{\r
wcross_scale = 1;\r
}\r
+ if(swallow_indicator)\r
+ wcross_scale *= cvar("crosshair_swallowindicator_size");\r
\r
if(cvar("crosshair_pickup"))\r
{\r
CROSSHAIR_DRAW(wcross_resolution, wcross_name, wcross_alpha * f);\r
wcross_name_alpha_goal_prev = f;\r
\r
- if(swallow_indicator)\r
- wcross_size *= cvar("crosshair_swallowindicator_size");\r
-\r
// ring around crosshair representing bullets left in weapon clip\r
weapon_clipload = getstati(STAT_WEAPON_CLIPLOAD);\r
a = cvar("crosshair_ring_alpha");\r