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no need to artificially limit lightmap position for random supersampling
author
Rudolf Polzer <divverent@alientrap.org>
Sat, 30 Oct 2010 14:37:04 +0000
(16:37 +0200)
committer
Rudolf Polzer <divverent@alientrap.org>
Sat, 30 Oct 2010 14:37:04 +0000
(16:37 +0200)
tools/quake3/q3map2/light_ydnar.c
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diff --git
a/tools/quake3/q3map2/light_ydnar.c
b/tools/quake3/q3map2/light_ydnar.c
index 6f45e1ef419cc85f7c7a8c2f2f20a4f56e9003ee..97c546d7379ab2cd5c92c9456095fa089d87831d 100644
(file)
--- a/
tools/quake3/q3map2/light_ydnar.c
+++ b/
tools/quake3/q3map2/light_ydnar.c
@@
-1926,10
+1926,6
@@
static void RandomSubsampleRawLuxel( rawLightmap_t *lm, trace_t *trace, vec3_t s
/* set origin */
VectorCopy( sampleOrigin, origin );
GaussLikeRandom(bias, &dx, &dy);
- if(dx > 1) dx = 1;
- if(dy > 1) dy = 1;
- if(dx < -1) dx = -1;
- if(dy < -1) dy = -1;
/* calculate position */
if( !SubmapRawLuxel( lm, x, y, dx, dy, &cluster, origin, normal ) )