", sizeof(temp));
- }
- if (cl.stats[STAT_ITEMS] & IT_INVISIBILITY)
- {
- if (temp[0])
- strlcat(temp, " ", sizeof(temp));
- strlcat(temp, "eyes", sizeof(temp));
- }
- break;
- case 'w': // weapon status (outputs "SSG:NG:SNG:GL:RL:LG" with the text between : characters omitted if you lack the weapon)
- if (cl.stats[STAT_ITEMS] & IT_SUPER_SHOTGUN)
- strlcat(temp, "SSG", sizeof(temp));
- strlcat(temp, ":", sizeof(temp));
- if (cl.stats[STAT_ITEMS] & IT_NAILGUN)
- strlcat(temp, "NG", sizeof(temp));
- strlcat(temp, ":", sizeof(temp));
- if (cl.stats[STAT_ITEMS] & IT_SUPER_NAILGUN)
- strlcat(temp, "SNG", sizeof(temp));
- strlcat(temp, ":", sizeof(temp));
- if (cl.stats[STAT_ITEMS] & IT_GRENADE_LAUNCHER)
- strlcat(temp, "GL", sizeof(temp));
- strlcat(temp, ":", sizeof(temp));
- if (cl.stats[STAT_ITEMS] & IT_ROCKET_LAUNCHER)
- strlcat(temp, "RL", sizeof(temp));
- strlcat(temp, ":", sizeof(temp));
- if (cl.stats[STAT_ITEMS] & IT_LIGHTNING)
- strlcat(temp, "LG", sizeof(temp));
- break;
- default:
- // not a recognized macro, print it as-is...
- temp[0] = s[0];
- temp[1] = s[1];
- temp[2] = 0;
- break;
- }
- // write the resulting text
- SZ_Write(&cls.netcon->message, (unsigned char *)temp, (int)strlen(temp));
- s += 2;
- continue;
- }
- MSG_WriteByte(&cls.netcon->message, *s);
- s++;
- }
- MSG_WriteByte(&cls.netcon->message, 0);
- }
- else // any other command is passed on as-is
- SZ_Write(&cls.netcon->message, (const unsigned char *)s, (int)strlen(s) + 1);
-}
-
-/*
-===================
-Cmd_ForwardToServer
-
-Sends the entire command line over to the server
-===================
-*/
-void Cmd_ForwardToServer_f (cmd_state_t *cmd)
-{
- const char *s;
- char vabuf[1024];
- if (!strcasecmp(Cmd_Argv(cmd, 0), "cmd"))
- {
- // we want to strip off "cmd", so just send the args
- s = Cmd_Argc(cmd) > 1 ? Cmd_Args(cmd) : "";
- }
- else
- {
- // we need to keep the command name, so send Cmd_Argv(cmd, 0), a space and then Cmd_Args(cmd)
- s = va(vabuf, sizeof(vabuf), "%s %s", Cmd_Argv(cmd, 0), Cmd_Argc(cmd) > 1 ? Cmd_Args(cmd) : "");
- }
- // don't send an empty forward message if the user tries "cmd" by itself
- if (!s || !*s)
- return;
- Cmd_ForwardStringToServer(s);
-}
-
-
/*
================
Cmd_CheckParm
/// The text can come from the command buffer, a remote client, or stdin.
void Cmd_ExecuteString (cmd_state_t *cmd, const char *text, cmd_source_t src, qboolean lockmutex);
-/// adds the string as a clc_stringcmd to the client message.
-/// (used when there is no reason to generate a local command to do it)
-void Cmd_ForwardStringToServer (const char *s);
-
-/// adds the current command line as a clc_stringcmd to the client message.
-/// things like godmode, noclip, etc, are commands directed to the server,
-/// so when they are typed in at the console, they will need to be forwarded.
