/////////////////////////////////////////
// DP_MD3_TAGINFO extension coded by VorteX
+int CL_GetTagIndex (prvm_edict_t *e, const char *tagname)
+{
+ dp_model_t *model = CL_GetModelFromEdict(e);
+ if (model)
+ return Mod_Alias_GetTagIndexForName(model, (int)e->fields.client->skin, tagname);
+ else
+ return -1;
+};
+
int CL_GetExtendedTagInfo (prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
{
int r;
return 1;
}
-int CL_GetTagIndex (prvm_edict_t *e, const char *tagname)
+void CL_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
{
- dp_model_t *model = CL_GetModelFromEdict(e);
- if (model)
- return Mod_Alias_GetTagIndexForName(model, (int)e->fields.client->skin, tagname);
+ prvm_eval_t *val;
+ float scale;
+
+ scale = 1;
+ val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
+ if (val && val->_float != 0)
+ scale = val->_float;
+
+ // TODO do we need the same weird angle inverting logic here as in the server side case?
+ if(viewmatrix)
+ Matrix4x4_CreateFromQuakeEntity(out, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], scale * cl_viewmodel_scale.value);
else
- return -1;
-};
+ Matrix4x4_CreateFromQuakeEntity(out, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], scale);
+}
+
+
+int CL_GetEntityLocalTagMatrix(prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
+{
+ int frame;
+ dp_model_t *model;
+ if (tagindex >= 0
+ && (model = CL_GetModelFromEdict(ent))
+ && model->animscenes)
+ {
+ // if model has wrong frame, engine automatically switches to model first frame
+ frame = (int)ent->fields.client->frame;
+ if (frame < 0 || frame >= model->numframes)
+ frame = 0;
+ return Mod_Alias_GetTagMatrix(model, model->animscenes[frame].firstframe, tagindex, out);
+ }
+ *out = identitymatrix;
+ return 0;
+}
// Warnings/errors code:
// 0 - normal (everything all-right)
extern cvar_t cl_bobup;
int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
{
+ int ret;
prvm_eval_t *val;
- int reqframe, attachloop;
+ int attachloop;
matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
- prvm_edict_t *attachent;
dp_model_t *model;
- float scale;
*out = identitymatrix; // warnings and errors return identical matrix
return 2;
model = CL_GetModelFromEdict(ent);
-
if(!model)
return 3;
- if (ent->fields.client->frame >= 0 && ent->fields.client->frame < model->numframes && model->animscenes)
- reqframe = model->animscenes[(int)ent->fields.client->frame].firstframe;
- else
- reqframe = 0; // if model has wrong frame, engine automatically switches to model first frame
-
- // get initial tag matrix
- if (tagindex)
+ tagmatrix = identitymatrix;
+ attachloop = 0;
+ for(;;)
{
- int ret = Mod_Alias_GetTagMatrix(model, reqframe, tagindex - 1, &tagmatrix);
- if (ret)
+ if(attachloop >= 256)
+ return 5;
+ // apply transformation by child's tagindex on parent entity and then
+ // by parent entity itself
+ ret = CL_GetEntityLocalTagMatrix(ent, tagindex - 1, &attachmatrix);
+ if(ret && attachloop == 0)
return ret;
- }
- else
- tagmatrix = identitymatrix;
-
- if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
- { // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
- attachloop = 0;
- do
+ CL_GetEntityMatrix(ent, &entitymatrix, false);
+ Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
+ Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
+ // next iteration we process the parent entity
+ if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
{
- attachent = PRVM_EDICT_NUM(val->edict); // to this it entity our entity is attached
- val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index);
-
- model = CL_GetModelFromEdict(attachent);
-
- if (model && val->_float >= 1 && model->animscenes && attachent->fields.client->frame >= 0 && attachent->fields.client->frame < model->numframes)
- Mod_Alias_GetTagMatrix(model, model->animscenes[(int)attachent->fields.client->frame].firstframe, (int)val->_float - 1, &attachmatrix);
- else
- attachmatrix = identitymatrix;
-
- // apply transformation by child entity matrix
- scale = 1;
- val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
- if (val && val->_float != 0)
- scale = val->_float;
- Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], scale);
- Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
- Matrix4x4_Copy(&tagmatrix, out);
-
- // finally transformate by matrix of tag on parent entity
- Matrix4x4_Concat(out, &attachmatrix, &tagmatrix);
- Matrix4x4_Copy(&tagmatrix, out);
-
- ent = attachent;
- attachloop += 1;
- if (attachloop > 255) // prevent runaway looping
- return 5;
+ tagindex = (int)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index)->_float;
+ ent = PRVM_EDICT_NUM(val->edict);
}
- while ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict);
+ else
+ break;
+ attachloop++;
}
- // normal or RENDER_VIEWMODEL entity (or main parent entity on attach chain)
- scale = 1;
- val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
- if (val && val->_float != 0)
- scale = val->_float;
- // Alias models have inverse pitch, bmodels can't have tags, so don't check for modeltype...
