]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commit
Add damage/force multipliers to keyhunt k9er/implement-2608 1431/head
authorotta8634 <k9wolf@pm.me>
Sun, 9 Mar 2025 11:07:57 +0000 (19:07 +0800)
committerotta8634 <k9wolf@pm.me>
Tue, 1 Apr 2025 10:58:52 +0000 (18:58 +0800)
commit91bb70170debef8a5d66ea074b00010d18076fc0
treed1a4d64206a723a767165674e767b6aa64c52561
parenta02ca69cccb4b10e8380ed279a9fd2940f38cda9
Add damage/force multipliers to keyhunt

Implemented the same way as for ka/tka.
Multipliers are 1 by default.
gamemodes-server.cfg
qcsrc/common/gamemodes/gamemode/keyhunt/sv_keyhunt.qc