-void Cmd_ForwardToServer_f (cmd_state_t *cmd);
-
/// quotes a string so that it can be used as a command argument again;
/// quoteset is a string that contains one or more of ", \, $ and specifies
/// the characters to be quoted (you usually want to either pass "\"\\" or
#include "prvm_cmds.h"
#include "utf8lib.h"
-// for secure rcon authentication
-#include "hmac.h"
-#include "mdfour.h"
-#include <time.h>
-
extern cvar_t sv_adminnick;
extern cvar_t sv_status_privacy;
extern cvar_t sv_status_show_qcstatus;
extern cvar_t sv_namechangetimer;
-cvar_t rcon_password = {CVAR_CLIENT | CVAR_SERVER | CVAR_PRIVATE, "rcon_password", "", "password to authenticate rcon commands; NOTE: changing rcon_secure clears rcon_password, so set rcon_secure always before rcon_password; may be set to a string of the form user1:pass1 user2:pass2 user3:pass3 to allow multiple user accounts - the client then has to specify ONE of these combinations"};
-cvar_t rcon_secure = {CVAR_CLIENT | CVAR_SERVER, "rcon_secure", "0", "force secure rcon authentication (1 = time based, 2 = challenge based); NOTE: changing rcon_secure clears rcon_password, so set rcon_secure always before rcon_password"};
-cvar_t rcon_secure_challengetimeout = {CVAR_CLIENT, "rcon_secure_challengetimeout", "5", "challenge-based secure rcon: time out requests if no challenge came within this time interval"};
-cvar_t rcon_address = {CVAR_CLIENT, "rcon_address", "", "server address to send rcon commands to (when not connected to a server)"};
-cvar_t cl_name = {CVAR_CLIENT | CVAR_SAVE | CVAR_USERINFO, "name", "player", "change your player name"};
-cvar_t cl_topcolor = {CVAR_CLIENT | CVAR_SAVE | CVAR_USERINFO, "topcolor", "0", "change the color of your shirt"};
-cvar_t cl_bottomcolor = {CVAR_CLIENT | CVAR_SAVE | CVAR_USERINFO, "bottomcolor", "0", "change the color of your pants"};
cvar_t cl_team = {CVAR_CLIENT | CVAR_USERINFO | CVAR_SAVE, "team", "none", "QW team (4 character limit, example: blue)"};
cvar_t cl_skin = {CVAR_CLIENT | CVAR_USERINFO | CVAR_SAVE, "skin", "", "QW player skin name (example: base)"};
cvar_t cl_playermodel = {CVAR_CLIENT | CVAR_SERVER | CVAR_USERINFO | CVAR_SAVE, "playermodel", "", "current player model in Nexuiz/Xonotic"};
}
}
-/*
-==================
-CL_Color_f
-==================
-*/
-cvar_t cl_color = {CVAR_READONLY | CVAR_CLIENT | CVAR_SAVE, "_cl_color", "0", "internal storage cvar for current player colors (changed by color command)"};
-
-// Ignore the callbacks so this two-to-three way synchronization doesn't cause an infinite loop.
-static void CL_Color_c(cvar_t *var)
-{
- char vabuf[1024];
-
- Cvar_Set_NoCallback(&cl_topcolor, va(vabuf, sizeof(vabuf), "%i", ((var->integer >> 4) & 15)));
- Cvar_Set_NoCallback(&cl_bottomcolor, va(vabuf, sizeof(vabuf), "%i", (var->integer & 15)));
-}
-
-static void CL_Topcolor_c(cvar_t *var)
-{
- char vabuf[1024];
-
- Cvar_Set_NoCallback(&cl_color, va(vabuf, sizeof(vabuf), "%i", var->integer*16 + cl_bottomcolor.integer));
-}
-
-static void CL_Bottomcolor_c(cvar_t *var)
-{
- char vabuf[1024];
-
- Cvar_Set_NoCallback(&cl_color, va(vabuf, sizeof(vabuf), "%i", cl_topcolor.integer*16 + var->integer));
-}
-
-static void CL_Color_f(cmd_state_t *cmd)
-{
- int top, bottom;
-
- if (Cmd_Argc(cmd) == 1)
- {
- if (cmd->source == src_command)
- {
- Con_Printf("\"color\" is \"%i %i\"\n", cl_topcolor.integer, cl_bottomcolor.integer);
- Con_Print("color <0-15> [0-15]\n");
- }
- return;
- }
-
- if (Cmd_Argc(cmd) == 2)
- top = bottom = atoi(Cmd_Argv(cmd, 1));
- else
- {
- top = atoi(Cmd_Argv(cmd, 1));
- bottom = atoi(Cmd_Argv(cmd, 2));
- }
- /*
- * This is just a convenient way to change topcolor and bottomcolor
- * We can't change cl_color from here directly because topcolor and
- * bottomcolor may be changed separately and do not call this function.
