{
ss_blendfunc=none
ss_alphafunc=none
+ ss_alphagen=none
ss_map=
while read L A1 Aother; do
case "`echo "$L" | tr A-Z a-z`" in
alphafunc)
ss_alphafunc=`echo $A1 | tr A-Z a-z`
;;
+ alphagen)
+ ss_alphagen=`echo $A1 | tr A-Z a-z`
+ ;;
map|clampmap)
case "$A1" in
'$lightmap')
case "$ss_blendfunc" in
*src_alpha*|*blend*)
# texture must have alpha
- if [ $min -eq 255 ]; then
- echo "(EE) $parsing_shader uses alpha-less texture $ss_map with blendfunc $ss_blendfunc"; seterror
+ if [ x"$ss_alphagen" = x"none" -a $min -eq 255 ]; then
+ echo "(EE) $parsing_shader uses alpha-less texture $ss_map with blendfunc $ss_blendfunc and alphagen $ss_alphagen"; seterror
fi
;;
add|"gl_one gl_one")
# texture must not have alpha (engine bug)
- if [ $min -lt 255 ]; then
- echo "(EE) $parsing_shader uses alpha-using texture $ss_map with blendfunc $ss_blendfunc"; seterror
+ if [ x"$ss_alphagen" != x"none" -o $min -lt 255 ]; then
+ echo "(EE) $parsing_shader uses alpha-using texture $ss_map with blendfunc $ss_blendfunc and alphagen $ss_alphagen"; seterror
fi
;;
*)
case "$ss_alphafunc" in
g*)
# texture must have alpha
- if [ $min -eq 255 ]; then
- echo "(EE) $parsing_shader uses alpha-less texture $ss_map with alphafunc $ss_alphafunc"; seterror
+ if [ x"$ss_alphagen" = x"none" -a $min -eq 255 ]; then
+ echo "(EE) $parsing_shader uses alpha-less texture $ss_map with alphafunc $ss_alphafunc and alphagen $ss_alphagen"; seterror
fi
;;
*)
# texture should not have alpha (no bug if not)
- if [ $min -lt 255 ]; then
- echo "(WW) $parsing_shader uses alpha-using texture $ss_map with blendfunc $ss_blendfunc and alphafunc $ss_alphafunc"
- fi
+ case "$ss_alphagen" in
+ none)
+ if [ $min -lt 255 ]; then
+ echo "(WW) $parsing_shader uses alpha-using texture $ss_map with blendfunc $ss_blendfunc and alphafunc $ss_alphafunc and alphagen $ss_alphagen"
+ fi
+ ;;
+ *)
+ echo "(EE) $parsing_shader uses alpha-using texture $ss_map with blendfunc $ss_blendfunc and alphafunc $ss_alphafunc and alphagen $ss_alphagen"; seterror
+ ;;
+ esac
;;
esac
;;