]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
URS: Ported Buffs mutator to URS.
authorLyberta <lyberta@lyberta.net>
Mon, 28 Aug 2017 22:22:43 +0000 (01:22 +0300)
committerLyberta <lyberta@lyberta.net>
Mon, 28 Aug 2017 22:22:43 +0000 (01:22 +0300)
qcsrc/common/mutators/mutator/buffs/sv_buffs.qc

index 925525f395a80e672113ff19e6f5768e81ac1d17..7038f01ff85ed0a15c8478fbc913c206580eb91d 100644 (file)
@@ -424,12 +424,17 @@ void buff_Medic_Heal(entity this)
 {
        FOREACH_CLIENT(IS_PLAYER(it) && it != this && vdist(it.origin - this.origin, <=, autocvar_g_buffs_medic_heal_range),
        {
-               if(SAME_TEAM(it, this))
-               if(it.health < autocvar_g_balance_health_regenstable)
+               if (!SAME_TEAM(it, this))
                {
-                       Send_Effect(EFFECT_HEALING, it.origin, '0 0 0', 1);
-                       it.health = bound(0, it.health + autocvar_g_buffs_medic_heal_amount, autocvar_g_balance_health_regenstable);
+                       continue;
                }
+               float hp = GetResourceAmount(it, RESOURCE_HEALTH);
+               if(hp >= autocvar_g_balance_health_regenstable)
+               {
+                       continue;
+               }
+               Send_Effect(EFFECT_HEALING, it.origin, '0 0 0', 1);
+               SetResourceAmount(it, RESOURCE_HEALTH, bound(0, hp + autocvar_g_buffs_medic_heal_amount, autocvar_g_balance_health_regenstable));
        });
 }
 
@@ -460,11 +465,11 @@ MUTATOR_HOOKFUNCTION(buffs, Damage_Calculate)
                frag_damage *= autocvar_g_buffs_speed_damage_take;
 
        if(frag_target.buffs & BUFF_MEDIC.m_itemid)
-       if((frag_target.health - frag_damage) <= 0)
+       if((GetResourceAmount(frag_target, RESOURCE_HEALTH) - frag_damage) <= 0)
        if(!ITEM_DAMAGE_NEEDKILL(frag_deathtype))
        if(frag_attacker)
        if(random() <= autocvar_g_buffs_medic_survive_chance)
-               frag_damage = max(5, frag_target.health - autocvar_g_buffs_medic_survive_health);
+               frag_damage = max(5, GetResourceAmount(frag_target, RESOURCE_HEALTH) - autocvar_g_buffs_medic_survive_health);
 
        if(frag_target.buffs & BUFF_JUMP.m_itemid)
        if(frag_deathtype == DEATH_FALL.m_id)
@@ -537,7 +542,8 @@ MUTATOR_HOOKFUNCTION(buffs, Damage_Calculate)
        if(frag_target.takedamage)
        if(DIFF_TEAM(frag_attacker, frag_target))
        {
-               frag_attacker.health = bound(0, frag_attacker.health + bound(0, frag_damage * autocvar_g_buffs_vampire_damage_steal, frag_target.health), g_pickup_healthsmall_max);
+               float hp = GetResourceAmount(frag_attacker, RESOURCE_HEALTH);
+               SetResourceAmount(frag_attacker, RESOURCE_HEALTH, bound(0, hp + bound(0, frag_damage * autocvar_g_buffs_vampire_damage_steal, GetResourceAmount(frag_target, RESOURCE_HEALTH)), g_pickup_healthsmall_max));
                if(frag_target.armorvalue)
                        frag_attacker.armorvalue = bound(0, frag_attacker.armorvalue + bound(0, frag_damage * autocvar_g_buffs_vampire_damage_steal, frag_target.armorvalue), g_pickup_armorsmall_max);
        }