memexpandablearray_t sometime
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7392
d7cf8633-e32d-0410-b094-
e92efae38249
static memexpandablearray_t models;
// FIXME: make this a memexpandablearray_t
-#define Q3SHADER_MAXSHADERS 4096
+#define Q3SHADER_MAXSHADERS 16384
static int q3shaders_numshaders = 0;
static q3shaderinfo_t q3shaders_shaders[Q3SHADER_MAXSHADERS];
{
if (q3shaders_numshaders >= Q3SHADER_MAXSHADERS)
{
- Con_Printf("Mod_Q3BSP_LoadShaders: too many shaders!\n");
+ Con_Printf("Mod_LoadQ3Shaders: too many shaders!\n");
break;
}
shader = q3shaders_shaders + q3shaders_numshaders++;