- * So it has to be changed when the userinfo strings are updated, which
- * happens twice here. Perhaps find a cleaner way?
- */
-
- top = top >= 0 ? top : cl_topcolor.integer;
- bottom = bottom >= 0 ? bottom : cl_bottomcolor.integer;
-
- top &= 15;
- bottom &= 15;
-
- // LadyHavoc: allowing skin colormaps 14 and 15 by commenting this out
- //if (top > 13)
- // top = 13;
- //if (bottom > 13)
- // bottom = 13;
-
- if (cmd->source == src_command)
- {
- Cvar_SetValueQuick(&cl_topcolor, top);
- Cvar_SetValueQuick(&cl_bottomcolor, bottom);
- return;
- }
-}
-
cvar_t cl_rate = {CVAR_CLIENT | CVAR_SAVE | CVAR_USERINFO, "rate", "20000", "change your connection speed"};
cvar_t cl_rate_burstsize = {CVAR_CLIENT | CVAR_SAVE | CVAR_USERINFO, "rate_burstsize", "1024", "internal storage cvar for current rate control burst size (changed by rate_burstsize command)"};
return;
Cvar_SetValue (&cvars_all, "_cl_pmodel", i);
if (cls.state == ca_connected)
- Cmd_ForwardToServer_f(cmd);
+ CL_ForwardToServer_f(cmd);
return;
}
// LadyHavoc: if there is no such cvar or if it is private, send a
// reply indicating that it has no value
if(!c || (c->flags & CVAR_PRIVATE))
- Cmd_ForwardStringToServer(va(vabuf, sizeof(vabuf), "sentcvar %s", cvarname));
+ CL_ForwardToServer(va(vabuf, sizeof(vabuf), "sentcvar %s", cvarname));
else
- Cmd_ForwardStringToServer(va(vabuf, sizeof(vabuf), "sentcvar %s \"%s\"", c->name, c->string));
+ CL_ForwardToServer(va(vabuf, sizeof(vabuf), "sentcvar %s \"%s\"", c->name, c->string));
return;
}
if(!sv.active)// || !PRVM_serverfunction(SV_ParseClientCommand))
host_client = old;
}
-/*
-=====================
-CL_PQRcon_f
-
-ProQuake rcon support
-=====================
-*/
-static void CL_PQRcon_f(cmd_state_t *cmd)
-{
- int n;
- const char *e;
- lhnetsocket_t *mysocket;
-
- if (Cmd_Argc(cmd) == 1)
- {
- Con_Printf("%s: Usage: %s command\n", Cmd_Argv(cmd, 0), Cmd_Argv(cmd, 0));
- return;
- }
-
- if (!rcon_password.string || !rcon_password.string[0] || rcon_secure.integer > 0)
- {
- Con_Printf ("You must set rcon_password before issuing an pqrcon command, and rcon_secure must be 0.\n");
- return;
- }
-
- e = strchr(rcon_password.string, ' ');
- n = e ? e-rcon_password.string : (int)strlen(rcon_password.string);
-
- if (cls.netcon)
- cls.rcon_address = cls.netcon->peeraddress;
- else
- {
- if (!rcon_address.string[0])
- {
- Con_Printf ("You must either be connected, or set the rcon_address cvar to issue rcon commands\n");
- return;
- }
- LHNETADDRESS_FromString(&cls.rcon_address, rcon_address.string, sv_netport.integer);
- }
- mysocket = NetConn_ChooseClientSocketForAddress(&cls.rcon_address);
- if (mysocket)
- {
- sizebuf_t buf;
- unsigned char bufdata[64];
- buf.data = bufdata;
- SZ_Clear(&buf);
- MSG_WriteLong(&buf, 0);
- MSG_WriteByte(&buf, CCREQ_RCON);
- SZ_Write(&buf, (const unsigned char*)rcon_password.string, n);
- MSG_WriteByte(&buf, 0); // terminate the (possibly partial) string
- MSG_WriteString(&buf, Cmd_Args(cmd));
- StoreBigLong(buf.data, NETFLAG_CTL | (buf.cursize & NETFLAG_LENGTH_MASK));
- NetConn_Write(mysocket, buf.data, buf.cursize, &cls.rcon_address);
- SZ_Clear(&buf);
- }
-}
-
//=============================================================================
// QuakeWorld commands
-/*
-=====================
-CL_Rcon_f
-
- Send the rest of the command line over as
- an unconnected command.
