]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commit
Send an ent_DamageInfo for each player in the radius of a splash damage blast. This...
authorMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Wed, 4 Jan 2012 14:05:17 +0000 (16:05 +0200)
committerMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Wed, 4 Jan 2012 14:05:17 +0000 (16:05 +0200)
commitfc077331241296eb409563333bb0b60d76241a18
treedbb9397f1c97a5e79fb845bea182e86052b7c3d6
parent0b0999563ba9ed031559b4756b3b27c2ac89da7e
Send an ent_DamageInfo for each player in the radius of a splash damage blast. This should allow damage effects to work again, but will currently cause effects to show at the origin of each player too (eg: A rocket hitting the ground will also cause explosions to show on all players who are damaged). Do we want this?
qcsrc/server/g_damage.qc