- // FIXME: support RF_USEAXIS
- Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], scale);
- Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
-
+ // RENDER_VIEWMODEL magic
if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && (RF_VIEWMODEL & (int)val->_float))
- {// RENDER_VIEWMODEL magic
+ {
Matrix4x4_Copy(&tagmatrix, out);
- scale = 1;
- val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
- if (val && val->_float != 0)
- scale = val->_float;
-
- Matrix4x4_CreateFromQuakeEntity(&entitymatrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], scale);
+ CL_GetEntityMatrix(prog->edicts, &entitymatrix, true);
Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
/*
const char *tagname;
int returncode;
prvm_eval_t *val;
- vec3_t fo, ri, up, trans;
+ vec3_t fo, le, up, trans;
VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
e = PRVM_G_EDICT(OFS_PARM0);
tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
returncode = CL_GetTagMatrix(&tag_matrix, e, tagindex);
- Matrix4x4_ToVectors(&tag_matrix, prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up, PRVM_G_VECTOR(OFS_RETURN));
+ Matrix4x4_ToVectors(&tag_matrix, prog->globals.client->v_forward, le, prog->globals.client->v_up, PRVM_G_VECTOR(OFS_RETURN));
+ VectorScale(le, -1, prog->globals.client->v_right);
CL_GetExtendedTagInfo(e, tagindex, &parentindex, &tagname, &tag_localmatrix);
- Matrix4x4_ToVectors(&tag_localmatrix, fo, ri, up, trans);
+ Matrix4x4_ToVectors(&tag_localmatrix, fo, le, up, trans);
if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_parent)))
val->_float = parentindex;
if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_forward)))
VectorCopy(fo, val->vector);
if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_right)))
- VectorCopy(ri, val->vector);
+ VectorScale(le, -1, val->vector);
if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_up)))
VectorCopy(up, val->vector);
void SV_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
{
- float scale = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale)->_float;
- if (scale == 0)
- scale = 1;
+ prvm_eval_t *val;
+ float scale;
+ float WTFsign;
+ int modelindex;
+ dp_model_t *model;
+
+ scale = 1;
+ val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
+ if (val && val->_float != 0)
+ scale = val->_float;
+
if (viewmatrix)
- Matrix4x4_CreateFromQuakeEntity(out, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2] + ent->fields.server->view_ofs[2], ent->fields.server->v_angle[0], ent->fields.server->v_angle[1], ent->fields.server->v_angle[2], scale);
+ Matrix4x4_CreateFromQuakeEntity(out, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2] + ent->fields.server->view_ofs[2], ent->fields.server->v_angle[0], ent->fields.server->v_angle[1], ent->fields.server->v_angle[2], scale * cl_viewmodel_scale.value);
else
- Matrix4x4_CreateFromQuakeEntity(out, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2], -ent->fields.server->angles[0], ent->fields.server->angles[1], ent->fields.server->angles[2], scale * cl_viewmodel_scale.value);
+ {
+ WTFsign = 1;
+ if (
+ ((modelindex = (int)ent->fields.server->modelindex) >= 1 && modelindex < MAX_MODELS && (model = sv.models[(int)ent->fields.server->modelindex]))
+ ?
+ model->type == mod_alias
+ :
+ (
+ (((unsigned char)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.pflags)->_float) & PFLAGS_FULLDYNAMIC)
+ ||
+ (gamemode == GAME_TENEBRAE) && ((unsigned int)ent->fields.server->effects & (16 | 32))
+ )
+ )
+ WTFsign = -1;
+ Matrix4x4_CreateFromQuakeEntity(out, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2], WTFsign * ent->fields.server->angles[0], ent->fields.server->angles[1], ent->fields.server->angles[2], scale);
+ }
}
int SV_GetEntityLocalTagMatrix(prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
ret = SV_GetEntityLocalTagMatrix(ent, tagindex - 1, &attachmatrix);
if (ret && attachloop == 0)
return ret;
- Matrix4x4_Concat(out, &attachmatrix, &tagmatrix);
SV_GetEntityMatrix(ent, &entitymatrix, false);
- Matrix4x4_Concat(&tagmatrix, &entitymatrix, out);
+ Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
+ Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
// next iteration we process the parent entity
if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
{
const char *tagname;
int returncode;
prvm_eval_t *val;
- vec3_t fo, ri, up, trans;
+ vec3_t fo, le, up, trans;
VM_SAFEPARMCOUNT(2, VM_SV_gettaginfo);
tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
returncode = SV_GetTagMatrix(&tag_matrix, e, tagindex);
- Matrix4x4_ToVectors(&tag_matrix, prog->globals.server->v_forward, prog->globals.server->v_right, prog->globals.server->v_up, PRVM_G_VECTOR(OFS_RETURN));
+ Matrix4x4_ToVectors(&tag_matrix, prog->globals.server->v_forward, le, prog->globals.server->v_up, PRVM_G_VECTOR(OFS_RETURN));
+ VectorScale(le, -1, prog->globals.server->v_right);
SV_GetExtendedTagInfo(e, tagindex, &parentindex, &tagname, &tag_localmatrix);
- Matrix4x4_ToVectors(&tag_localmatrix, fo, ri, up, trans);
+ Matrix4x4_ToVectors(&tag_localmatrix, fo, le, up, trans);
if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_parent)))
val->_float = parentindex;
if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_forward)))
VectorCopy(fo, val->vector);
if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_right)))
- VectorCopy(ri, val->vector);
+ VectorScale(le, -1, val->vector);
if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_up)))
VectorCopy(up, val->vector);