-=====================
-*/
-static void CL_Rcon_f(cmd_state_t *cmd) // credit: taken from QuakeWorld
-{
- int i, n;
- const char *e;
- lhnetsocket_t *mysocket;
-
- if (Cmd_Argc(cmd) == 1)
- {
- Con_Printf("%s: Usage: %s command\n", Cmd_Argv(cmd, 0), Cmd_Argv(cmd, 0));
- return;
- }
-
- if (!rcon_password.string || !rcon_password.string[0])
- {
- Con_Printf ("You must set rcon_password before issuing an rcon command.\n");
- return;
- }
-
- e = strchr(rcon_password.string, ' ');
- n = e ? e-rcon_password.string : (int)strlen(rcon_password.string);
-
- if (cls.netcon)
- cls.rcon_address = cls.netcon->peeraddress;
- else
- {
- if (!rcon_address.string[0])
- {
- Con_Printf ("You must either be connected, or set the rcon_address cvar to issue rcon commands\n");
- return;
- }
- LHNETADDRESS_FromString(&cls.rcon_address, rcon_address.string, sv_netport.integer);
- }
- mysocket = NetConn_ChooseClientSocketForAddress(&cls.rcon_address);
- if (mysocket && Cmd_Args(cmd)[0])
- {
- // simply put together the rcon packet and send it
- if(Cmd_Argv(cmd, 0)[0] == 's' || rcon_secure.integer > 1)
- {
- if(cls.rcon_commands[cls.rcon_ringpos][0])
- {
- char s[128];
- LHNETADDRESS_ToString(&cls.rcon_addresses[cls.rcon_ringpos], s, sizeof(s), true);
- Con_Printf("rcon to %s (for command %s) failed: too many buffered commands (possibly increase MAX_RCONS)\n", s, cls.rcon_commands[cls.rcon_ringpos]);
- cls.rcon_commands[cls.rcon_ringpos][0] = 0;
- --cls.rcon_trying;
- }
- for (i = 0;i < MAX_RCONS;i++)
- if(cls.rcon_commands[i][0])
- if (!LHNETADDRESS_Compare(&cls.rcon_address, &cls.rcon_addresses[i]))
- break;
- ++cls.rcon_trying;
- if(i >= MAX_RCONS)
- NetConn_WriteString(mysocket, "\377\377\377\377getchallenge", &cls.rcon_address); // otherwise we'll request the challenge later
- strlcpy(cls.rcon_commands[cls.rcon_ringpos], Cmd_Args(cmd), sizeof(cls.rcon_commands[cls.rcon_ringpos]));
- cls.rcon_addresses[cls.rcon_ringpos] = cls.rcon_address;
- cls.rcon_timeout[cls.rcon_ringpos] = host.realtime + rcon_secure_challengetimeout.value;
- cls.rcon_ringpos = (cls.rcon_ringpos + 1) % MAX_RCONS;
- }
- else if(rcon_secure.integer > 0)
- {
- char buf[1500];
- char argbuf[1500];
- dpsnprintf(argbuf, sizeof(argbuf), "%ld.%06d %s", (long) time(NULL), (int) (rand() % 1000000), Cmd_Args(cmd));
- memcpy(buf, "\377\377\377\377srcon HMAC-MD4 TIME ", 24);
- if(HMAC_MDFOUR_16BYTES((unsigned char *) (buf + 24), (unsigned char *) argbuf, (int)strlen(argbuf), (unsigned char *) rcon_password.string, n))
- {
- buf[40] = ' ';
- strlcpy(buf + 41, argbuf, sizeof(buf) - 41);
- NetConn_Write(mysocket, buf, 41 + (int)strlen(buf + 41), &cls.rcon_address);
- }
- }
- else
- {
- char buf[1500];
- memcpy(buf, "\377\377\377\377", 4);
- dpsnprintf(buf+4, sizeof(buf)-4, "rcon %.*s %s", n, rcon_password.string, Cmd_Args(cmd));
- NetConn_WriteString(mysocket, buf, &cls.rcon_address);
- }
- }
-}
-
-static void CL_RCon_ClearPassword_c(cvar_t *var)
-{
- // whenever rcon_secure is changed to 0, clear rcon_password for
- // security reasons (prevents a send-rcon-password-as-plaintext
- // attack based on NQ protocol session takeover and svc_stufftext)
