entity e;
me.TR(me);
- me.TD(me, 1, 2, makeXonoticTextLabel(0.5, _("Are you sure you want to observe and quit current match?")));
+ me.TD(me, 1, 2, makeXonoticTextLabel(0.5, _("Are you sure you want to observe and forfeit the current match?")));
me.TR(me);
me.TR(me);
me.TD(me, 1, 1, e = makeXonoticCommandButton(_("Yes"), '1 0 0', "spec", COMMANDBUTTON_CLOSE));
default:
case CMD_REQUEST_USAGE:
{
- sprint(caller, "\nUsage:^3 cmd spectate [<client>] [FORFEIT]\n");
+ sprint(caller, "\nUsage:^3 cmd spectate [<client>] [ASK_FORFEIT]\n");
sprint(caller, " Where <client> can be the player to spectate.\n");
sprint(caller, " If <client> is \"\" or not specified, caller becomes observer.\n");
- sprint(caller, " If <client> is \"\", FORFEIT makes so that caller forcedly quits current game.\n");
+ sprint(caller, " If <client> is \"\", ASK_FORFEIT means caller will be asked"
+ " to confirm forfeiting the current game.\n");
return;
}
}