]> git.rm.cloudns.org Git - xonotic/netradiant.git/commit
q3map2: do not use the new area light backsplash algorithm by Jelvan by default,... illwieckz/backsplash 210/head
authorThomas Debesse <dev@illwieckz.net>
Fri, 25 Oct 2024 20:18:02 +0000 (22:18 +0200)
committerThomas Debesse <dev@illwieckz.net>
Fri, 25 Oct 2024 20:18:02 +0000 (22:18 +0200)
commit89a811052fa39b15c28e2ca257623e43e87425e7
treeff8c1ec84ccda674f745584c6536bbf48c6b9f4e
parenta9942601335bbdd26bf336dfccf7fc23e7343a4c
q3map2: do not use the new area light backsplash algorithm by Jelvan by default, make it optional

NRC commit ed4c8c204443726e852a4c8927b3f8d2571cc522 replaced
the historic Quake 3 backsplash algorithm with an alternate
one by Jelvan:

> new area lights backsplash algorithm ( by Jelvan ),
> hijacking temp area lights ( to simulate volumetric
> behavior of source ones )

It suffers from many bugs and then only a few maps may benefit from it,
see: https://gitlab.com/xonotic/netradiant/-/merge_requests/210
tools/quake3/q3map2/help.c
tools/quake3/q3map2/light.c
tools/quake3/q3map2/light_bounce.c
tools/quake3/q3map2/q3map2.h