- if(var->integer <= 0)
- Cvar_SetQuick(&rcon_password, "");
-}
-
/*
==================
CL_FullServerinfo_f
CL_SetInfo(Cmd_Argv(cmd, 1), Cmd_Argv(cmd, 2), true, false, false, false);
}
-/*
-====================
-CL_Packet_f
-
-packet <destination> <contents>
-
-Contents allows \n escape character
-====================
-*/
-static void CL_Packet_f(cmd_state_t *cmd) // credit: taken from QuakeWorld
-{
- char send[2048];
- int i, l;
- const char *in;
- char *out;
- lhnetaddress_t address;
- lhnetsocket_t *mysocket;
-
- if (Cmd_Argc(cmd) != 3)
- {
- Con_Printf ("packet <destination> <contents>\n");
- return;
- }
-
- if (!LHNETADDRESS_FromString (&address, Cmd_Argv(cmd, 1), sv_netport.integer))
- {
- Con_Printf ("Bad address\n");
- return;
- }
-
- in = Cmd_Argv(cmd, 2);
- out = send+4;
- send[0] = send[1] = send[2] = send[3] = -1;
-
- l = (int)strlen (in);
- for (i=0 ; i<l ; i++)
- {
- if (out >= send + sizeof(send) - 1)
- break;
- if (in[i] == '\\' && in[i+1] == 'n')
- {
- *out++ = '\n';
- i++;
- }
- else if (in[i] == '\\' && in[i+1] == '0')
- {
- *out++ = '\0';
- i++;
- }
- else if (in[i] == '\\' && in[i+1] == 't')
- {
- *out++ = '\t';
- i++;
- }
- else if (in[i] == '\\' && in[i+1] == 'r')
- {
- *out++ = '\r';
- i++;
- }
- else if (in[i] == '\\' && in[i+1] == '"')
- {
- *out++ = '\"';
- i++;
- }
- else
- *out++ = in[i];
- }
-
- mysocket = NetConn_ChooseClientSocketForAddress(&address);
- if (!mysocket)
- mysocket = NetConn_ChooseServerSocketForAddress(&address);
- if (mysocket)
- NetConn_Write(mysocket, send, out - send, &address);
-}
-
static void CL_PingPLReport_f(cmd_state_t *cmd)
{
char *errbyte;
Cvar_RegisterVariable(&cl_name);
Cvar_RegisterAlias(&cl_name, "_cl_name");
- Cvar_RegisterVariable(&cl_color);
- Cvar_RegisterCallback(&cl_color, CL_Color_c);
- Cvar_RegisterVariable(&cl_topcolor);
- Cvar_RegisterCallback(&cl_topcolor, CL_Topcolor_c);
- Cvar_RegisterVariable(&cl_bottomcolor);
- Cvar_RegisterCallback(&cl_bottomcolor, CL_Bottomcolor_c);
Cvar_RegisterVariable(&cl_rate);
Cvar_RegisterAlias(&cl_rate, "_cl_rate");
Cvar_RegisterVariable(&cl_rate_burstsize);
Cvar_RegisterVariable(&cl_playerskin);
Cvar_RegisterAlias(&cl_playerskin, "_cl_playerskin");
Cvar_RegisterVariable(&rcon_password);
- Cvar_RegisterVariable(&rcon_address);
- Cvar_RegisterVariable(&rcon_secure);
- Cvar_RegisterCallback(&rcon_secure, CL_RCon_ClearPassword_c);
- Cvar_RegisterVariable(&rcon_secure_challengetimeout);
Cvar_RegisterVariable(&r_fixtrans_auto);
Cvar_RegisterVariable(&cl_team);
Cvar_RegisterVariable(&cl_skin);
Cvar_RegisterVariable(&cl_noaim);
- Cmd_AddCommand(CMD_CLIENT, "color", CL_Color_f, "change your player shirt and pants colors");
Cmd_AddCommand(CMD_USERINFO, "pmodel", CL_PModel_f, "(Nehahra-only) change your player model choice");
Cmd_AddCommand(CMD_USERINFO, "playermodel", CL_Playermodel_f, "change your player model");
Cmd_AddCommand(CMD_USERINFO, "playerskin", CL_Playerskin_f, "change your player skin number");
Cmd_AddCommand(CMD_CLIENT, "sendcvar", CL_SendCvar_f, "sends the value of a cvar to the server as a sentcvar command, for use by QuakeC");
