]> git.rm.cloudns.org Git - xonotic/netradiant.git/commit
Q3map2:
authorGarux <garux@mail.ru>
Tue, 1 Aug 2017 10:58:52 +0000 (13:58 +0300)
committerGarux <garux@mail.ru>
Tue, 1 Aug 2017 10:58:52 +0000 (13:58 +0300)
commitfe73dd74d0e40a33c090993390e4d5721a1f9e05
tree5b5fd360ab4e7f2e957d5b231f930fb8376f7f23
parent0fb65a91c7530dc2215dddd13e7accf059c6f453
Q3map2:
* fix: number of problems, found by Visual Studio's static code analyser
(https://github.com/TTimo/GtkRadiant/commit/76ea7385dd94aac435a858b05f87820e1cfadfd6)

Radiant:

misc...
* fix of: convert group entity to diff one = entity w/o objects
* asking for game path at 1st start, even if one, specified in .game exists (auto picking could make confused)
* disabled game autodetecting: (~2min awaiting on w7 in non admin mode was confusing)
radiant/environment.cpp
radiant/mainframe.cpp
radiant/map.cpp
radiant/texwindow.cpp
tools/quake3/q3map2/bspfile_abstract.c
tools/quake3/q3map2/light_bounce.c
tools/quake3/q3map2/lightmaps_ydnar.c
tools/quake3/q3map2/q3map2.h
tools/quake3/q3map2/shaders.c
tools/quake3/q3map2/surface_meta.c