- Cmd_AddCommand(CMD_CLIENT, "rcon", CL_Rcon_f, "sends a command to the server console (if your rcon_password matches the server's rcon_password), or to the address specified by rcon_address when not connected (again rcon_password must match the server's); note: if rcon_secure is set, client and server clocks must be synced e.g. via NTP");
- Cmd_AddCommand(CMD_CLIENT, "srcon", CL_Rcon_f, "sends a command to the server console (if your rcon_password matches the server's rcon_password), or to the address specified by rcon_address when not connected (again rcon_password must match the server's); this always works as if rcon_secure is set; note: client and server clocks must be synced e.g. via NTP");
- Cmd_AddCommand(CMD_CLIENT, "pqrcon", CL_PQRcon_f, "sends a command to a proquake server console (if your rcon_password matches the server's rcon_password), or to the address specified by rcon_address when not connected (again rcon_password must match the server's)");
Cmd_AddCommand(CMD_CLIENT, "fullinfo", CL_FullInfo_f, "allows client to modify their userinfo");
Cmd_AddCommand(CMD_CLIENT, "setinfo", CL_SetInfo_f, "modifies your userinfo");
- Cmd_AddCommand(CMD_CLIENT, "packet", CL_Packet_f, "send a packet to the specified address:port containing a text string");
Cmd_AddCommand(CMD_CLIENT, "fixtrans", Image_FixTransparentPixels_f, "change alpha-zero pixels in an image file to sensible values, and write out a new TGA (warning: SLOW)");
// commands that are only sent by server to client for execution
if(chat_mode < 0)
Cmd_ExecuteString(cmd, chat_buffer, src_command, true); // not Cbuf_AddText to allow semiclons in args; however, this allows no variables then. Use aliases!
else
- Cmd_ForwardStringToServer(va(vabuf, sizeof(vabuf), "%s %s", chat_mode ? "say_team" : "say ", chat_buffer));
+ CL_ForwardToServer(va(vabuf, sizeof(vabuf), "%s %s", chat_mode ? "say_team" : "say ", chat_buffer));
key_dest = key_game;
chat_bufferpos = Key_ClearEditLine(false);
crypto.o \
cd_shared.o \
cl_collision.o \
+ cl_cmd.o \
cl_demo.o \
cl_input.o \
cl_main.o \
// reset move sequence numbering on this new connection
cls.servermovesequence = 0;
if (cls.protocol == PROTOCOL_QUAKEWORLD)
- Cmd_ForwardStringToServer("new");
+ CL_ForwardToServer("new");
if (cls.protocol == PROTOCOL_QUAKE)
{
// write a keepalive (clc_nop) as it seems to greatly improve the
// if running a client, try to send over network so the pause is handled by the server
if (cls.state == ca_connected)
{
- Cmd_ForwardToServer_f(cmd);
+ CL_ForwardToServer_f(cmd);
return;
}
print = Con_Printf;
}
else
{
- Cmd_ForwardToServer_f(cmd);
+ CL_ForwardToServer_f(cmd);
return;
}
}
fromServer = true;
else
{
- Cmd_ForwardToServer_f(cmd);
+ CL_ForwardToServer_f(cmd);
return;
}
}
// if running a client, try to send over network so the client's ping report parser will see the report
if (cls.state == ca_connected)
{
- Cmd_ForwardToServer_f(cmd);
+ CL_ForwardToServer_f(cmd);
return;
}
print = Con_Printf;
// if running a client, try to send over network so the client's status report parser will see the report
if (cls.state == ca_connected)
{
- Cmd_ForwardToServer_f(cmd);
+ CL_ForwardToServer_f(cmd);
return;
}
print = Con_Printf;